/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrColor.h" #include "GrDefaultGeoProcFactory.h" #include "GrDrawOpTest.h" #include "GrMeshDrawOp.h" #include "GrOpFlushState.h" #include "GrRectOpFactory.h" #include "GrSimpleMeshDrawOpHelper.h" #include "SkRandom.h" #include "SkStrokeRec.h" /* create a triangle strip that strokes the specified rect. There are 8 unique vertices, but we repeat the last 2 to close up. Alternatively we could use an indices array, and then only send 8 verts, but not sure that would be faster. */ static void init_stroke_rect_strip(SkPoint verts[10], const SkRect& rect, SkScalar width) { const SkScalar rad = SkScalarHalf(width); verts[0].set(rect.fLeft + rad, rect.fTop + rad); verts[1].set(rect.fLeft - rad, rect.fTop - rad); verts[2].set(rect.fRight - rad, rect.fTop + rad); verts[3].set(rect.fRight + rad, rect.fTop - rad); verts[4].set(rect.fRight - rad, rect.fBottom - rad); verts[5].set(rect.fRight + rad, rect.fBottom + rad); verts[6].set(rect.fLeft + rad, rect.fBottom - rad); verts[7].set(rect.fLeft - rad, rect.fBottom + rad); verts[8] = verts[0]; verts[9] = verts[1]; // TODO: we should be catching this higher up the call stack and just draw a single // non-AA rect if (2*rad >= rect.width()) { verts[0].fX = verts[2].fX = verts[4].fX = verts[6].fX = verts[8].fX = rect.centerX(); } if (2*rad >= rect.height()) { verts[0].fY = verts[2].fY = verts[4].fY = verts[6].fY = verts[8].fY = rect.centerY(); } } // Allow all hairlines and all miters, so long as the miter limit doesn't produce beveled corners. inline static bool allowed_stroke(const SkStrokeRec& stroke) { SkASSERT(stroke.getStyle() == SkStrokeRec::kStroke_Style || stroke.getStyle() == SkStrokeRec::kHairline_Style); return !stroke.getWidth() || (stroke.getJoin() == SkPaint::kMiter_Join && stroke.getMiter() > SK_ScalarSqrt2); } namespace { class NonAAStrokeRectOp final : public GrMeshDrawOp { private: using Helper = GrSimpleMeshDrawOpHelper; public: DEFINE_OP_CLASS_ID const char* name() const override { return "NonAAStrokeRectOp"; } void visitProxies(const VisitProxyFunc& func) const override { fHelper.visitProxies(func); } SkString dumpInfo() const override { SkString string; string.appendf( "Color: 0x%08x, Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], " "StrokeWidth: %.2f\n", fColor, fRect.fLeft, fRect.fTop, fRect.fRight, fRect.fBottom, fStrokeWidth); string += fHelper.dumpInfo(); string += INHERITED::dumpInfo(); return string; } static std::unique_ptr Make(GrContext* context, GrPaint&& paint, const SkMatrix& viewMatrix, const SkRect& rect, const SkStrokeRec& stroke, GrAAType aaType) { if (!allowed_stroke(stroke)) { return nullptr; } Helper::Flags flags = Helper::Flags::kNone; // Depending on sub-pixel coordinates and the particular GPU, we may lose a corner of // hairline rects. We jam all the vertices to pixel centers to avoid this, but not // when MSAA is enabled because it can cause ugly artifacts. if (stroke.getStyle() == SkStrokeRec::kHairline_Style && aaType != GrAAType::kMSAA) { flags |= Helper::Flags::kSnapVerticesToPixelCenters; } return Helper::FactoryHelper(context, std::move(paint), flags, viewMatrix, rect, stroke, aaType); } NonAAStrokeRectOp(const Helper::MakeArgs& helperArgs, GrColor color, Helper::Flags flags, const SkMatrix& viewMatrix, const SkRect& rect, const SkStrokeRec& stroke, GrAAType aaType) : INHERITED(ClassID()), fHelper(helperArgs, aaType, flags) { fColor = color; fViewMatrix = viewMatrix; fRect = rect; // Sort the rect for hairlines fRect.sort(); fStrokeWidth = stroke.getWidth(); SkScalar rad = SkScalarHalf(fStrokeWidth); SkRect bounds = rect; bounds.outset(rad, rad); // If our caller snaps to pixel centers then we have to round out the bounds if (flags & Helper::Flags::kSnapVerticesToPixelCenters) { viewMatrix.mapRect(&bounds); // We want to be consistent with how we snap non-aa lines. To match what we do in // GrGLSLVertexShaderBuilder, we first floor all the vertex values and then add half a // pixel to force us to pixel centers. bounds.set(SkScalarFloorToScalar(bounds.fLeft), SkScalarFloorToScalar(bounds.fTop), SkScalarFloorToScalar(bounds.fRight), SkScalarFloorToScalar(bounds.fBottom)); bounds.offset(0.5f, 0.5f); this->setBounds(bounds, HasAABloat::kNo, IsZeroArea::kNo); } else { this->setTransformedBounds(bounds, fViewMatrix, HasAABloat::kNo, IsZeroArea::kNo); } } FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); } RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip) override { return fHelper.xpRequiresDstTexture(caps, clip, GrProcessorAnalysisCoverage::kNone, &fColor); } private: void onPrepareDraws(Target* target) override { sk_sp gp; { using namespace GrDefaultGeoProcFactory; Color color(fColor); LocalCoords::Type localCoordsType = fHelper.usesLocalCoords() ? LocalCoords::kUsePosition_Type : LocalCoords::kUnused_Type; gp = GrDefaultGeoProcFactory::Make(target->caps().shaderCaps(), color, Coverage::kSolid_Type, localCoordsType, fViewMatrix); } static constexpr size_t kVertexStride = sizeof(GrDefaultGeoProcFactory::PositionAttr); SkASSERT(kVertexStride == gp->debugOnly_vertexStride()); int vertexCount = kVertsPerHairlineRect; if (fStrokeWidth > 0) { vertexCount = kVertsPerStrokeRect; } const GrBuffer* vertexBuffer; int firstVertex; void* verts = target->makeVertexSpace(kVertexStride, vertexCount, &vertexBuffer, &firstVertex); if (!verts) { SkDebugf("Could not allocate vertices\n"); return; } SkPoint* vertex = reinterpret_cast(verts); GrPrimitiveType primType; if (fStrokeWidth > 0) { primType = GrPrimitiveType::kTriangleStrip; init_stroke_rect_strip(vertex, fRect, fStrokeWidth); } else { // hairline primType = GrPrimitiveType::kLineStrip; vertex[0].set(fRect.fLeft, fRect.fTop); vertex[1].set(fRect.fRight, fRect.fTop); vertex[2].set(fRect.fRight, fRect.fBottom); vertex[3].set(fRect.fLeft, fRect.fBottom); vertex[4].set(fRect.fLeft, fRect.fTop); } GrMesh mesh(primType); mesh.setNonIndexedNonInstanced(vertexCount); mesh.setVertexData(vertexBuffer, firstVertex); auto pipe = fHelper.makePipeline(target); target->draw(gp.get(), pipe.fPipeline, pipe.fFixedDynamicState, mesh); } bool onCombineIfPossible(GrOp* t, const GrCaps&) override { // NonAA stroke rects cannot combine right now // TODO make these combinable. return false; } Helper fHelper; GrColor fColor; SkMatrix fViewMatrix; SkRect fRect; SkScalar fStrokeWidth; const static int kVertsPerHairlineRect = 5; const static int kVertsPerStrokeRect = 10; typedef GrMeshDrawOp INHERITED; }; } // anonymous namespace namespace GrRectOpFactory { std::unique_ptr MakeNonAAStroke(GrContext* context, GrPaint&& paint, const SkMatrix& viewMatrix, const SkRect& rect, const SkStrokeRec& stroke, GrAAType aaType) { return NonAAStrokeRectOp::Make(context, std::move(paint), viewMatrix, rect, stroke, aaType); } } // namespace GrRectOpFactory #if GR_TEST_UTILS GR_DRAW_OP_TEST_DEFINE(NonAAStrokeRectOp) { SkMatrix viewMatrix = GrTest::TestMatrix(random); SkRect rect = GrTest::TestRect(random); SkScalar strokeWidth = random->nextBool() ? 0.0f : 2.0f; SkPaint strokePaint; strokePaint.setStrokeWidth(strokeWidth); strokePaint.setStyle(SkPaint::kStroke_Style); strokePaint.setStrokeJoin(SkPaint::kMiter_Join); SkStrokeRec strokeRec(strokePaint); GrAAType aaType = GrAAType::kNone; if (fsaaType == GrFSAAType::kUnifiedMSAA) { aaType = random->nextBool() ? GrAAType::kMSAA : GrAAType::kNone; } return NonAAStrokeRectOp::Make(context, std::move(paint), viewMatrix, rect, strokeRec, aaType); } #endif