/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrGLIndexBuffer_DEFINED #define GrGLIndexBuffer_DEFINED #include "GrIndexBuffer.h" #include "GrGLBufferImpl.h" #include "gl/GrGLInterface.h" class GrGpuGL; class GrGLIndexBuffer : public GrIndexBuffer { public: typedef GrGLBufferImpl::Desc Desc; GrGLIndexBuffer(GrGpuGL* gpu, const Desc& desc); virtual ~GrGLIndexBuffer() { this->release(); } GrGLuint bufferID() const { return fImpl.bufferID(); } size_t baseOffset() const { return fImpl.baseOffset(); } void bind() const { if (!this->wasDestroyed()) { fImpl.bind(this->getGpuGL()); } } protected: virtual void onAbandon() SK_OVERRIDE; virtual void onRelease() SK_OVERRIDE; private: virtual void* onMap() SK_OVERRIDE; virtual void onUnmap() SK_OVERRIDE; virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) SK_OVERRIDE; GrGpuGL* getGpuGL() const { SkASSERT(!this->wasDestroyed()); return (GrGpuGL*)(this->getGpu()); } GrGLBufferImpl fImpl; typedef GrIndexBuffer INHERITED; }; #endif