/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrGLTexture.h" #include "GrGLGpu.h" #include "SkTraceMemoryDump.h" #define GPUGL static_cast(this->getGpu()) #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) inline static GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, const GrGLGpu* gpu) { if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_EXTERNAL) { SkASSERT(gpu->glCaps().glslCaps()->externalTextureSupport()); return kTextureExternalSampler_GrSLType; } else if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_RECTANGLE) { SkASSERT(gpu->glCaps().rectangleTextureSupport()); return kTexture2DRectSampler_GrSLType; } else { SkASSERT(idDesc.fInfo.fTarget == GR_GL_TEXTURE_2D); return kTexture2DSampler_GrSLType; } } // Because this class is virtually derived from GrSurface we must explicitly call its constructor. GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, const IDDesc& idDesc) : GrSurface(gpu, desc) , INHERITED(gpu, desc, sampler_type(idDesc, gpu), false) { this->init(desc, idDesc); this->registerWithCache(budgeted); } GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, const IDDesc& idDesc, bool wasMipMapDataProvided) : GrSurface(gpu, desc) , INHERITED(gpu, desc, sampler_type(idDesc, gpu), wasMipMapDataProvided) { this->init(desc, idDesc); this->registerWithCache(budgeted); } GrGLTexture::GrGLTexture(GrGLGpu* gpu, Wrapped, const GrSurfaceDesc& desc, const IDDesc& idDesc) : GrSurface(gpu, desc) , INHERITED(gpu, desc, sampler_type(idDesc, gpu), false) { this->init(desc, idDesc); this->registerWithCacheWrapped(); } GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc) : GrSurface(gpu, desc) , INHERITED(gpu, desc, sampler_type(idDesc, gpu), false) { this->init(desc, idDesc); } void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { SkASSERT(0 != idDesc.fInfo.fID); fTexParams.invalidate(); fTexParamsTimestamp = GrGpu::kExpiredTimestamp; fInfo = idDesc.fInfo; fTextureIDOwnership = idDesc.fOwnership; } void GrGLTexture::onRelease() { if (fInfo.fID) { if (GrBackendObjectOwnership::kBorrowed != fTextureIDOwnership) { GL_CALL(DeleteTextures(1, &fInfo.fID)); } fInfo.fID = 0; } INHERITED::onRelease(); } void GrGLTexture::onAbandon() { fInfo.fTarget = 0; fInfo.fID = 0; INHERITED::onAbandon(); } GrBackendObject GrGLTexture::getTextureHandle() const { #ifdef SK_IGNORE_GL_TEXTURE_TARGET return static_cast(this->textureID()); #else return reinterpret_cast(&fInfo); #endif } void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, const SkString& dumpName) const { SkString texture_id; texture_id.appendU32(this->textureID()); traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", texture_id.c_str()); } GrGLTexture* GrGLTexture::CreateWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc) { return new GrGLTexture(gpu, kWrapped, desc, idDesc); }