/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrRegionOp.h" #include "GrDefaultGeoProcFactory.h" #include "GrMeshDrawOp.h" #include "GrOpFlushState.h" #include "GrResourceProvider.h" #include "SkMatrixPriv.h" #include "SkRegion.h" static const int kVertsPerInstance = 4; static const int kIndicesPerInstance = 6; static sk_sp make_gp(const SkMatrix& viewMatrix) { using namespace GrDefaultGeoProcFactory; return GrDefaultGeoProcFactory::Make(Color::kPremulGrColorAttribute_Type, Coverage::kSolid_Type, LocalCoords::kUsePosition_Type, viewMatrix); } static void tesselate_region(intptr_t vertices, size_t vertexStride, GrColor color, const SkRegion& region) { SkRegion::Iterator iter(region); intptr_t verts = vertices; while (!iter.done()) { SkRect rect = SkRect::Make(iter.rect()); SkPoint* position = (SkPoint*)verts; position->setRectFan(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, vertexStride); static const int kColorOffset = sizeof(SkPoint); GrColor* vertColor = reinterpret_cast(verts + kColorOffset); for (int i = 0; i < kVertsPerInstance; i++) { *vertColor = color; vertColor = (GrColor*)((intptr_t)vertColor + vertexStride); } verts += vertexStride * kVertsPerInstance; iter.next(); } } class RegionOp final : public GrLegacyMeshDrawOp { public: DEFINE_OP_CLASS_ID RegionOp(GrColor color, const SkMatrix& viewMatrix, const SkRegion& region) : INHERITED(ClassID()), fViewMatrix(viewMatrix) { RegionInfo& info = fRegions.push_back(); info.fColor = color; info.fRegion = region; SkRect bounds = SkRect::Make(region.getBounds()); this->setTransformedBounds(bounds, viewMatrix, HasAABloat::kNo, IsZeroArea::kNo); } const char* name() const override { return "GrRegionOp"; } SkString dumpInfo() const override { SkString str; str.appendf("# combined: %d\n", fRegions.count()); for (int i = 0; i < fRegions.count(); ++i) { const RegionInfo& info = fRegions[i]; str.appendf("%d: Color: 0x%08x, Region with %d rects\n", i, info.fColor, info.fRegion.computeRegionComplexity()); } str.append(DumpPipelineInfo(*this->pipeline())); str.append(INHERITED::dumpInfo()); return str; } private: void getProcessorAnalysisInputs(GrProcessorAnalysisColor* color, GrProcessorAnalysisCoverage* coverage) const override { color->setToConstant(fRegions[0].fColor); *coverage = GrProcessorAnalysisCoverage::kNone; } void applyPipelineOptimizations(const PipelineOptimizations& optimizations) override { optimizations.getOverrideColorIfSet(&fRegions[0].fColor); } void onPrepareDraws(Target* target) const override { sk_sp gp = make_gp(fViewMatrix); if (!gp) { SkDebugf("Couldn't create GrGeometryProcessor\n"); return; } SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); int numRegions = fRegions.count(); int numRects = 0; for (int i = 0; i < numRegions; i++) { numRects += fRegions[i].fRegion.computeRegionComplexity(); } size_t vertexStride = gp->getVertexStride(); sk_sp indexBuffer(target->resourceProvider()->refQuadIndexBuffer()); PatternHelper helper; void* vertices = helper.init(target, kTriangles_GrPrimitiveType, vertexStride, indexBuffer.get(), kVertsPerInstance, kIndicesPerInstance, numRects); if (!vertices || !indexBuffer) { SkDebugf("Could not allocate vertices\n"); return; } intptr_t verts = reinterpret_cast(vertices); for (int i = 0; i < numRegions; i++) { tesselate_region(verts, vertexStride, fRegions[i].fColor, fRegions[i].fRegion); int numRectsInRegion = fRegions[i].fRegion.computeRegionComplexity(); verts += numRectsInRegion * kVertsPerInstance * vertexStride; } helper.recordDraw(target, gp.get(), this->pipeline()); } bool onCombineIfPossible(GrOp* t, const GrCaps& caps) override { RegionOp* that = t->cast(); if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(), that->bounds(), caps)) { return false; } if (fViewMatrix != that->fViewMatrix) { return false; } fRegions.push_back_n(that->fRegions.count(), that->fRegions.begin()); this->joinBounds(*that); return true; } struct RegionInfo { GrColor fColor; SkRegion fRegion; }; SkMatrix fViewMatrix; SkSTArray<1, RegionInfo, true> fRegions; typedef GrLegacyMeshDrawOp INHERITED; }; namespace GrRegionOp { std::unique_ptr Make(GrColor color, const SkMatrix& viewMatrix, const SkRegion& region) { return std::unique_ptr(new RegionOp(color, viewMatrix, region)); } }