/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkNativeGLContext.h" SkNativeGLContext::SkNativeGLContext() : fContext(NULL) { } SkNativeGLContext::~SkNativeGLContext() { this->destroyGLContext(); } void SkNativeGLContext::destroyGLContext() { if (fContext) { aglDestroyContext(fContext); } } const GrGLInterface* SkNativeGLContext::createGLContext() { GLint major, minor; AGLContext ctx; aglGetVersion(&major, &minor); //SkDebugf("---- agl version %d %d\n", major, minor); const GLint pixelAttrs[] = { AGL_RGBA, AGL_ACCELERATED, AGL_NONE }; AGLPixelFormat format = aglChoosePixelFormat(NULL, 0, pixelAttrs); if (NULL == format) { SkDebugf("Format could not be found.\n"); this->destroyGLContext(); return NULL; } fContext = aglCreateContext(format, NULL); if (NULL == fContext) { SkDebugf("Context could not be created.\n"); this->destroyGLContext(); return NULL; } aglDestroyPixelFormat(format); aglSetCurrentContext(fContext); const GrGLInterface* interface = GrGLCreateNativeInterface(); if (NULL == interface) { SkDebugf("Context could not create GL interface.\n"); this->destroyGLContext(); return NULL; } return interface; } void SkNativeGLContext::makeCurrent() const { aglSetCurrentContext(fContext); }