/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrSemaphoreOp.h" #include "GrContext.h" #include "GrContextPriv.h" #include "GrGpu.h" #include "GrMemoryPool.h" #include "GrOpFlushState.h" class GrSignalSemaphoreOp final : public GrSemaphoreOp { public: DEFINE_OP_CLASS_ID static std::unique_ptr Make(GrContext* context, sk_sp semaphore, GrRenderTargetProxy* proxy, bool forceFlush) { GrOpMemoryPool* pool = context->contextPriv().opMemoryPool(); return pool->allocate(std::move(semaphore), proxy, forceFlush); } const char* name() const override { return "SignalSemaphore"; } private: friend class GrOpMemoryPool; // for ctor explicit GrSignalSemaphoreOp(sk_sp semaphore, GrRenderTargetProxy* proxy, bool forceFlush) : INHERITED(ClassID(), std::move(semaphore), proxy), fForceFlush(forceFlush) {} void onExecute(GrOpFlushState* state) override { state->gpu()->insertSemaphore(fSemaphore, fForceFlush); } bool fForceFlush; typedef GrSemaphoreOp INHERITED; }; class GrWaitSemaphoreOp final : public GrSemaphoreOp { public: DEFINE_OP_CLASS_ID static std::unique_ptr Make(GrContext* context, sk_sp semaphore, GrRenderTargetProxy* proxy) { GrOpMemoryPool* pool = context->contextPriv().opMemoryPool(); return pool->allocate(std::move(semaphore), proxy); } const char* name() const override { return "WaitSemaphore"; } private: friend class GrOpMemoryPool; // for ctor explicit GrWaitSemaphoreOp(sk_sp semaphore, GrRenderTargetProxy* proxy) : INHERITED(ClassID(), std::move(semaphore), proxy) {} void onExecute(GrOpFlushState* state) override { state->gpu()->waitSemaphore(fSemaphore); } typedef GrSemaphoreOp INHERITED; }; //////////////////////////////////////////////////////////////////////////////// std::unique_ptr GrSemaphoreOp::MakeSignal(GrContext* context, sk_sp semaphore, GrRenderTargetProxy* proxy, bool forceFlush) { return GrSignalSemaphoreOp::Make(context, std::move(semaphore), proxy, forceFlush); } std::unique_ptr GrSemaphoreOp::MakeWait(GrContext* context, sk_sp semaphore, GrRenderTargetProxy* proxy) { return GrWaitSemaphoreOp::Make(context, std::move(semaphore), proxy); }