/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrGLSL.h" #include "GrGLShaderVar.h" GrGLSLGeneration GrGetGLSLGeneration(GrGLBinding binding, const GrGLInterface* gl) { GrGLSLVersion ver = GrGLGetGLSLVersion(gl); switch (binding) { case kDesktop_GrGLBinding: GrAssert(ver >= GR_GLSL_VER(1,10)); if (ver >= GR_GLSL_VER(1,50)) { return k150_GrGLSLGeneration; } else if (ver >= GR_GLSL_VER(1,30)) { return k130_GrGLSLGeneration; } else { return k110_GrGLSLGeneration; } case kES2_GrGLBinding: // version 1.00 of ES GLSL based on ver 1.20 of desktop GLSL GrAssert(ver >= GR_GL_VER(1,00)); return k110_GrGLSLGeneration; default: GrCrash("Unknown GL Binding"); return k110_GrGLSLGeneration; // suppress warning } } const char* GrGetGLSLVersionDecl(GrGLBinding binding, GrGLSLGeneration gen) { switch (gen) { case k110_GrGLSLGeneration: if (kES2_GrGLBinding == binding) { // ES2s shader language is based on version 1.20 but is version // 1.00 of the ES language. return "#version 100\n"; } else { GrAssert(kDesktop_GrGLBinding == binding); return "#version 110\n"; } case k130_GrGLSLGeneration: GrAssert(kDesktop_GrGLBinding == binding); return "#version 130\n"; case k150_GrGLSLGeneration: GrAssert(kDesktop_GrGLBinding == binding); return "#version 150\n"; default: GrCrash("Unknown GL version."); return ""; // suppress warning } } bool GrGLSLSetupFSColorOuput(GrGLSLGeneration gen, const char* nameIfDeclared, GrGLShaderVar* var) { bool declaredOutput = k110_GrGLSLGeneration != gen; var->set(kVec4f_GrSLType, GrGLShaderVar::kOut_TypeModifier, declaredOutput ? nameIfDeclared : "gl_FragColor"); return declaredOutput; } GrSLType GrSLFloatVectorType (int count) { GR_STATIC_ASSERT(kFloat_GrSLType == 1); GR_STATIC_ASSERT(kVec2f_GrSLType == 2); GR_STATIC_ASSERT(kVec3f_GrSLType == 3); GR_STATIC_ASSERT(kVec4f_GrSLType == 4); GrAssert(count > 0 && count <= 4); return (GrSLType)(count); } const char* GrGLSLVectorHomogCoord(int count) { static const char* HOMOGS[] = {"ERROR", "", ".y", ".z", ".w"}; GrAssert(count >= 1 && count < (int)GR_ARRAY_COUNT(HOMOGS)); return HOMOGS[count]; } const char* GrGLSLVectorNonhomogCoords(int count) { static const char* NONHOMOGS[] = {"ERROR", "", ".x", ".xy", ".xyz"}; GrAssert(count >= 1 && count < (int)GR_ARRAY_COUNT(NONHOMOGS)); return NONHOMOGS[count]; }