/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrShaderObj_DEFINED #define GrShaderObj_DEFINED #include "GrFakeRefObj.h" #include "../GrGLDefines.h" //////////////////////////////////////////////////////////////////////////////// class GrShaderObj : public GrFakeRefObj { GR_DEFINE_CREATOR(GrShaderObj); public: GrShaderObj() : GrFakeRefObj() , fType(GR_GL_VERTEX_SHADER) {} void setType(GrGLenum type) { fType = type; } GrGLenum getType() { return fType; } virtual void deleteAction() SK_OVERRIDE; protected: private: GrGLenum fType; // either GR_GL_VERTEX_SHADER or GR_GL_FRAGMENT_SHADER typedef GrFakeRefObj INHERITED; }; #endif // GrShaderObj_DEFINED