/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gl/GrGLInterface.h" #include "../GrGLUtil.h" #include #include #include #include #define GET_PROC(F) interface->fFunctions.f ## F = (GrGL ## F ## Proc) \ glXGetProcAddress(reinterpret_cast("gl" #F)); #define GET_PROC_SUFFIX(F, S) interface->fFunctions.f ## F = (GrGL ## F ## Proc) \ glXGetProcAddress(reinterpret_cast("gl" #F #S)); const GrGLInterface* GrGLCreateNativeInterface() { if (NULL == glXGetCurrentContext()) { return NULL; } const char* versionString = (const char*) glGetString(GL_VERSION); GrGLVersion glVer = GrGLGetVersionFromString(versionString); // This may or may not succeed depending on the gl version. GrGLGetStringiProc glGetStringi = (GrGLGetStringiProc) glXGetProcAddress(reinterpret_cast("glGetStringi")); GrGLExtensions extensions; if (!extensions.init(kGL_GrGLStandard, glGetString, glGetStringi, glGetIntegerv)) { return NULL; } if (glVer < GR_GL_VER(1,5)) { // We must have array and element_array buffer objects. return NULL; } GrGLInterface* interface = SkNEW(GrGLInterface()); GrGLInterface::Functions* functions = &interface->fFunctions; functions->fActiveTexture = glActiveTexture; GET_PROC(AttachShader); GET_PROC(BindAttribLocation); GET_PROC(BindBuffer); GET_PROC(BindFragDataLocation); GET_PROC(BeginQuery); functions->fBindTexture = glBindTexture; functions->fBlendFunc = glBlendFunc; if (glVer >= GR_GL_VER(1,4) || extensions.has("GL_ARB_imaging") || extensions.has("GL_EXT_blend_color")) { GET_PROC(BlendColor); } GET_PROC(BufferData); GET_PROC(BufferSubData); functions->fClear = glClear; functions->fClearColor = glClearColor; functions->fClearStencil = glClearStencil; functions->fColorMask = glColorMask; GET_PROC(CompileShader); functions->fCompressedTexImage2D = glCompressedTexImage2D; functions->fCopyTexSubImage2D = glCopyTexSubImage2D; GET_PROC(CreateProgram); GET_PROC(CreateShader); functions->fCullFace = glCullFace; GET_PROC(DeleteBuffers); GET_PROC(DeleteProgram); GET_PROC(DeleteQueries); GET_PROC(DeleteShader); functions->fDeleteTextures = glDeleteTextures; functions->fDepthMask = glDepthMask; functions->fDisable = glDisable; GET_PROC(DisableVertexAttribArray); functions->fDrawArrays = glDrawArrays; functions->fDrawBuffer = glDrawBuffer; GET_PROC(DrawBuffers); functions->fDrawElements = glDrawElements; functions->fEnable = glEnable; GET_PROC(EnableVertexAttribArray); GET_PROC(EndQuery); functions->fFinish = glFinish; functions->fFlush = glFlush; functions->fFrontFace = glFrontFace; GET_PROC(GenBuffers); GET_PROC(GenerateMipmap); GET_PROC(GetBufferParameteriv); functions->fGetError = glGetError; functions->fGetIntegerv = glGetIntegerv; GET_PROC(GetQueryObjectiv); GET_PROC(GetQueryObjectuiv); if (glVer >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) { GET_PROC(GetQueryObjecti64v); GET_PROC(GetQueryObjectui64v); GET_PROC(QueryCounter); } else if (extensions.has("GL_EXT_timer_query")) { GET_PROC_SUFFIX(GetQueryObjecti64v, EXT); GET_PROC_SUFFIX(GetQueryObjectui64v, EXT); } GET_PROC(GetQueryiv); GET_PROC(GetProgramInfoLog); GET_PROC(GetProgramiv); GET_PROC(GetShaderInfoLog); GET_PROC(GetShaderiv); functions->fGetString = glGetString; GET_PROC(GetStringi); functions->fGetTexLevelParameteriv = glGetTexLevelParameteriv; GET_PROC(GenQueries); functions->fGenTextures = glGenTextures; GET_PROC(GetUniformLocation); functions->fLineWidth = glLineWidth; GET_PROC(LinkProgram); GET_PROC(MapBuffer); if (extensions.has("GL_EXT_direct_state_access")) { GET_PROC_SUFFIX(MatrixLoadf, EXT); GET_PROC_SUFFIX(MatrixLoadIdentity, EXT); } functions->fPixelStorei = glPixelStorei; functions->fReadBuffer = glReadBuffer; functions->fReadPixels = glReadPixels; functions->fScissor = glScissor; GET_PROC(ShaderSource); functions->fStencilFunc = glStencilFunc; GET_PROC(StencilFuncSeparate); functions->fStencilMask = glStencilMask; GET_PROC(StencilMaskSeparate); functions->fStencilOp = glStencilOp; GET_PROC(StencilOpSeparate); functions->fTexImage2D = glTexImage2D; functions->fTexParameteri = glTexParameteri; functions->fTexParameteriv = glTexParameteriv; if (glVer >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) { GET_PROC(TexStorage2D); } else if (extensions.has("GL_EXT_texture_storage")) { GET_PROC_SUFFIX(TexStorage2D, EXT); } functions->fTexSubImage2D = glTexSubImage2D; GET_PROC(Uniform1f); GET_PROC(Uniform1i); GET_PROC(Uniform1fv); GET_PROC(Uniform1iv); GET_PROC(Uniform2f); GET_PROC(Uniform2i); GET_PROC(Uniform2fv); GET_PROC(Uniform2iv); GET_PROC(Uniform3f); GET_PROC(Uniform3i); GET_PROC(Uniform3fv); GET_PROC(Uniform3iv); GET_PROC(Uniform4f); GET_PROC(Uniform4i); GET_PROC(Uniform4fv); GET_PROC(Uniform4iv); GET_PROC(UniformMatrix2fv); GET_PROC(UniformMatrix3fv); GET_PROC(UniformMatrix4fv); GET_PROC(UnmapBuffer); GET_PROC(UseProgram); GET_PROC(VertexAttrib4fv); GET_PROC(VertexAttribPointer); functions->fViewport = glViewport; GET_PROC(BindFragDataLocationIndexed); if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) { // no ARB suffix for GL_ARB_vertex_array_object GET_PROC(BindVertexArray); GET_PROC(GenVertexArrays); GET_PROC(DeleteVertexArrays); } // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since // GL_ARB_framebuffer_object doesn't use ARB suffix.) if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) { GET_PROC(GenFramebuffers); GET_PROC(GetFramebufferAttachmentParameteriv); GET_PROC(GetRenderbufferParameteriv); GET_PROC(BindFramebuffer); GET_PROC(FramebufferTexture2D); GET_PROC(CheckFramebufferStatus); GET_PROC(DeleteFramebuffers); GET_PROC(RenderbufferStorage); GET_PROC(GenRenderbuffers); GET_PROC(DeleteRenderbuffers); GET_PROC(FramebufferRenderbuffer); GET_PROC(BindRenderbuffer); GET_PROC(RenderbufferStorageMultisample); GET_PROC(BlitFramebuffer); } else if (extensions.has("GL_EXT_framebuffer_object")) { GET_PROC_SUFFIX(GenFramebuffers, EXT); GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT); GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT); GET_PROC_SUFFIX(BindFramebuffer, EXT); GET_PROC_SUFFIX(FramebufferTexture2D, EXT); GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); GET_PROC_SUFFIX(DeleteFramebuffers, EXT); GET_PROC_SUFFIX(RenderbufferStorage, EXT); GET_PROC_SUFFIX(GenRenderbuffers, EXT); GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); GET_PROC_SUFFIX(BindRenderbuffer, EXT); if (extensions.has("GL_EXT_framebuffer_multisample")) { GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT); } if (extensions.has("GL_EXT_framebuffer_blit")) { GET_PROC_SUFFIX(BlitFramebuffer, EXT); } } else { // we must have FBOs delete interface; return NULL; } if (extensions.has("GL_NV_path_rendering")) { GET_PROC_SUFFIX(PathCommands, NV); GET_PROC_SUFFIX(PathCoords, NV); GET_PROC_SUFFIX(PathSubCommands, NV); GET_PROC_SUFFIX(PathSubCoords, NV); GET_PROC_SUFFIX(PathString, NV); GET_PROC_SUFFIX(PathGlyphs, NV); GET_PROC_SUFFIX(PathGlyphRange, NV); GET_PROC_SUFFIX(WeightPaths, NV); GET_PROC_SUFFIX(CopyPath, NV); GET_PROC_SUFFIX(InterpolatePaths, NV); GET_PROC_SUFFIX(TransformPath, NV); GET_PROC_SUFFIX(PathParameteriv, NV); GET_PROC_SUFFIX(PathParameteri, NV); GET_PROC_SUFFIX(PathParameterfv, NV); GET_PROC_SUFFIX(PathParameterf, NV); GET_PROC_SUFFIX(PathDashArray, NV); GET_PROC_SUFFIX(GenPaths, NV); GET_PROC_SUFFIX(DeletePaths, NV); GET_PROC_SUFFIX(IsPath, NV); GET_PROC_SUFFIX(PathStencilFunc, NV); GET_PROC_SUFFIX(PathStencilDepthOffset, NV); GET_PROC_SUFFIX(StencilFillPath, NV); GET_PROC_SUFFIX(StencilStrokePath, NV); GET_PROC_SUFFIX(StencilFillPathInstanced, NV); GET_PROC_SUFFIX(StencilStrokePathInstanced, NV); GET_PROC_SUFFIX(PathCoverDepthFunc, NV); GET_PROC_SUFFIX(PathColorGen, NV); GET_PROC_SUFFIX(PathTexGen, NV); GET_PROC_SUFFIX(PathFogGen, NV); GET_PROC_SUFFIX(CoverFillPath, NV); GET_PROC_SUFFIX(CoverStrokePath, NV); GET_PROC_SUFFIX(CoverFillPathInstanced, NV); GET_PROC_SUFFIX(CoverStrokePathInstanced, NV); GET_PROC_SUFFIX(GetPathParameteriv, NV); GET_PROC_SUFFIX(GetPathParameterfv, NV); GET_PROC_SUFFIX(GetPathCommands, NV); GET_PROC_SUFFIX(GetPathCoords, NV); GET_PROC_SUFFIX(GetPathDashArray, NV); GET_PROC_SUFFIX(GetPathMetrics, NV); GET_PROC_SUFFIX(GetPathMetricRange, NV); GET_PROC_SUFFIX(GetPathSpacing, NV); GET_PROC_SUFFIX(GetPathColorGeniv, NV); GET_PROC_SUFFIX(GetPathColorGenfv, NV); GET_PROC_SUFFIX(GetPathTexGeniv, NV); GET_PROC_SUFFIX(GetPathTexGenfv, NV); GET_PROC_SUFFIX(IsPointInFillPath, NV); GET_PROC_SUFFIX(IsPointInStrokePath, NV); GET_PROC_SUFFIX(GetPathLength, NV); GET_PROC_SUFFIX(PointAlongPath, NV); } if (extensions.has("GL_EXT_debug_marker")) { GET_PROC_SUFFIX(InsertEventMarker, EXT); GET_PROC_SUFFIX(PushGroupMarker, EXT); GET_PROC_SUFFIX(PopGroupMarker, EXT); } if (glVer >= GR_GL_VER(4,3) || extensions.has("GL_ARB_invalidate_subdata")) { GET_PROC(InvalidateBufferData); GET_PROC(InvalidateBufferSubData); GET_PROC(InvalidateFramebuffer); GET_PROC(InvalidateSubFramebuffer); GET_PROC(InvalidateTexImage); GET_PROC(InvalidateTexSubImage); } interface->fStandard = kGL_GrGLStandard; interface->fExtensions.swap(&extensions); return interface; }