/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrGLTexture.h" #include "GrGpuGL.h" #define GPUGL static_cast(getGpu()) #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) void GrGLTexture::init(GrGpuGL* gpu, const Desc& textureDesc, const GrGLRenderTarget::Desc* rtDesc) { SkASSERT(0 != textureDesc.fTextureID); fTexParams.invalidate(); fTexParamsTimestamp = GrGpu::kExpiredTimestamp; fTexIDObj.reset(SkNEW_ARGS(GrGLTexID, (GPUGL->glInterface(), textureDesc.fTextureID, textureDesc.fIsWrapped))); if (NULL != rtDesc) { GrGLIRect vp; vp.fLeft = 0; vp.fWidth = textureDesc.fWidth; vp.fBottom = 0; vp.fHeight = textureDesc.fHeight; fRenderTarget.reset(SkNEW_ARGS(GrGLRenderTarget, (gpu, *rtDesc, vp, fTexIDObj, this))); } } GrGLTexture::GrGLTexture(GrGpuGL* gpu, const Desc& textureDesc) : INHERITED(gpu, textureDesc.fIsWrapped, textureDesc) { this->init(gpu, textureDesc, NULL); } GrGLTexture::GrGLTexture(GrGpuGL* gpu, const Desc& textureDesc, const GrGLRenderTarget::Desc& rtDesc) : INHERITED(gpu, textureDesc.fIsWrapped, textureDesc) { this->init(gpu, textureDesc, &rtDesc); } void GrGLTexture::onRelease() { fTexIDObj.reset(NULL); INHERITED::onRelease(); } void GrGLTexture::onAbandon() { if (NULL != fTexIDObj.get()) { fTexIDObj->abandon(); fTexIDObj.reset(NULL); } INHERITED::onAbandon(); } GrBackendObject GrGLTexture::getTextureHandle() const { return static_cast(this->textureID()); }