/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "effects/GrSingleTextureEffect.h" GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, const SkMatrix& m, GrCoordSet coordSet) : fCoordTransform(coordSet, m, texture, GrTextureParams::kNone_FilterMode) , fTextureAccess(texture) { this->addCoordTransform(&fCoordTransform); this->addTextureAccess(&fTextureAccess); } GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, const SkMatrix& m, GrTextureParams::FilterMode filterMode, GrCoordSet coordSet) : fCoordTransform(coordSet, m, texture, filterMode) , fTextureAccess(texture, filterMode) { this->addCoordTransform(&fCoordTransform); this->addTextureAccess(&fTextureAccess); } GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, const SkMatrix& m, const GrTextureParams& params, GrCoordSet coordSet) : fCoordTransform(coordSet, m, texture, params.filterMode()) , fTextureAccess(texture, params) { this->addCoordTransform(&fCoordTransform); this->addTextureAccess(&fTextureAccess); } GrSingleTextureEffect::~GrSingleTextureEffect() { }