/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrGLVertexBuffer_DEFINED #define GrGLVertexBuffer_DEFINED #include "GrVertexBuffer.h" #include "GrGLBufferImpl.h" #include "gl/GrGLInterface.h" class GrGLGpu; class GrGLVertexBuffer : public GrVertexBuffer { public: typedef GrGLBufferImpl::Desc Desc; GrGLVertexBuffer(GrGLGpu* gpu, const Desc& desc); GrGLuint bufferID() const { return fImpl.bufferID(); } size_t baseOffset() const { return fImpl.baseOffset(); } protected: void onAbandon() override; void onRelease() override; void setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, const SkString& dumpName) const override; private: void* onMap() override; void onUnmap() override; bool onUpdateData(const void* src, size_t srcSizeInBytes) override; GrGLGpu* getGpuGL() const { SkASSERT(!this->wasDestroyed()); return (GrGLGpu*)(this->getGpu()); } GrGLBufferImpl fImpl; typedef GrVertexBuffer INHERITED; }; #endif