/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrGLSLGeometryShaderBuilder.h" #include "GrGLSLProgramBuilder.h" #include "GrGLSLVarying.h" static const char* input_type_name(GrGLSLGeometryBuilder::InputType in) { using InputType = GrGLSLGeometryBuilder::InputType; switch (in) { case InputType::kPoints: return "points"; case InputType::kLines: return "lines"; case InputType::kLinesAdjacency: return "lines_adjacency"; case InputType::kTriangles: return "triangles"; case InputType::kTrianglesAdjacency: return "triangles_adjacency"; } SkFAIL("invalid input type"); return "unknown_input"; } static const char* output_type_name(GrGLSLGeometryBuilder::OutputType out) { using OutputType = GrGLSLGeometryBuilder::OutputType; switch (out) { case OutputType::kPoints: return "points"; case OutputType::kLineStrip: return "line_strip"; case OutputType::kTriangleStrip: return "triangle_strip"; } SkFAIL("invalid output type"); return "unknown_output"; } GrGLSLGeometryBuilder::GrGLSLGeometryBuilder(GrGLSLProgramBuilder* program) : INHERITED(program) , fIsConfigured(false) { } void GrGLSLGeometryBuilder::configure(InputType inputType, OutputType outputType, int maxVertices, int numInvocations) { SkASSERT(!fIsConfigured); this->addLayoutQualifier(input_type_name(inputType), kIn_InterfaceQualifier); this->addLayoutQualifier(SkStringPrintf("invocations = %i", numInvocations).c_str(), kIn_InterfaceQualifier); this->addLayoutQualifier(output_type_name(outputType), kOut_InterfaceQualifier); this->addLayoutQualifier(SkStringPrintf("max_vertices = %i", maxVertices).c_str(), kOut_InterfaceQualifier); fIsConfigured = true; } void GrGLSLGeometryBuilder::onFinalize() { SkASSERT(fIsConfigured); fProgramBuilder->varyingHandler()->getGeomDecls(&this->inputs(), &this->outputs()); }