/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrNonAAFillRectOp.h" #include "GrColor.h" #include "GrDefaultGeoProcFactory.h" #include "GrMeshDrawOp.h" #include "GrOpFlushState.h" #include "GrPrimitiveProcessor.h" #include "GrQuad.h" #include "GrResourceProvider.h" static const int kVertsPerInstance = 4; static const int kIndicesPerInstance = 6; /** We always use per-vertex colors so that rects can be combined across color changes. Sometimes we have explicit local coords and sometimes not. We *could* always provide explicit local coords and just duplicate the positions when the caller hasn't provided a local coord rect, but we haven't seen a use case which frequently switches between local rect and no local rect draws. The vertex attrib order is always pos, color, [local coords]. */ static sk_sp make_persp_gp(const SkMatrix& viewMatrix, bool hasExplicitLocalCoords, const SkMatrix* localMatrix) { SkASSERT(viewMatrix.hasPerspective() || (localMatrix && localMatrix->hasPerspective())); using namespace GrDefaultGeoProcFactory; // If we have perspective on the viewMatrix then we won't map on the CPU, nor will we map // the local rect on the cpu (in case the localMatrix also has perspective). // Otherwise, if we have a local rect, then we apply the localMatrix directly to the localRect // to generate vertex local coords if (viewMatrix.hasPerspective()) { LocalCoords localCoords(hasExplicitLocalCoords ? LocalCoords::kHasExplicit_Type : LocalCoords::kUsePosition_Type, localMatrix); return GrDefaultGeoProcFactory::Make(Color::kPremulGrColorAttribute_Type, Coverage::kSolid_Type, localCoords, viewMatrix); } else if (hasExplicitLocalCoords) { LocalCoords localCoords(LocalCoords::kHasExplicit_Type, localMatrix); return GrDefaultGeoProcFactory::Make(Color::kPremulGrColorAttribute_Type, Coverage::kSolid_Type, localCoords, SkMatrix::I()); } else { LocalCoords localCoords(LocalCoords::kUsePosition_Type, localMatrix); return GrDefaultGeoProcFactory::MakeForDeviceSpace(Color::kPremulGrColorAttribute_Type, Coverage::kSolid_Type, localCoords, viewMatrix); } } static void tesselate(intptr_t vertices, size_t vertexStride, GrColor color, const SkMatrix* viewMatrix, const SkRect& rect, const GrQuad* localQuad) { SkPoint* positions = reinterpret_cast(vertices); positions->setRectFan(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, vertexStride); if (viewMatrix) { viewMatrix->mapPointsWithStride(positions, vertexStride, kVertsPerInstance); } // Setup local coords // TODO we should only do this if local coords are being read if (localQuad) { static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor); for (int i = 0; i < kVertsPerInstance; i++) { SkPoint* coords = reinterpret_cast(vertices + kLocalOffset + i * vertexStride); *coords = localQuad->point(i); } } static const int kColorOffset = sizeof(SkPoint); GrColor* vertColor = reinterpret_cast(vertices + kColorOffset); for (int j = 0; j < 4; ++j) { *vertColor = color; vertColor = (GrColor*)((intptr_t)vertColor + vertexStride); } } // We handle perspective in the local matrix or viewmatrix with special ops. class NonAAFillRectPerspectiveOp final : public GrLegacyMeshDrawOp { public: DEFINE_OP_CLASS_ID NonAAFillRectPerspectiveOp(GrColor color, const SkMatrix& viewMatrix, const SkRect& rect, const SkRect* localRect, const SkMatrix* localMatrix) : INHERITED(ClassID()), fViewMatrix(viewMatrix) { SkASSERT(viewMatrix.hasPerspective() || (localMatrix && localMatrix->hasPerspective())); RectInfo& info = fRects.push_back(); info.fColor = color; info.fRect = rect; fHasLocalRect = SkToBool(localRect); fHasLocalMatrix = SkToBool(localMatrix); if (fHasLocalMatrix) { fLocalMatrix = *localMatrix; } if (fHasLocalRect) { info.fLocalRect = *localRect; } this->setTransformedBounds(rect, viewMatrix, HasAABloat::kNo, IsZeroArea::kNo); } const char* name() const override { return "NonAAFillRectPerspectiveOp"; } SkString dumpInfo() const override { SkString str; str.appendf("# combined: %d\n", fRects.count()); for (int i = 0; i < fRects.count(); ++i) { const RectInfo& geo = fRects[0]; str.appendf("%d: Color: 0x%08x, Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n", i, geo.fColor, geo.fRect.fLeft, geo.fRect.fTop, geo.fRect.fRight, geo.fRect.fBottom); } str.append(DumpPipelineInfo(*this->pipeline())); str.append(INHERITED::dumpInfo()); return str; } private: NonAAFillRectPerspectiveOp() : INHERITED(ClassID()) {} void getProcessorAnalysisInputs(GrProcessorAnalysisColor* color, GrProcessorAnalysisCoverage* coverage) const override { color->setToConstant(fRects[0].fColor); *coverage = GrProcessorAnalysisCoverage::kNone; } void applyPipelineOptimizations(const PipelineOptimizations& optimizations) override { optimizations.getOverrideColorIfSet(&fRects[0].fColor); } void onPrepareDraws(Target* target) const override { sk_sp gp = make_persp_gp(fViewMatrix, fHasLocalRect, fHasLocalMatrix ? &fLocalMatrix : nullptr); if (!gp) { SkDebugf("Couldn't create GrGeometryProcessor\n"); return; } SkASSERT(fHasLocalRect ? gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) : gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); size_t vertexStride = gp->getVertexStride(); int instanceCount = fRects.count(); sk_sp indexBuffer(target->resourceProvider()->refQuadIndexBuffer()); PatternHelper helper; void* vertices = helper.init(target, kTriangles_GrPrimitiveType, vertexStride, indexBuffer.get(), kVertsPerInstance, kIndicesPerInstance, instanceCount); if (!vertices || !indexBuffer) { SkDebugf("Could not allocate vertices\n"); return; } for (int i = 0; i < instanceCount; i++) { const RectInfo& info = fRects[i]; intptr_t verts = reinterpret_cast(vertices) + i * kVertsPerInstance * vertexStride; if (fHasLocalRect) { GrQuad quad(info.fLocalRect); tesselate(verts, vertexStride, info.fColor, nullptr, info.fRect, &quad); } else { tesselate(verts, vertexStride, info.fColor, nullptr, info.fRect, nullptr); } } helper.recordDraw(target, gp.get(), this->pipeline()); } bool onCombineIfPossible(GrOp* t, const GrCaps& caps) override { NonAAFillRectPerspectiveOp* that = t->cast(); if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(), that->bounds(), caps)) { return false; } // We could combine across perspective vm changes if we really wanted to. if (!fViewMatrix.cheapEqualTo(that->fViewMatrix)) { return false; } if (fHasLocalRect != that->fHasLocalRect) { return false; } if (fHasLocalMatrix && !fLocalMatrix.cheapEqualTo(that->fLocalMatrix)) { return false; } fRects.push_back_n(that->fRects.count(), that->fRects.begin()); this->joinBounds(*that); return true; } struct RectInfo { SkRect fRect; GrColor fColor; SkRect fLocalRect; }; SkSTArray<1, RectInfo, true> fRects; bool fHasLocalMatrix; bool fHasLocalRect; SkMatrix fLocalMatrix; SkMatrix fViewMatrix; typedef GrLegacyMeshDrawOp INHERITED; }; namespace GrNonAAFillRectOp { std::unique_ptr MakeWithPerspective(GrColor color, const SkMatrix& viewMatrix, const SkRect& rect, const SkRect* localRect, const SkMatrix* localMatrix) { return std::unique_ptr( new NonAAFillRectPerspectiveOp(color, viewMatrix, rect, localRect, localMatrix)); } }; /////////////////////////////////////////////////////////////////////////////////////////////////// #if GR_TEST_UTILS #include "GrDrawOpTest.h" DRAW_OP_TEST_DEFINE(NonAAFillRectPerspectiveOp) { GrColor color = GrRandomColor(random); SkRect rect = GrTest::TestRect(random); SkRect localRect = GrTest::TestRect(random); SkMatrix viewMatrix = GrTest::TestMatrix(random); bool hasLocalMatrix = random->nextBool(); SkMatrix localMatrix; if (!viewMatrix.hasPerspective()) { localMatrix = GrTest::TestMatrixPerspective(random); hasLocalMatrix = true; } bool hasLocalRect = random->nextBool(); return GrNonAAFillRectOp::MakeWithPerspective(color, viewMatrix, rect, hasLocalRect ? &localRect : nullptr, hasLocalMatrix ? &localMatrix : nullptr); } #endif