/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrGLAssembleInterface.h" #include "GrGLUtil.h" #define GET_PROC(F) functions->f ## F = (GrGL ## F ## Proc) get(ctx, "gl" #F) #define GET_PROC_SUFFIX(F, S) functions->f ## F = (GrGL ## F ## Proc) get(ctx, "gl" #F #S) #define GET_PROC_LOCAL(F) GrGL ## F ## Proc F = (GrGL ## F ## Proc) get(ctx, "gl" #F) const GrGLInterface* GrGLAssembleInterface(void* ctx, GrGLGetProc get) { GET_PROC_LOCAL(GetString); if (NULL == GetString) { return NULL; } const char* verStr = reinterpret_cast(GetString(GR_GL_VERSION)); if (NULL == verStr) { return NULL; } GrGLStandard standard = GrGLGetStandardInUseFromString(verStr); if (kGLES_GrGLStandard == standard) { return GrGLAssembleGLESInterface(ctx, get); } else if (kGL_GrGLStandard == standard) { return GrGLAssembleGLInterface(ctx, get); } return NULL; } const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) { GET_PROC_LOCAL(GetString); GET_PROC_LOCAL(GetStringi); GET_PROC_LOCAL(GetIntegerv); // GetStringi may be NULL depending on the GL version. if (NULL == GetString || NULL == GetIntegerv) { return NULL; } const char* versionString = (const char*) GetString(GR_GL_VERSION); GrGLVersion glVer = GrGLGetVersionFromString(versionString); if (glVer < GR_GL_VER(1,5) || GR_GL_INVALID_VER == glVer) { // We must have array and element_array buffer objects. return NULL; } GrGLExtensions extensions; if (!extensions.init(kGL_GrGLStandard, GetString, GetStringi, GetIntegerv)) { return NULL; } GrGLInterface* interface = new GrGLInterface(); GrGLInterface::Functions* functions = &interface->fFunctions; GET_PROC(ActiveTexture); GET_PROC(AttachShader); GET_PROC(BindAttribLocation); GET_PROC(BindBuffer); if (glVer >= GR_GL_VER(3,0)) { GET_PROC(BindFragDataLocation); } GET_PROC(BeginQuery); GET_PROC(BindTexture); if (extensions.has("GL_KHR_blend_equation_advanced")) { GET_PROC_SUFFIX(BlendBarrier, KHR); } else if (extensions.has("GL_NV_blend_equation_advanced")) { GET_PROC_SUFFIX(BlendBarrier, NV); } if (glVer >= GR_GL_VER(1,4) || extensions.has("GL_ARB_imaging")) { GET_PROC(BlendColor); } else if (extensions.has("GL_EXT_blend_color")) { GET_PROC_SUFFIX(BlendColor, EXT); } if (glVer >= GR_GL_VER(1,4) || extensions.has("GL_ARB_imaging")) { GET_PROC(BlendEquation); } else if (extensions.has("GL_EXT_blend_subtract")) { GET_PROC_SUFFIX(BlendEquation, EXT); } GET_PROC(BlendFunc); GET_PROC(BufferData); GET_PROC(BufferSubData); GET_PROC(Clear); GET_PROC(ClearColor); GET_PROC(ClearStencil); GET_PROC(ColorMask); GET_PROC(CompileShader); GET_PROC(CompressedTexImage2D); GET_PROC(CompressedTexSubImage2D); GET_PROC(CopyTexSubImage2D); GET_PROC(CreateProgram); GET_PROC(CreateShader); GET_PROC(CullFace); GET_PROC(DeleteBuffers); GET_PROC(DeleteProgram); GET_PROC(DeleteQueries); GET_PROC(DeleteShader); GET_PROC(DeleteTextures); GET_PROC(DepthMask); GET_PROC(Disable); GET_PROC(DisableVertexAttribArray); GET_PROC(DrawArrays); GET_PROC(DrawBuffer); GET_PROC(DrawBuffers); GET_PROC(DrawElements); GET_PROC(Enable); GET_PROC(EnableVertexAttribArray); GET_PROC(EndQuery); GET_PROC(Finish); GET_PROC(Flush); GET_PROC(FrontFace); GET_PROC(GenBuffers); GET_PROC(GenerateMipmap); GET_PROC(GetBufferParameteriv); GET_PROC(GetError); GET_PROC(GetIntegerv); GET_PROC(GetQueryObjectiv); GET_PROC(GetQueryObjectuiv); if (glVer >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) { GET_PROC(GetQueryObjecti64v); GET_PROC(GetQueryObjectui64v); GET_PROC(QueryCounter); } else if (extensions.has("GL_EXT_timer_query")) { GET_PROC_SUFFIX(GetQueryObjecti64v, EXT); GET_PROC_SUFFIX(GetQueryObjectui64v, EXT); } GET_PROC(GetQueryiv); GET_PROC(GetProgramInfoLog); GET_PROC(GetProgramiv); GET_PROC(GetShaderInfoLog); GET_PROC(GetShaderiv); GET_PROC(GetString); GET_PROC(GetStringi); GET_PROC(GetShaderPrecisionFormat); GET_PROC(GetTexLevelParameteriv); GET_PROC(GenQueries); GET_PROC(GenTextures); GET_PROC(GetUniformLocation); GET_PROC(IsTexture); GET_PROC(LineWidth); GET_PROC(LinkProgram); GET_PROC(MapBuffer); GET_PROC(PixelStorei); if (extensions.has("GL_EXT_raster_multisample")) { GET_PROC_SUFFIX(RasterSamples, EXT); } GET_PROC(ReadBuffer); GET_PROC(ReadPixels); GET_PROC(Scissor); GET_PROC(ShaderSource); GET_PROC(StencilFunc); GET_PROC(StencilFuncSeparate); GET_PROC(StencilMask); GET_PROC(StencilMaskSeparate); GET_PROC(StencilOp); GET_PROC(StencilOpSeparate); GET_PROC(TexImage2D); GET_PROC(TexParameteri); GET_PROC(TexParameteriv); if (glVer >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) { GET_PROC(TexStorage2D); } else if (extensions.has("GL_EXT_texture_storage")) { GET_PROC_SUFFIX(TexStorage2D, EXT); } GET_PROC(TexSubImage2D); if (glVer >= GR_GL_VER(4,5) || extensions.has("GL_ARB_texture_barrier")) { GET_PROC(TextureBarrier); } else if (extensions.has("GL_NV_texture_barrier")) { GET_PROC_SUFFIX(TextureBarrier, NV); } GET_PROC(Uniform1f); GET_PROC(Uniform1i); GET_PROC(Uniform1fv); GET_PROC(Uniform1iv); GET_PROC(Uniform2f); GET_PROC(Uniform2i); GET_PROC(Uniform2fv); GET_PROC(Uniform2iv); GET_PROC(Uniform3f); GET_PROC(Uniform3i); GET_PROC(Uniform3fv); GET_PROC(Uniform3iv); GET_PROC(Uniform4f); GET_PROC(Uniform4i); GET_PROC(Uniform4fv); GET_PROC(Uniform4iv); GET_PROC(UniformMatrix2fv); GET_PROC(UniformMatrix3fv); GET_PROC(UniformMatrix4fv); GET_PROC(UnmapBuffer); GET_PROC(UseProgram); GET_PROC(VertexAttrib1f); GET_PROC(VertexAttrib2fv); GET_PROC(VertexAttrib3fv); GET_PROC(VertexAttrib4fv); GET_PROC(VertexAttribPointer); GET_PROC(Viewport); GET_PROC(BindFragDataLocationIndexed); if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) { // no ARB suffix for GL_ARB_vertex_array_object GET_PROC(BindVertexArray); GET_PROC(GenVertexArrays); GET_PROC(DeleteVertexArrays); } else if (extensions.has("GL_APPLE_vertex_array_object")) { GET_PROC_SUFFIX(BindVertexArray, APPLE); GET_PROC_SUFFIX(GenVertexArrays, APPLE); GET_PROC_SUFFIX(DeleteVertexArrays, APPLE); } if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_map_buffer_range")) { GET_PROC(MapBufferRange); GET_PROC(FlushMappedBufferRange); } // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since // GL_ARB_framebuffer_object doesn't use ARB suffix.) if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) { GET_PROC(GenFramebuffers); GET_PROC(GetFramebufferAttachmentParameteriv); GET_PROC(GetRenderbufferParameteriv); GET_PROC(BindFramebuffer); GET_PROC(FramebufferTexture2D); GET_PROC(CheckFramebufferStatus); GET_PROC(DeleteFramebuffers); GET_PROC(RenderbufferStorage); GET_PROC(GenRenderbuffers); GET_PROC(DeleteRenderbuffers); GET_PROC(FramebufferRenderbuffer); GET_PROC(BindRenderbuffer); GET_PROC(RenderbufferStorageMultisample); GET_PROC(BlitFramebuffer); } else if (extensions.has("GL_EXT_framebuffer_object")) { GET_PROC_SUFFIX(GenFramebuffers, EXT); GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT); GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT); GET_PROC_SUFFIX(BindFramebuffer, EXT); GET_PROC_SUFFIX(FramebufferTexture2D, EXT); GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); GET_PROC_SUFFIX(DeleteFramebuffers, EXT); GET_PROC_SUFFIX(RenderbufferStorage, EXT); GET_PROC_SUFFIX(GenRenderbuffers, EXT); GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); GET_PROC_SUFFIX(BindRenderbuffer, EXT); if (extensions.has("GL_EXT_framebuffer_multisample")) { GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT); } if (extensions.has("GL_EXT_framebuffer_blit")) { GET_PROC_SUFFIX(BlitFramebuffer, EXT); } } else { // we must have FBOs delete interface; return NULL; } if (extensions.has("GL_NV_path_rendering")) { GET_PROC_SUFFIX(MatrixLoadf, EXT); GET_PROC_SUFFIX(MatrixLoadIdentity, EXT); GET_PROC_SUFFIX(PathCommands, NV); GET_PROC_SUFFIX(PathParameteri, NV); GET_PROC_SUFFIX(PathParameterf, NV); GET_PROC_SUFFIX(GenPaths, NV); GET_PROC_SUFFIX(DeletePaths, NV); GET_PROC_SUFFIX(IsPath, NV); GET_PROC_SUFFIX(PathStencilFunc, NV); GET_PROC_SUFFIX(StencilFillPath, NV); GET_PROC_SUFFIX(StencilStrokePath, NV); GET_PROC_SUFFIX(StencilFillPathInstanced, NV); GET_PROC_SUFFIX(StencilStrokePathInstanced, NV); GET_PROC_SUFFIX(CoverFillPath, NV); GET_PROC_SUFFIX(CoverStrokePath, NV); GET_PROC_SUFFIX(CoverFillPathInstanced, NV); GET_PROC_SUFFIX(CoverStrokePathInstanced, NV); GET_PROC_SUFFIX(StencilThenCoverFillPath, NV); GET_PROC_SUFFIX(StencilThenCoverStrokePath, NV); GET_PROC_SUFFIX(StencilThenCoverFillPathInstanced, NV); GET_PROC_SUFFIX(StencilThenCoverStrokePathInstanced, NV); GET_PROC_SUFFIX(ProgramPathFragmentInputGen, NV); } if (extensions.has("GL_NV_framebuffer_mixed_samples")) { GET_PROC_SUFFIX(CoverageModulation, NV); } if (extensions.has("GL_EXT_debug_marker")) { GET_PROC_SUFFIX(InsertEventMarker, EXT); GET_PROC_SUFFIX(PushGroupMarker, EXT); GET_PROC_SUFFIX(PopGroupMarker, EXT); } if (glVer >= GR_GL_VER(4,3) || extensions.has("GL_ARB_invalidate_subdata")) { GET_PROC(InvalidateBufferData); GET_PROC(InvalidateBufferSubData); GET_PROC(InvalidateFramebuffer); GET_PROC(InvalidateSubFramebuffer); GET_PROC(InvalidateTexImage); GET_PROC(InvalidateTexSubImage); } if (glVer >= GR_GL_VER(4,3) || extensions.has("GL_ARB_program_interface_query")) { GET_PROC(GetProgramResourceLocation); } if (glVer >= GR_GL_VER(3,1) || extensions.has("GL_ARB_draw_instanced")) { GET_PROC(DrawArraysInstanced); GET_PROC(DrawElementsInstanced); } if (glVer >= GR_GL_VER(3,2) || extensions.has("GL_ARB_instanced_arrays")) { GET_PROC(VertexAttribDivisor); } if (extensions.has("GL_NV_bindless_texture")) { GET_PROC_SUFFIX(GetTextureHandle, NV); GET_PROC_SUFFIX(GetTextureSamplerHandle, NV); GET_PROC_SUFFIX(MakeTextureHandleResident, NV); GET_PROC_SUFFIX(MakeTextureHandleNonResident, NV); GET_PROC_SUFFIX(GetImageHandle, NV); GET_PROC_SUFFIX(MakeImageHandleResident, NV); GET_PROC_SUFFIX(MakeImageHandleNonResident, NV); GET_PROC_SUFFIX(IsTextureHandleResident, NV); GET_PROC_SUFFIX(IsImageHandleResident, NV); GET_PROC_SUFFIX(UniformHandleui64, NV); GET_PROC_SUFFIX(UniformHandleui64v, NV); GET_PROC_SUFFIX(ProgramUniformHandleui64, NV); GET_PROC_SUFFIX(ProgramUniformHandleui64v, NV); } if (extensions.has("GL_EXT_direct_state_access")) { GET_PROC_SUFFIX(TextureParameteri, EXT); GET_PROC_SUFFIX(TextureParameteriv, EXT); GET_PROC_SUFFIX(TextureParameterf, EXT); GET_PROC_SUFFIX(TextureParameterfv, EXT); GET_PROC_SUFFIX(TextureImage1D, EXT); GET_PROC_SUFFIX(TextureImage2D, EXT); GET_PROC_SUFFIX(TextureSubImage1D, EXT); GET_PROC_SUFFIX(TextureSubImage2D, EXT); GET_PROC_SUFFIX(CopyTextureImage1D, EXT); GET_PROC_SUFFIX(CopyTextureImage2D, EXT); GET_PROC_SUFFIX(CopyTextureSubImage1D, EXT); GET_PROC_SUFFIX(CopyTextureSubImage2D, EXT); GET_PROC_SUFFIX(GetTextureImage, EXT); GET_PROC_SUFFIX(GetTextureParameterfv, EXT); GET_PROC_SUFFIX(GetTextureParameteriv, EXT); GET_PROC_SUFFIX(GetTextureLevelParameterfv, EXT); GET_PROC_SUFFIX(GetTextureLevelParameteriv, EXT); if (glVer >= GR_GL_VER(1,2)) { GET_PROC_SUFFIX(TextureImage3D, EXT); GET_PROC_SUFFIX(TextureSubImage3D, EXT); GET_PROC_SUFFIX(CopyTextureSubImage3D, EXT); GET_PROC_SUFFIX(CompressedTextureImage3D, EXT); GET_PROC_SUFFIX(CompressedTextureImage2D, EXT); GET_PROC_SUFFIX(CompressedTextureImage1D, EXT); GET_PROC_SUFFIX(CompressedTextureSubImage3D, EXT); GET_PROC_SUFFIX(CompressedTextureSubImage2D, EXT); GET_PROC_SUFFIX(CompressedTextureSubImage1D, EXT); GET_PROC_SUFFIX(GetCompressedTextureImage, EXT); } if (glVer >= GR_GL_VER(1,5)) { GET_PROC_SUFFIX(NamedBufferData, EXT); GET_PROC_SUFFIX(NamedBufferSubData, EXT); GET_PROC_SUFFIX(MapNamedBuffer, EXT); GET_PROC_SUFFIX(UnmapNamedBuffer, EXT); GET_PROC_SUFFIX(GetNamedBufferParameteriv, EXT); GET_PROC_SUFFIX(GetNamedBufferPointerv, EXT); GET_PROC_SUFFIX(GetNamedBufferSubData, EXT); } if (glVer >= GR_GL_VER(2,0)) { GET_PROC_SUFFIX(ProgramUniform1f, EXT); GET_PROC_SUFFIX(ProgramUniform2f, EXT); GET_PROC_SUFFIX(ProgramUniform3f, EXT); GET_PROC_SUFFIX(ProgramUniform4f, EXT); GET_PROC_SUFFIX(ProgramUniform1i, EXT); GET_PROC_SUFFIX(ProgramUniform2i, EXT); GET_PROC_SUFFIX(ProgramUniform3i, EXT); GET_PROC_SUFFIX(ProgramUniform4i, EXT); GET_PROC_SUFFIX(ProgramUniform1fv, EXT); GET_PROC_SUFFIX(ProgramUniform2fv, EXT); GET_PROC_SUFFIX(ProgramUniform3fv, EXT); GET_PROC_SUFFIX(ProgramUniform4fv, EXT); GET_PROC_SUFFIX(ProgramUniform1iv, EXT); GET_PROC_SUFFIX(ProgramUniform2iv, EXT); GET_PROC_SUFFIX(ProgramUniform3iv, EXT); GET_PROC_SUFFIX(ProgramUniform4iv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix2fv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix3fv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix4fv, EXT); } if (glVer >= GR_GL_VER(2,1)) { GET_PROC_SUFFIX(ProgramUniformMatrix2x3fv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix3x2fv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix2x4fv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix4x2fv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix3x4fv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix4x3fv, EXT); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC_SUFFIX(NamedRenderbufferStorage, EXT); GET_PROC_SUFFIX(GetNamedRenderbufferParameteriv, EXT); GET_PROC_SUFFIX(NamedRenderbufferStorageMultisample, EXT); GET_PROC_SUFFIX(CheckNamedFramebufferStatus, EXT); GET_PROC_SUFFIX(NamedFramebufferTexture1D, EXT); GET_PROC_SUFFIX(NamedFramebufferTexture2D, EXT); GET_PROC_SUFFIX(NamedFramebufferTexture3D, EXT); GET_PROC_SUFFIX(NamedFramebufferRenderbuffer, EXT); GET_PROC_SUFFIX(GetNamedFramebufferAttachmentParameteriv, EXT); GET_PROC_SUFFIX(GenerateTextureMipmap, EXT); GET_PROC_SUFFIX(FramebufferDrawBuffer, EXT); GET_PROC_SUFFIX(FramebufferDrawBuffers, EXT); GET_PROC_SUFFIX(FramebufferReadBuffer, EXT); GET_PROC_SUFFIX(GetFramebufferParameteriv, EXT); GET_PROC_SUFFIX(NamedCopyBufferSubData, EXT); GET_PROC_SUFFIX(VertexArrayVertexOffset, EXT); GET_PROC_SUFFIX(VertexArrayColorOffset, EXT); GET_PROC_SUFFIX(VertexArrayEdgeFlagOffset, EXT); GET_PROC_SUFFIX(VertexArrayIndexOffset, EXT); GET_PROC_SUFFIX(VertexArrayNormalOffset, EXT); GET_PROC_SUFFIX(VertexArrayTexCoordOffset, EXT); GET_PROC_SUFFIX(VertexArrayMultiTexCoordOffset, EXT); GET_PROC_SUFFIX(VertexArrayFogCoordOffset, EXT); GET_PROC_SUFFIX(VertexArraySecondaryColorOffset, EXT); GET_PROC_SUFFIX(VertexArrayVertexAttribOffset, EXT); GET_PROC_SUFFIX(VertexArrayVertexAttribIOffset, EXT); GET_PROC_SUFFIX(EnableVertexArray, EXT); GET_PROC_SUFFIX(DisableVertexArray, EXT); GET_PROC_SUFFIX(EnableVertexArrayAttrib, EXT); GET_PROC_SUFFIX(DisableVertexArrayAttrib, EXT); GET_PROC_SUFFIX(GetVertexArrayIntegerv, EXT); GET_PROC_SUFFIX(GetVertexArrayPointerv, EXT); GET_PROC_SUFFIX(GetVertexArrayIntegeri_v, EXT); GET_PROC_SUFFIX(GetVertexArrayPointeri_v, EXT); GET_PROC_SUFFIX(MapNamedBufferRange, EXT); GET_PROC_SUFFIX(FlushMappedNamedBufferRange, EXT); } } if (glVer >= GR_GL_VER(4,3) || extensions.has("GL_KHR_debug")) { // KHR_debug defines these methods to have no suffix in an OpenGL (not ES) context. GET_PROC(DebugMessageControl); GET_PROC(DebugMessageInsert); GET_PROC(DebugMessageCallback); GET_PROC(GetDebugMessageLog); GET_PROC(PushDebugGroup); GET_PROC(PopDebugGroup); GET_PROC(ObjectLabel); } interface->fStandard = kGL_GrGLStandard; interface->fExtensions.swap(&extensions); return interface; } const GrGLInterface* GrGLAssembleGLESInterface(void* ctx, GrGLGetProc get) { GET_PROC_LOCAL(GetString); if (NULL == GetString) { return NULL; } const char* verStr = reinterpret_cast(GetString(GR_GL_VERSION)); GrGLVersion version = GrGLGetVersionFromString(verStr); if (version < GR_GL_VER(2,0)) { return NULL; } GET_PROC_LOCAL(GetIntegerv); GET_PROC_LOCAL(GetStringi); GrGLExtensions extensions; if (!extensions.init(kGLES_GrGLStandard, GetString, GetStringi, GetIntegerv)) { return NULL; } GrGLInterface* interface = new GrGLInterface; GrGLInterface::Functions* functions = &interface->fFunctions; GET_PROC(ActiveTexture); GET_PROC(AttachShader); GET_PROC(BindAttribLocation); GET_PROC(BindBuffer); GET_PROC(BindTexture); GET_PROC_SUFFIX(BindVertexArray, OES); if (version >= GR_GL_VER(3,0) && extensions.has("GL_EXT_blend_func_extended")) { GET_PROC_SUFFIX(BindFragDataLocation, EXT); GET_PROC_SUFFIX(BindFragDataLocationIndexed, EXT); } if (extensions.has("GL_KHR_blend_equation_advanced")) { GET_PROC_SUFFIX(BlendBarrier, KHR); } else if (extensions.has("GL_NV_blend_equation_advanced")) { GET_PROC_SUFFIX(BlendBarrier, NV); } GET_PROC(BlendColor); GET_PROC(BlendEquation); GET_PROC(BlendFunc); GET_PROC(BufferData); GET_PROC(BufferSubData); GET_PROC(Clear); GET_PROC(ClearColor); GET_PROC(ClearStencil); GET_PROC(ColorMask); GET_PROC(CompileShader); GET_PROC(CompressedTexImage2D); GET_PROC(CompressedTexSubImage2D); GET_PROC(CopyTexSubImage2D); GET_PROC(CreateProgram); GET_PROC(CreateShader); GET_PROC(CullFace); GET_PROC(DeleteBuffers); GET_PROC(DeleteProgram); GET_PROC(DeleteShader); GET_PROC(DeleteTextures); GET_PROC_SUFFIX(DeleteVertexArrays, OES); GET_PROC(DepthMask); GET_PROC(Disable); GET_PROC(DisableVertexAttribArray); GET_PROC(DrawArrays); GET_PROC(DrawElements); GET_PROC(Enable); GET_PROC(EnableVertexAttribArray); GET_PROC(Finish); GET_PROC(Flush); GET_PROC(FrontFace); GET_PROC(GenBuffers); GET_PROC(GenerateMipmap); GET_PROC(GenTextures); GET_PROC_SUFFIX(GenVertexArrays, OES); GET_PROC(GetBufferParameteriv); GET_PROC(GetError); GET_PROC(GetIntegerv); GET_PROC(GetProgramInfoLog); GET_PROC(GetProgramiv); GET_PROC(GetShaderInfoLog); GET_PROC(GetShaderPrecisionFormat); GET_PROC(GetShaderiv); GET_PROC(GetString); GET_PROC(GetStringi); GET_PROC(GetUniformLocation); GET_PROC(IsTexture); GET_PROC(LineWidth); GET_PROC(LinkProgram); GET_PROC(PixelStorei); if (extensions.has("GL_EXT_raster_multisample")) { GET_PROC_SUFFIX(RasterSamples, EXT); } GET_PROC(ReadPixels); GET_PROC(Scissor); GET_PROC(ShaderSource); GET_PROC(StencilFunc); GET_PROC(StencilFuncSeparate); GET_PROC(StencilMask); GET_PROC(StencilMaskSeparate); GET_PROC(StencilOp); GET_PROC(StencilOpSeparate); GET_PROC(TexImage2D); GET_PROC(TexParameteri); GET_PROC(TexParameteriv); GET_PROC(TexSubImage2D); if (version >= GR_GL_VER(3,0)) { GET_PROC(TexStorage2D); } else { GET_PROC_SUFFIX(TexStorage2D, EXT); } if (extensions.has("GL_NV_texture_barrier")) { GET_PROC_SUFFIX(TextureBarrier, NV); } GET_PROC_SUFFIX(DiscardFramebuffer, EXT); GET_PROC(Uniform1f); GET_PROC(Uniform1i); GET_PROC(Uniform1fv); GET_PROC(Uniform1iv); GET_PROC(Uniform2f); GET_PROC(Uniform2i); GET_PROC(Uniform2fv); GET_PROC(Uniform2iv); GET_PROC(Uniform3f); GET_PROC(Uniform3i); GET_PROC(Uniform3fv); GET_PROC(Uniform3iv); GET_PROC(Uniform4f); GET_PROC(Uniform4i); GET_PROC(Uniform4fv); GET_PROC(Uniform4iv); GET_PROC(UniformMatrix2fv); GET_PROC(UniformMatrix3fv); GET_PROC(UniformMatrix4fv); GET_PROC(UseProgram); GET_PROC(VertexAttrib1f); GET_PROC(VertexAttrib2fv); GET_PROC(VertexAttrib3fv); GET_PROC(VertexAttrib4fv); GET_PROC(VertexAttribPointer); GET_PROC(Viewport); GET_PROC(BindFramebuffer); GET_PROC(BindRenderbuffer); GET_PROC(CheckFramebufferStatus); GET_PROC(DeleteFramebuffers); GET_PROC(DeleteRenderbuffers); GET_PROC(FramebufferRenderbuffer); GET_PROC(FramebufferTexture2D); if (extensions.has("GL_CHROMIUM_framebuffer_multisample")) { GET_PROC_SUFFIX(RenderbufferStorageMultisample, CHROMIUM); GET_PROC_SUFFIX(BlitFramebuffer, CHROMIUM); } else if (version >= GR_GL_VER(3,0)) { GET_PROC(RenderbufferStorageMultisample); GET_PROC(BlitFramebuffer); } if (extensions.has("GL_CHROMIUM_map_sub")) { GET_PROC_SUFFIX(MapBufferSubData, CHROMIUM); GET_PROC_SUFFIX(MapTexSubImage2D, CHROMIUM); GET_PROC_SUFFIX(UnmapBufferSubData, CHROMIUM); GET_PROC_SUFFIX(UnmapTexSubImage2D, CHROMIUM); } if (extensions.has("GL_EXT_multisampled_render_to_texture")) { GET_PROC_SUFFIX(FramebufferTexture2DMultisample, EXT); functions->fRenderbufferStorageMultisampleES2EXT = (GrGLRenderbufferStorageMultisampleProc) get(ctx, "glRenderbufferStorageMultisampleEXT"); } else if (extensions.has("GL_IMG_multisampled_render_to_texture")) { GET_PROC_SUFFIX(FramebufferTexture2DMultisample, IMG); functions->fRenderbufferStorageMultisampleES2EXT = (GrGLRenderbufferStorageMultisampleProc) get(ctx, "glRenderbufferStorageMultisampleIMG"); } else if (extensions.has("GL_APPLE_framebuffer_multisample")) { functions->fRenderbufferStorageMultisampleES2APPLE = (GrGLRenderbufferStorageMultisampleProc) get(ctx, "glRenderbufferStorageMultisampleAPPLE"); GET_PROC_SUFFIX(ResolveMultisampleFramebuffer, APPLE); } GET_PROC(GenFramebuffers); GET_PROC(GenRenderbuffers); GET_PROC(GetFramebufferAttachmentParameteriv); GET_PROC(GetRenderbufferParameteriv); GET_PROC(RenderbufferStorage); GET_PROC_SUFFIX(MapBuffer, OES); GET_PROC_SUFFIX(UnmapBuffer, OES); if (version >= GR_GL_VER(3,0)) { GET_PROC(MapBufferRange); GET_PROC(FlushMappedBufferRange); } else if (extensions.has("GL_EXT_map_buffer_range")) { GET_PROC_SUFFIX(MapBufferRange, EXT); GET_PROC_SUFFIX(FlushMappedBufferRange, EXT); } if (extensions.has("GL_EXT_debug_marker")) { GET_PROC(InsertEventMarker); GET_PROC(PushGroupMarker); GET_PROC(PopGroupMarker); // The below check is here because a device has been found that has the extension string but // returns NULL from the eglGetProcAddress for the functions if (NULL == functions->fInsertEventMarker || NULL == functions->fPushGroupMarker || NULL == functions->fPopGroupMarker) { extensions.remove("GL_EXT_debug_marker"); } } GET_PROC(InvalidateFramebuffer); GET_PROC(InvalidateSubFramebuffer); GET_PROC(InvalidateBufferData); GET_PROC(InvalidateBufferSubData); GET_PROC(InvalidateTexImage); GET_PROC(InvalidateTexSubImage); if (version >= GR_GL_VER(3,1)) { GET_PROC(GetProgramResourceLocation); } if (extensions.has("GL_NV_path_rendering")) { GET_PROC_SUFFIX(MatrixLoadf, EXT); GET_PROC_SUFFIX(MatrixLoadIdentity, EXT); GET_PROC_SUFFIX(PathCommands, NV); GET_PROC_SUFFIX(PathParameteri, NV); GET_PROC_SUFFIX(PathParameterf, NV); GET_PROC_SUFFIX(GenPaths, NV); GET_PROC_SUFFIX(DeletePaths, NV); GET_PROC_SUFFIX(IsPath, NV); GET_PROC_SUFFIX(PathStencilFunc, NV); GET_PROC_SUFFIX(StencilFillPath, NV); GET_PROC_SUFFIX(StencilStrokePath, NV); GET_PROC_SUFFIX(StencilFillPathInstanced, NV); GET_PROC_SUFFIX(StencilStrokePathInstanced, NV); GET_PROC_SUFFIX(CoverFillPath, NV); GET_PROC_SUFFIX(CoverStrokePath, NV); GET_PROC_SUFFIX(CoverFillPathInstanced, NV); GET_PROC_SUFFIX(CoverStrokePathInstanced, NV); GET_PROC_SUFFIX(StencilThenCoverFillPath, NV); GET_PROC_SUFFIX(StencilThenCoverStrokePath, NV); GET_PROC_SUFFIX(StencilThenCoverFillPathInstanced, NV); GET_PROC_SUFFIX(StencilThenCoverStrokePathInstanced, NV); GET_PROC_SUFFIX(ProgramPathFragmentInputGen, NV); } if (extensions.has("GL_NV_framebuffer_mixed_samples")) { GET_PROC_SUFFIX(CoverageModulation, NV); } if (version >= GR_GL_VER(3,0) || extensions.has("GL_EXT_draw_instanced")) { GET_PROC(DrawArraysInstanced); GET_PROC(DrawElementsInstanced); } if (version >= GR_GL_VER(3,0) || extensions.has("GL_EXT_instanced_arrays")) { GET_PROC(VertexAttribDivisor); } if (extensions.has("GL_NV_bindless_texture")) { GET_PROC_SUFFIX(GetTextureHandle, NV); GET_PROC_SUFFIX(GetTextureSamplerHandle, NV); GET_PROC_SUFFIX(MakeTextureHandleResident, NV); GET_PROC_SUFFIX(MakeTextureHandleNonResident, NV); GET_PROC_SUFFIX(GetImageHandle, NV); GET_PROC_SUFFIX(MakeImageHandleResident, NV); GET_PROC_SUFFIX(MakeImageHandleNonResident, NV); GET_PROC_SUFFIX(IsTextureHandleResident, NV); GET_PROC_SUFFIX(IsImageHandleResident, NV); GET_PROC_SUFFIX(UniformHandleui64, NV); GET_PROC_SUFFIX(UniformHandleui64v, NV); GET_PROC_SUFFIX(ProgramUniformHandleui64, NV); GET_PROC_SUFFIX(ProgramUniformHandleui64v, NV); } if (extensions.has("GL_KHR_debug")) { GET_PROC_SUFFIX(DebugMessageControl, KHR); GET_PROC_SUFFIX(DebugMessageInsert, KHR); GET_PROC_SUFFIX(DebugMessageCallback, KHR); GET_PROC_SUFFIX(GetDebugMessageLog, KHR); GET_PROC_SUFFIX(PushDebugGroup, KHR); GET_PROC_SUFFIX(PopDebugGroup, KHR); GET_PROC_SUFFIX(ObjectLabel, KHR); } interface->fStandard = kGLES_GrGLStandard; interface->fExtensions.swap(&extensions); return interface; }