/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gl/GrGLInterface.h" #include "../GrGLUtil.h" #include // We get the proc addresss of all GL functions dynamically because we sometimes link against // alternative GL implementations (e.g. MESA) in addition to the native GL implementation. class GLLoader { public: GLLoader() { fLibrary = dlopen( "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib", RTLD_LAZY); } ~GLLoader() { if (NULL != fLibrary) { dlclose(fLibrary); } } void* handle() { return NULL == fLibrary ? RTLD_DEFAULT : fLibrary; } private: void* fLibrary; }; static void* GetProcAddress(const char* name) { static GLLoader gLoader; return dlsym(gLoader.handle(), name); } #define GET_PROC(name) (interface->fFunctions.f ## name = ((GrGL ## name ## Proc) GetProcAddress("gl" #name))) #define GET_PROC_SUFFIX(name, suffix) (interface->fFunctions.f ## name = ((GrGL ## name ## Proc) GetProcAddress("gl" #name #suffix))) const GrGLInterface* GrGLCreateNativeInterface() { GrGLGetStringProc glGetString = (GrGLGetStringProc) GetProcAddress("glGetString"); GrGLGetStringiProc glGetStringi = (GrGLGetStringiProc) GetProcAddress("glGetStringi"); GrGLGetIntegervProc glGetIntegerv = (GrGLGetIntegervProc) GetProcAddress("glGetIntegerv"); const char* verStr = (const char*) glGetString(GR_GL_VERSION); GrGLVersion ver = GrGLGetVersionFromString(verStr); GrGLExtensions extensions; if (!extensions.init(kGL_GrGLStandard, glGetString, glGetStringi, glGetIntegerv)) { return NULL; } GrGLInterface* interface = SkNEW(GrGLInterface); interface->fStandard = kGL_GrGLStandard; GET_PROC(ActiveTexture); GET_PROC(AttachShader); GET_PROC(BeginQuery); GET_PROC(BindAttribLocation); GET_PROC(BindBuffer); if (ver >= GR_GL_VER(3,0)) { GET_PROC(BindFragDataLocation); } GET_PROC(BindTexture); GET_PROC(BlendFunc); if (ver >= GR_GL_VER(1,4) || extensions.has("GL_ARB_imaging") || extensions.has("GL_EXT_blend_color")) { GET_PROC(BlendColor); } GET_PROC(BufferData); GET_PROC(BufferSubData); GET_PROC(Clear); GET_PROC(ClearColor); GET_PROC(ClearStencil); GET_PROC(ColorMask); GET_PROC(CompileShader); GET_PROC(CompressedTexImage2D); GET_PROC(CopyTexSubImage2D); GET_PROC(CreateProgram); GET_PROC(CreateShader); GET_PROC(CullFace); GET_PROC(DeleteBuffers); GET_PROC(DeleteProgram); GET_PROC(DeleteQueries); GET_PROC(DeleteShader); GET_PROC(DeleteTextures); GET_PROC(DepthMask); GET_PROC(Disable); GET_PROC(DisableVertexAttribArray); GET_PROC(DrawArrays); GET_PROC(DrawBuffer); GET_PROC(DrawBuffers); GET_PROC(DrawElements); GET_PROC(Enable); GET_PROC(EnableVertexAttribArray); GET_PROC(EndQuery); GET_PROC(Finish); GET_PROC(Flush); GET_PROC(FrontFace); GET_PROC(GenBuffers); GET_PROC(GenerateMipmap); GET_PROC(GenQueries); GET_PROC(GetBufferParameteriv); GET_PROC(GetError); GET_PROC(GetIntegerv); GET_PROC(GetProgramInfoLog); GET_PROC(GetProgramiv); GET_PROC(GetQueryiv); GET_PROC(GetQueryObjectiv); GET_PROC(GetQueryObjectuiv); GET_PROC(GetShaderInfoLog); GET_PROC(GetShaderiv); GET_PROC(GetString); GET_PROC(GetStringi); GET_PROC(GetTexLevelParameteriv); GET_PROC(GenTextures); GET_PROC(GetUniformLocation); GET_PROC(LineWidth); GET_PROC(LinkProgram); GET_PROC(LoadIdentity); GET_PROC(LoadMatrixf); GET_PROC(MapBuffer); GET_PROC(MatrixMode); GET_PROC(PixelStorei); GET_PROC(ReadBuffer); GET_PROC(ReadPixels); GET_PROC(Scissor); GET_PROC(ShaderSource); GET_PROC(StencilFunc); GET_PROC(StencilFuncSeparate); GET_PROC(StencilMask); GET_PROC(StencilMaskSeparate); GET_PROC(StencilOp); GET_PROC(StencilOpSeparate); GET_PROC(TexGenfv); GET_PROC(TexGeni); GET_PROC(TexImage2D); GET_PROC(TexParameteri); GET_PROC(TexParameteriv); if (ver >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) { GET_PROC(TexStorage2D); } else if (extensions.has("GL_EXT_texture_storage")) { GET_PROC_SUFFIX(TexStorage2D, EXT); } GET_PROC(TexSubImage2D); GET_PROC(Uniform1f); GET_PROC(Uniform1i); GET_PROC(Uniform1fv); GET_PROC(Uniform1iv); GET_PROC(Uniform2f); GET_PROC(Uniform2i); GET_PROC(Uniform2fv); GET_PROC(Uniform2iv); GET_PROC(Uniform3f); GET_PROC(Uniform3i); GET_PROC(Uniform3fv); GET_PROC(Uniform3iv); GET_PROC(Uniform4f); GET_PROC(Uniform4i); GET_PROC(Uniform4fv); GET_PROC(Uniform4iv); GET_PROC(Uniform4fv); GET_PROC(UniformMatrix2fv); GET_PROC(UniformMatrix3fv); GET_PROC(UniformMatrix4fv); GET_PROC(UnmapBuffer); GET_PROC(UseProgram); GET_PROC(VertexAttrib4fv); GET_PROC(VertexAttribPointer); GET_PROC(Viewport); if (ver >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) { // no ARB suffix for GL_ARB_vertex_array_object GET_PROC(BindVertexArray); GET_PROC(DeleteVertexArrays); GET_PROC(GenVertexArrays); } if (ver >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) { // ARB extension doesn't use the ARB suffix on the function name GET_PROC(QueryCounter); GET_PROC(GetQueryObjecti64v); GET_PROC(GetQueryObjectui64v); } else if (extensions.has("GL_EXT_timer_query")) { GET_PROC_SUFFIX(GetQueryObjecti64v, EXT); GET_PROC_SUFFIX(GetQueryObjectui64v, EXT); } if (ver >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) { // ARB extension doesn't use the ARB suffix on the function names GET_PROC(GenFramebuffers); GET_PROC(GetFramebufferAttachmentParameteriv); GET_PROC(GetRenderbufferParameteriv); GET_PROC(BindFramebuffer); GET_PROC(FramebufferTexture2D); GET_PROC(CheckFramebufferStatus); GET_PROC(DeleteFramebuffers); GET_PROC(RenderbufferStorage); GET_PROC(GenRenderbuffers); GET_PROC(DeleteRenderbuffers); GET_PROC(FramebufferRenderbuffer); GET_PROC(BindRenderbuffer); GET_PROC(RenderbufferStorageMultisample); GET_PROC(BlitFramebuffer); } else { if (extensions.has("GL_EXT_framebuffer_object")) { GET_PROC_SUFFIX(GenFramebuffers, EXT); GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT); GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT); GET_PROC_SUFFIX(BindFramebuffer, EXT); GET_PROC_SUFFIX(FramebufferTexture2D, EXT); GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); GET_PROC_SUFFIX(DeleteFramebuffers, EXT); GET_PROC_SUFFIX(RenderbufferStorage, EXT); GET_PROC_SUFFIX(GenRenderbuffers, EXT); GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); GET_PROC_SUFFIX(BindRenderbuffer, EXT); } if (extensions.has("GL_EXT_framebuffer_multisample")) { GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT); } if (extensions.has("GL_EXT_framebuffer_blit")) { GET_PROC_SUFFIX(BlitFramebuffer, EXT); } } if (ver >= GR_GL_VER(3,3) || extensions.has("GL_ARB_blend_func_extended")) { // ARB extension doesn't use the ARB suffix on the function name GET_PROC(BindFragDataLocationIndexed); } if (extensions.has("GL_EXT_debug_marker")) { GET_PROC_SUFFIX(InsertEventMarker, EXT); GET_PROC_SUFFIX(PushGroupMarker, EXT); GET_PROC_SUFFIX(PopGroupMarker, EXT); } if (ver >= GR_GL_VER(4,3) || extensions.has("GL_ARB_invalidate_subdata")) { GET_PROC(InvalidateBufferData); GET_PROC(InvalidateBufferSubData); GET_PROC(InvalidateFramebuffer); GET_PROC(InvalidateSubFramebuffer); GET_PROC(InvalidateTexImage); GET_PROC(InvalidateTexSubImage); } interface->fExtensions.swap(&extensions); return interface; }