/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrMtlGpu_DEFINED #define GrMtlGpu_DEFINED #include "GrGpu.h" #include "GrRenderTarget.h" #include "GrSemaphore.h" #include "GrTexture.h" #include "GrMtlCaps.h" #import class GrSemaphore; struct GrMtlBackendContext; class GrMtlGpu : public GrGpu { public: static sk_sp Make(GrContext* context, const GrContextOptions& options, id device, id queue); ~GrMtlGpu() override {} const GrMtlCaps& mtlCaps() const { return *fMtlCaps.get(); } id device() const { return fDevice; } bool onGetReadPixelsInfo(GrSurface* srcSurface, GrSurfaceOrigin origin, int readWidth, int readHeight, size_t rowBytes, GrColorType readConfig, DrawPreference*, ReadPixelTempDrawInfo*) override { return false; } bool onGetWritePixelsInfo(GrSurface* dstSurface, GrSurfaceOrigin dstOrigin, int width, int height, GrColorType srcColorType, DrawPreference*, WritePixelTempDrawInfo*) override { return false; } bool onCopySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin, GrSurface* src, GrSurfaceOrigin srcOrigin, const SkIRect& srcRect, const SkIPoint& dstPoint) override { return false; } GrGpuRTCommandBuffer* createCommandBuffer( GrRenderTarget*, GrSurfaceOrigin, const GrGpuRTCommandBuffer::LoadAndStoreInfo&, const GrGpuRTCommandBuffer::StencilLoadAndStoreInfo&) override { return nullptr; } GrGpuTextureCommandBuffer* createCommandBuffer(GrTexture*, GrSurfaceOrigin) override { return nullptr; } GrFence SK_WARN_UNUSED_RESULT insertFence() override { return 0; } bool waitFence(GrFence, uint64_t) override { return true; } void deleteFence(GrFence) const override {} sk_sp SK_WARN_UNUSED_RESULT makeSemaphore(bool isOwned) override { return nullptr; } sk_sp wrapBackendSemaphore(const GrBackendSemaphore& semaphore, GrResourceProvider::SemaphoreWrapType wrapType, GrWrapOwnership ownership) override { return nullptr; } void insertSemaphore(sk_sp semaphore, bool flush) override {} void waitSemaphore(sk_sp semaphore) override {} sk_sp prepareTextureForCrossContextUsage(GrTexture*) override { return nullptr; } private: GrMtlGpu(GrContext* context, const GrContextOptions& options, id device, id queue, MTLFeatureSet featureSet); void onResetContext(uint32_t resetBits) override {} void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {} sk_sp onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted, const GrMipLevel texels[], int mipLevelCount) override; sk_sp onWrapBackendTexture(const GrBackendTexture&, GrWrapOwnership) override { return nullptr; } sk_sp onWrapRenderableBackendTexture(const GrBackendTexture&, int sampleCnt, GrWrapOwnership) override { return nullptr; } sk_sp onWrapBackendRenderTarget(const GrBackendRenderTarget&) override { return nullptr; } sk_sp onWrapBackendTextureAsRenderTarget(const GrBackendTexture&, int sampleCnt) override { return nullptr; } GrBuffer* onCreateBuffer(size_t, GrBufferType, GrAccessPattern, const void*) override { return nullptr; } bool onReadPixels(GrSurface* surface, GrSurfaceOrigin, int left, int top, int width, int height, GrColorType, void* buffer, size_t rowBytes) override { return false; } bool onWritePixels(GrSurface*, GrSurfaceOrigin, int left, int top, int width, int height, GrColorType, const GrMipLevel[], int) override { return false; } bool onTransferPixels(GrTexture*, int left, int top, int width, int height, GrColorType, GrBuffer*, size_t offset, size_t rowBytes) override { return false; } void onResolveRenderTarget(GrRenderTarget* target) override { return; } void onFinishFlush(bool insertedSemaphores) override {} GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTarget*, int width, int height) override { return nullptr; } void clearStencil(GrRenderTarget* target, int clearValue) override {} #if GR_TEST_UTILS GrBackendTexture createTestingOnlyBackendTexture(const void* pixels, int w, int h, GrPixelConfig config, bool isRT, GrMipMapped) override { return GrBackendTexture(); } bool isTestingOnlyBackendTexture(const GrBackendTexture&) const override { return false; } void deleteTestingOnlyBackendTexture(const GrBackendTexture&) override {} GrBackendRenderTarget createTestingOnlyBackendRenderTarget(int w, int h, GrColorType, GrSRGBEncoded) override { return {}; } void deleteTestingOnlyBackendRenderTarget(const GrBackendRenderTarget&) override {} void testingOnly_flushGpuAndSync() override {} #endif sk_sp fMtlCaps; id fDevice; id fQueue; typedef GrGpu INHERITED; }; #endif