/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrTextureUnitObj.h" #include "GrTextureObj.h" void GrTextureUnitObj::setTexture(GrTextureObj *texture) { if (fTexture) { GrAlwaysAssert(fTexture->getBound(this)); fTexture->resetBound(this); GrAlwaysAssert(!fTexture->getDeleted()); fTexture->unref(); } fTexture = texture; if (fTexture) { GrAlwaysAssert(!fTexture->getDeleted()); fTexture->ref(); GrAlwaysAssert(!fTexture->getBound(this)); fTexture->setBound(this); } }