/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrDrawVerticesOp_DEFINED #define GrDrawVerticesOp_DEFINED #include "GrColor.h" #include "GrMeshDrawOp.h" #include "GrRenderTargetContext.h" #include "GrTypes.h" #include "SkMatrix.h" #include "SkRect.h" #include "SkTDArray.h" #include "SkVertices.h" class GrOpFlushState; class SkVertices; struct GrInitInvariantOutput; class GrDrawVerticesOp final : public GrLegacyMeshDrawOp { public: DEFINE_OP_CLASS_ID enum { kIgnoreTexCoords_VerticesFlag = 1 << 0, kIgnoreColors_VerticesFlag = 1 << 1, }; /** * The 'color' param is used if the 'colors' array is null. 'bounds' is the bounds of the * 'positions' array (in local space prior to application of 'viewMatrix'). If 'indices' is null * then 'indexCnt' must be zero and vice versa. In this case the vertices are indexed as 0, 1, * ..., 'vertexCount' - 1. 'localCoords' are optional and if null the vertex positions are used * as local coords. 'colorArrayType' specifies whether the colors are premul GrColors or * unpremul SkColors. */ static std::unique_ptr Make( GrColor color, GrPrimitiveType primitiveType, const SkMatrix& viewMatrix, const SkPoint* positions, int vertexCount, const uint16_t* indices, int indexCount, const uint32_t* colors, const SkPoint* localCoords, const SkRect& bounds, GrRenderTargetContext::ColorArrayType colorArrayType); /** * Draw a SkVertices. The GrColor param is used if the vertices lack per-vertex color or 'flags' * indicates that the per-vertex color should be ignored. The 'flags' options are those * specified by SkCanvas::VerticesFlags. If the vertices lack local coords or 'flags' indicates * that they should be ignored then the vertex positions are used as local coords. */ static std::unique_ptr Make(GrColor color, sk_sp, const SkMatrix& viewMatrix); const char* name() const override { return "DrawVerticesOp"; } SkString dumpInfo() const override { SkString string; string.appendf("PrimType: %d, MeshCount %d, VCount: %d, ICount: %d\n", fPrimitiveType, fMeshes.count(), fVertexCount, fIndexCount); string.append(DumpPipelineInfo(*this->pipeline())); string.append(INHERITED::dumpInfo()); return string; } private: GrDrawVerticesOp(sk_sp, GrPrimitiveType, GrColor, GrRenderTargetContext::ColorArrayType, const SkMatrix& viewMatrix, uint32_t flags = 0); void getProcessorAnalysisInputs(GrProcessorAnalysisColor* color, GrProcessorAnalysisCoverage* coverage) const override; void applyPipelineOptimizations(const PipelineOptimizations&) override; void onPrepareDraws(Target*) const override; sk_sp makeGP(bool* hasColorAttribute, bool* hasLocalCoordAttribute) const; GrPrimitiveType primitiveType() const { return fPrimitiveType; } bool combinablePrimitive() const { return kTriangles_GrPrimitiveType == fPrimitiveType || kLines_GrPrimitiveType == fPrimitiveType || kPoints_GrPrimitiveType == fPrimitiveType; } bool onCombineIfPossible(GrOp* t, const GrCaps&) override; struct Mesh { GrColor fColor; // Used if this->hasPerVertexColors() is false. sk_sp fVertices; SkMatrix fViewMatrix; uint32_t fFlags; bool hasExplicitLocalCoords() const { return fVertices->hasTexCoords() && !(kIgnoreTexCoords_VerticesFlag & fFlags); } bool hasPerVertexColors() const { return fVertices->hasColors() && !(kIgnoreColors_VerticesFlag & fFlags); } }; bool isIndexed() const { // Consistency enforced in onCombineIfPossible. return fMeshes[0].fVertices->hasIndices(); } bool requiresPerVertexColors() const { return SkToBool(kRequiresPerVertexColors_Flag & fFlags); } bool anyMeshHasExplicitLocalCoords() const { return SkToBool(kAnyMeshHasExplicitLocalCoords & fFlags); } bool pipelineRequiresLocalCoords() const { return SkToBool(kPipelineRequiresLocalCoords_Flag & fFlags); } bool hasMultipleViewMatrices() const { return SkToBool(kHasMultipleViewMatrices_Flag & fFlags); } enum Flags { kRequiresPerVertexColors_Flag = 0x1, kAnyMeshHasExplicitLocalCoords = 0x2, kPipelineRequiresLocalCoords_Flag = 0x4, kHasMultipleViewMatrices_Flag = 0x8 }; // GrPrimitiveType is more expressive than fVertices.mode() so it is used instead and we ignore // the SkVertices mode (though fPrimitiveType may have been inferred from it). GrPrimitiveType fPrimitiveType; uint32_t fFlags; int fVertexCount; int fIndexCount; GrRenderTargetContext::ColorArrayType fColorArrayType; SkSTArray<1, Mesh, true> fMeshes; typedef GrLegacyMeshDrawOp INHERITED; }; #endif