/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrDrawVerticesOp.h" #include "GrDefaultGeoProcFactory.h" #include "GrOpFlushState.h" #include "SkGr.h" std::unique_ptr GrDrawVerticesOp::Make( GrColor color, GrPrimitiveType primitiveType, const SkMatrix& viewMatrix, const SkPoint* positions, int vertexCount, const uint16_t* indices, int indexCount, const uint32_t* colors, const SkPoint* localCoords, const SkRect& bounds, GrRenderTargetContext::ColorArrayType colorArrayType) { static constexpr SkVertices::VertexMode kIgnoredMode = SkVertices::kTriangles_VertexMode; SkASSERT(positions); if (!colors) { // When we tessellate we will fill a color array with the GrColor value passed above as // 'color'. colorArrayType = GrRenderTargetContext::ColorArrayType::kPremulGrColor; } sk_sp vertices = SkVertices::MakeCopy(kIgnoredMode, vertexCount, positions, localCoords, colors, indexCount, indices); if (!vertices) { return nullptr; } return std::unique_ptr(new GrDrawVerticesOp( std::move(vertices), primitiveType, color, colorArrayType, viewMatrix)); } std::unique_ptr GrDrawVerticesOp::Make(GrColor color, sk_sp vertices, const SkMatrix& viewMatrix) { SkASSERT(vertices); GrPrimitiveType primType = SkVertexModeToGrPrimitiveType(vertices->mode()); return std::unique_ptr( new GrDrawVerticesOp(std::move(vertices), primType, color, GrRenderTargetContext::ColorArrayType::kSkColor, viewMatrix)); } GrDrawVerticesOp::GrDrawVerticesOp(sk_sp vertices, GrPrimitiveType primitiveType, GrColor color, GrRenderTargetContext::ColorArrayType colorArrayType, const SkMatrix& viewMatrix, uint32_t flags) : INHERITED(ClassID()), fColorArrayType(colorArrayType) { SkASSERT(vertices); fVertexCount = vertices->vertexCount(); fIndexCount = vertices->indexCount(); fPrimitiveType = primitiveType; Mesh& mesh = fMeshes.push_back(); mesh.fColor = color; mesh.fViewMatrix = viewMatrix; mesh.fVertices = std::move(vertices); mesh.fFlags = flags; fFlags = 0; if (mesh.hasPerVertexColors()) { fFlags |= kRequiresPerVertexColors_Flag; } if (mesh.hasExplicitLocalCoords()) { fFlags |= kAnyMeshHasExplicitLocalCoords; } IsZeroArea zeroArea; if (GrIsPrimTypeLines(primitiveType) || kPoints_GrPrimitiveType == primitiveType) { zeroArea = IsZeroArea::kYes; } else { zeroArea = IsZeroArea::kNo; } this->setTransformedBounds(mesh.fVertices->bounds(), viewMatrix, HasAABloat::kNo, zeroArea); } void GrDrawVerticesOp::getProcessorAnalysisInputs(GrProcessorAnalysisColor* color, GrProcessorAnalysisCoverage* coverage) const { if (this->requiresPerVertexColors()) { color->setToUnknown(); } else { color->setToConstant(fMeshes[0].fColor); } *coverage = GrProcessorAnalysisCoverage::kNone; } void GrDrawVerticesOp::applyPipelineOptimizations(const PipelineOptimizations& optimizations) { SkASSERT(fMeshes.count() == 1); GrColor overrideColor; if (optimizations.getOverrideColorIfSet(&overrideColor)) { fMeshes[0].fColor = overrideColor; fMeshes[0].fFlags |= kIgnoreColors_VerticesFlag; fFlags &= ~kRequiresPerVertexColors_Flag; fColorArrayType = GrRenderTargetContext::ColorArrayType::kPremulGrColor; } if (optimizations.readsLocalCoords()) { fFlags |= kPipelineRequiresLocalCoords_Flag; } else { fFlags |= kIgnoreTexCoords_VerticesFlag; fFlags &= ~kAnyMeshHasExplicitLocalCoords; } } sk_sp GrDrawVerticesOp::makeGP(bool* hasColorAttribute, bool* hasLocalCoordAttribute) const { using namespace GrDefaultGeoProcFactory; LocalCoords::Type localCoordsType; if (this->pipelineRequiresLocalCoords()) { // If we have multiple view matrices we will transform the positions into device space. We // must then also provide untransformed positions as local coords. if (this->anyMeshHasExplicitLocalCoords() || this->hasMultipleViewMatrices()) { *hasLocalCoordAttribute = true; localCoordsType = LocalCoords::kHasExplicit_Type; } else { *hasLocalCoordAttribute = false; localCoordsType = LocalCoords::kUsePosition_Type; } } else { localCoordsType = LocalCoords::kUnused_Type; *hasLocalCoordAttribute = false; } Color color(fMeshes[0].fColor); if (this->requiresPerVertexColors()) { color.fType = (fColorArrayType == GrRenderTargetContext::ColorArrayType::kPremulGrColor) ? Color::kPremulGrColorAttribute_Type : Color::kUnpremulSkColorAttribute_Type; *hasColorAttribute = true; } else { *hasColorAttribute = false; }; const SkMatrix& vm = this->hasMultipleViewMatrices() ? SkMatrix::I() : fMeshes[0].fViewMatrix; return GrDefaultGeoProcFactory::Make(color, Coverage::kSolid_Type, localCoordsType, vm); } void GrDrawVerticesOp::onPrepareDraws(Target* target) const { bool hasColorAttribute; bool hasLocalCoordsAttribute; sk_sp gp = this->makeGP(&hasColorAttribute, &hasLocalCoordsAttribute); size_t vertexStride = gp->getVertexStride(); SkASSERT(vertexStride == sizeof(SkPoint) + (hasColorAttribute ? sizeof(uint32_t) : 0) + (hasLocalCoordsAttribute ? sizeof(SkPoint) : 0)); int instanceCount = fMeshes.count(); const GrBuffer* vertexBuffer; int firstVertex; void* verts = target->makeVertexSpace(vertexStride, fVertexCount, &vertexBuffer, &firstVertex); if (!verts) { SkDebugf("Could not allocate vertices\n"); return; } const GrBuffer* indexBuffer = nullptr; int firstIndex = 0; uint16_t* indices = nullptr; if (this->isIndexed()) { indices = target->makeIndexSpace(fIndexCount, &indexBuffer, &firstIndex); if (!indices) { SkDebugf("Could not allocate indices\n"); return; } } int vertexOffset = 0; // We have a fast case below for uploading the vertex data when the matrix is translate // only and there are colors but not local coords. bool fastAttrs = hasColorAttribute && !hasLocalCoordsAttribute; for (int i = 0; i < instanceCount; i++) { const Mesh& mesh = fMeshes[i]; if (indices) { int indexCount = mesh.fVertices->indexCount(); for (int j = 0; j < indexCount; ++j) { *indices++ = mesh.fVertices->indices()[j] + vertexOffset; } } int vertexCount = mesh.fVertices->vertexCount(); const SkPoint* positions = mesh.fVertices->positions(); const SkColor* colors = mesh.fVertices->colors(); const SkPoint* localCoords = mesh.fVertices->texCoords(); bool fastMesh = (!this->hasMultipleViewMatrices() || mesh.fViewMatrix.getType() <= SkMatrix::kTranslate_Mask) && mesh.hasPerVertexColors(); if (fastAttrs && fastMesh) { struct V { SkPoint fPos; uint32_t fColor; }; SkASSERT(sizeof(V) == vertexStride); V* v = (V*)verts; Sk2f t(0, 0); if (this->hasMultipleViewMatrices()) { t = Sk2f(mesh.fViewMatrix.getTranslateX(), mesh.fViewMatrix.getTranslateY()); } for (int j = 0; j < vertexCount; ++j) { Sk2f p = Sk2f::Load(positions++) + t; p.store(&v[j].fPos); v[j].fColor = colors[j]; } verts = v + vertexCount; } else { static constexpr size_t kColorOffset = sizeof(SkPoint); size_t localCoordOffset = hasColorAttribute ? kColorOffset + sizeof(uint32_t) : kColorOffset; for (int j = 0; j < vertexCount; ++j) { if (this->hasMultipleViewMatrices()) { mesh.fViewMatrix.mapPoints(((SkPoint*)verts), &positions[j], 1); } else { *((SkPoint*)verts) = positions[j]; } if (hasColorAttribute) { if (mesh.hasPerVertexColors()) { *(uint32_t*)((intptr_t)verts + kColorOffset) = colors[j]; } else { *(uint32_t*)((intptr_t)verts + kColorOffset) = mesh.fColor; } } if (hasLocalCoordsAttribute) { if (mesh.hasExplicitLocalCoords()) { *(SkPoint*)((intptr_t)verts + localCoordOffset) = localCoords[j]; } else { *(SkPoint*)((intptr_t)verts + localCoordOffset) = positions[j]; } } verts = (void*)((intptr_t)verts + vertexStride); } } vertexOffset += vertexCount; } GrMesh mesh; mesh.fPrimitiveType = this->primitiveType(); if (indices) { mesh.fIndexBuffer.reset(indexBuffer); mesh.fIndexCount = fIndexCount; mesh.fBaseIndex = firstIndex; } mesh.fVertexBuffer.reset(vertexBuffer); mesh.fVertexCount = fVertexCount; mesh.fBaseVertex = firstVertex; target->draw(gp.get(), this->pipeline(), mesh); } bool GrDrawVerticesOp::onCombineIfPossible(GrOp* t, const GrCaps& caps) { GrDrawVerticesOp* that = t->cast(); if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(), that->bounds(), caps)) { return false; } if (!this->combinablePrimitive() || this->primitiveType() != that->primitiveType()) { return false; } if (fMeshes[0].fVertices->hasIndices() != that->fMeshes[0].fVertices->hasIndices()) { return false; } if (fColorArrayType != that->fColorArrayType) { return false; } if (fVertexCount + that->fVertexCount > SK_MaxU16) { return false; } // If either op required explicit local coords or per-vertex colors the combined mesh does. Same // with multiple view matrices. fFlags |= that->fFlags; if (!this->requiresPerVertexColors() && this->fMeshes[0].fColor != that->fMeshes[0].fColor) { fFlags |= kRequiresPerVertexColors_Flag; } // Check whether we are about to acquire a mesh with a different view matrix. if (!this->hasMultipleViewMatrices() && !this->fMeshes[0].fViewMatrix.cheapEqualTo(that->fMeshes[0].fViewMatrix)) { fFlags |= kHasMultipleViewMatrices_Flag; } fMeshes.push_back_n(that->fMeshes.count(), that->fMeshes.begin()); fVertexCount += that->fVertexCount; fIndexCount += that->fIndexCount; this->joinBounds(*that); return true; } /////////////////////////////////////////////////////////////////////////////////////////////////// #if GR_TEST_UTILS #include "GrDrawOpTest.h" static uint32_t seed_vertices(GrPrimitiveType type) { switch (type) { case kTriangles_GrPrimitiveType: case kTriangleStrip_GrPrimitiveType: case kTriangleFan_GrPrimitiveType: return 3; case kPoints_GrPrimitiveType: return 1; case kLines_GrPrimitiveType: case kLineStrip_GrPrimitiveType: return 2; } SkFAIL("Incomplete switch\n"); return 0; } static uint32_t primitive_vertices(GrPrimitiveType type) { switch (type) { case kTriangles_GrPrimitiveType: return 3; case kLines_GrPrimitiveType: return 2; case kTriangleStrip_GrPrimitiveType: case kTriangleFan_GrPrimitiveType: case kPoints_GrPrimitiveType: case kLineStrip_GrPrimitiveType: return 1; } SkFAIL("Incomplete switch\n"); return 0; } static SkPoint random_point(SkRandom* random, SkScalar min, SkScalar max) { SkPoint p; p.fX = random->nextRangeScalar(min, max); p.fY = random->nextRangeScalar(min, max); return p; } static void randomize_params(size_t count, size_t maxVertex, SkScalar min, SkScalar max, SkRandom* random, SkTArray* positions, SkTArray* texCoords, bool hasTexCoords, SkTArray* colors, bool hasColors, SkTArray* indices, bool hasIndices) { for (uint32_t v = 0; v < count; v++) { positions->push_back(random_point(random, min, max)); if (hasTexCoords) { texCoords->push_back(random_point(random, min, max)); } if (hasColors) { colors->push_back(GrRandomColor(random)); } if (hasIndices) { SkASSERT(maxVertex <= SK_MaxU16); indices->push_back(random->nextULessThan((uint16_t)maxVertex)); } } } DRAW_OP_TEST_DEFINE(VerticesOp) { GrPrimitiveType type = GrPrimitiveType(random->nextULessThan(kLast_GrPrimitiveType + 1)); uint32_t primitiveCount = random->nextRangeU(1, 100); // TODO make 'sensible' indexbuffers SkTArray positions; SkTArray texCoords; SkTArray colors; SkTArray indices; bool hasTexCoords = random->nextBool(); bool hasIndices = random->nextBool(); bool hasColors = random->nextBool(); uint32_t vertexCount = seed_vertices(type) + (primitiveCount - 1) * primitive_vertices(type); static const SkScalar kMinVertExtent = -100.f; static const SkScalar kMaxVertExtent = 100.f; randomize_params(seed_vertices(type), vertexCount, kMinVertExtent, kMaxVertExtent, random, &positions, &texCoords, hasTexCoords, &colors, hasColors, &indices, hasIndices); for (uint32_t i = 1; i < primitiveCount; i++) { randomize_params(primitive_vertices(type), vertexCount, kMinVertExtent, kMaxVertExtent, random, &positions, &texCoords, hasTexCoords, &colors, hasColors, &indices, hasIndices); } GrRenderTargetContext::ColorArrayType colorArrayType = random->nextBool() ? GrRenderTargetContext::ColorArrayType::kPremulGrColor : GrRenderTargetContext::ColorArrayType::kSkColor; SkMatrix viewMatrix = GrTest::TestMatrix(random); SkRect bounds; SkDEBUGCODE(bool result =) bounds.setBoundsCheck(positions.begin(), vertexCount); SkASSERT(result); GrColor color = GrRandomColor(random); return GrDrawVerticesOp::Make(color, type, viewMatrix, positions.begin(), vertexCount, indices.begin(), hasIndices ? indices.count() : 0, colors.begin(), texCoords.begin(), bounds, colorArrayType); } #endif