#include "GrGpuGL.h" #include "effects/GrConvolutionEffect.h" #include "effects/GrGradientEffects.h" #include "effects/GrMorphologyEffect.h" #include "GrProgramStageFactory.h" #include "GrRandom.h" namespace { // GrRandoms nextU() values have patterns in the low bits // So using nextU() % array_count might never take some values. int random_int(GrRandom* r, int count) { return (int)(r->nextF() * count); } // min is inclusive, max is exclusive int random_int(GrRandom* r, int min, int max) { return (int)(r->nextF() * (max-min)) + min; } bool random_bool(GrRandom* r) { return r->nextF() > .5f; } typedef GrGLProgram::StageDesc StageDesc; // TODO: Effects should be able to register themselves for inclusion in the // randomly generated shaders. They should be able to configure themselves // randomly. GrCustomStage* create_random_effect(StageDesc* stageDesc, GrRandom* random) { enum EffectType { kConvolution_EffectType, kErode_EffectType, kDilate_EffectType, kRadialGradient_EffectType, kRadial2Gradient_EffectType, kSweepGradient_EffectType, kEffectCount }; // TODO: Remove this when generator doesn't apply this non-custom-stage // notion to custom stages automatically. static const uint32_t kMulByAlphaMask = StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag | StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag; static const Gr1DKernelEffect::Direction gKernelDirections[] = { Gr1DKernelEffect::kX_Direction, Gr1DKernelEffect::kY_Direction }; // TODO: When matrices are property of the custom-stage then remove the // no-persp flag code below. int effect = random_int(random, kEffectCount); switch (effect) { case kConvolution_EffectType: { int direction = random_int(random, 2); int kernelRadius = random_int(random, 1, 4); float kernel[GrConvolutionEffect::kMaxKernelWidth]; for (int i = 0; i < GrConvolutionEffect::kMaxKernelWidth; i++) { kernel[i] = random->nextF(); } // does not work with perspective or mul-by-alpha-mask stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit; stageDesc->fInConfigFlags &= ~kMulByAlphaMask; return new GrConvolutionEffect(gKernelDirections[direction], kernelRadius, kernel); } case kErode_EffectType: { int direction = random_int(random, 2); int kernelRadius = random_int(random, 1, 4); // does not work with perspective or mul-by-alpha-mask stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit; stageDesc->fInConfigFlags &= ~kMulByAlphaMask; return new GrMorphologyEffect(gKernelDirections[direction], kernelRadius, GrContext::kErode_MorphologyType); } case kDilate_EffectType: { int direction = random_int(random, 2); int kernelRadius = random_int(random, 1, 4); // does not work with perspective or mul-by-alpha-mask stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit; stageDesc->fInConfigFlags &= ~kMulByAlphaMask; return new GrMorphologyEffect(gKernelDirections[direction], kernelRadius, GrContext::kDilate_MorphologyType); } case kRadialGradient_EffectType: { return new GrRadialGradient(); } case kRadial2Gradient_EffectType: { float center; do { center = random->nextF(); } while (GR_Scalar1 == center); float radius = random->nextF(); bool root = random_bool(random); return new GrRadial2Gradient(center, radius, root); } case kSweepGradient_EffectType: { return new GrSweepGradient(); } default: GrCrash("Unexpected custom effect type"); } return NULL; } } bool GrGpuGL::programUnitTest() { // GrGLSLGeneration glslGeneration = GrGetGLSLGeneration(this->glBinding(), this->glInterface()); static const int STAGE_OPTS[] = { 0, StageDesc::kNoPerspective_OptFlagBit, }; static const int IN_CONFIG_FLAGS[] = { StageDesc::kNone_InConfigFlag, StageDesc::kSwapRAndB_InConfigFlag, StageDesc::kSwapRAndB_InConfigFlag | StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag, StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag, StageDesc::kSmearAlpha_InConfigFlag, StageDesc::kSmearRed_InConfigFlag, }; GrGLProgram program; ProgramDesc& pdesc = program.fProgramDesc; static const int NUM_TESTS = 512; GrRandom random; for (int t = 0; t < NUM_TESTS; ++t) { #if 0 GrPrintf("\nTest Program %d\n-------------\n", t); static const int stop = -1; if (t == stop) { int breakpointhere = 9; } #endif pdesc.fVertexLayout = 0; pdesc.fEmitsPointSize = random.nextF() > .5f; pdesc.fColorInput = random_int(&random, ProgramDesc::kColorInputCnt); pdesc.fCoverageInput = random_int(&random, ProgramDesc::kColorInputCnt); pdesc.fColorFilterXfermode = random_int(&random, SkXfermode::kCoeffModesCnt); pdesc.fFirstCoverageStage = random_int(&random, GrDrawState::kNumStages); pdesc.fVertexLayout |= random_bool(&random) ? GrDrawTarget::kCoverage_VertexLayoutBit : 0; #if GR_GL_EXPERIMENTAL_GS pdesc.fExperimentalGS = this->getCaps().fGeometryShaderSupport && random_bool(&random); #endif pdesc.fOutputConfig = random_int(&random, ProgramDesc::kOutputConfigCnt); bool edgeAA = random_bool(&random); if (edgeAA) { pdesc.fVertexLayout |= GrDrawTarget::kEdge_VertexLayoutBit; if (this->getCaps().fShaderDerivativeSupport) { pdesc.fVertexEdgeType = (GrDrawState::VertexEdgeType) random_int(&random, GrDrawState::kVertexEdgeTypeCnt); } else { pdesc.fVertexEdgeType = GrDrawState::kHairLine_EdgeType; } } else { } pdesc.fColorMatrixEnabled = random_bool(&random); if (this->getCaps().fDualSourceBlendingSupport) { pdesc.fDualSrcOutput = random_int(&random, ProgramDesc::kDualSrcOutputCnt); } else { pdesc.fDualSrcOutput = ProgramDesc::kNone_DualSrcOutput; } SkAutoTUnref customStages[GrDrawState::kNumStages]; for (int s = 0; s < GrDrawState::kNumStages; ++s) { StageDesc& stage = pdesc.fStages[s]; // enable the stage? if (random_bool(&random)) { // use separate tex coords? if (random_bool(&random)) { int t = random_int(&random, GrDrawState::kMaxTexCoords); pdesc.fVertexLayout |= StageTexCoordVertexLayoutBit(s, t); } stage.setEnabled(true); } // use text-formatted verts? if (random_bool(&random)) { pdesc.fVertexLayout |= kTextFormat_VertexLayoutBit; } stage.fCustomStageKey = 0; stage.fOptFlags = STAGE_OPTS[random_int(&random, GR_ARRAY_COUNT(STAGE_OPTS))]; stage.fInConfigFlags = IN_CONFIG_FLAGS[random_int(&random, GR_ARRAY_COUNT(IN_CONFIG_FLAGS))]; bool useCustomEffect = random_bool(&random); if (useCustomEffect) { customStages[s].reset(create_random_effect(&stage, &random)); if (NULL != customStages[s]) { stage.fCustomStageKey = customStages[s]->getFactory().glStageKey(*customStages[s]); } } } CachedData cachedData; GR_STATIC_ASSERT(sizeof(customStages) == GrDrawState::kNumStages * sizeof(GrCustomStage*)); GrCustomStage** stages = reinterpret_cast(&customStages); if (!program.genProgram(this->glContextInfo(), stages, &cachedData)) { return false; } DeleteProgram(this->glInterface(), &cachedData); } return true; }