/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrGLPathProgramBuilder.h" #include "gl/GrGLGpu.h" #include "gl/GrGLPathProgram.h" #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X) #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X) GrGLPathProgramBuilder::GrGLPathProgramBuilder(GrGLGpu* gpu, const DrawArgs& args) : INHERITED(gpu, args) , fSeparableVaryingInfos(kVarsPerBlock) { } GrGLProgram* GrGLPathProgramBuilder::createProgram(GrGLuint programID) { return SkNEW_ARGS(GrGLPathProgram, (fGpu, this->desc(), fUniformHandles, programID, fUniforms, fSeparableVaryingInfos, fGeometryProcessor, fXferProcessor, fFragmentProcessors.get(), &fSamplerUniforms)); } GrGLProgramBuilder::SeparableVaryingHandle GrGLPathProgramBuilder::addSeparableVarying( const char* name, GrGLVertToFrag* v, GrSLPrecision fsPrecision) { this->addVarying(name, v, fsPrecision); SeparableVaryingInfo& varyingInfo = fSeparableVaryingInfos.push_back(); varyingInfo.fVariable = this->getFragmentShaderBuilder()->fInputs.back(); varyingInfo.fLocation = fSeparableVaryingInfos.count() - 1; return SeparableVaryingHandle::CreateFromSeparableVaryingIndex(varyingInfo.fLocation); } void GrGLPathProgramBuilder::resolveProgramResourceLocations(GrGLuint programID) { this->INHERITED::resolveProgramResourceLocations(programID); int count = fSeparableVaryingInfos.count(); for (int i = 0; i < count; ++i) { GrGLint location; GL_CALL_RET(location, GetProgramResourceLocation(programID, GR_GL_FRAGMENT_INPUT, fSeparableVaryingInfos[i].fVariable.c_str())); fSeparableVaryingInfos[i].fLocation = location; } }