/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrSimpleTextureEffect_DEFINED #define GrSimpleTextureEffect_DEFINED #include "GrSingleTextureEffect.h" #include "GrTextureProxy.h" class GrInvariantOutput; /** * The output color of this effect is a modulation of the input color and a sample from a texture. * It allows explicit specification of the filtering and wrap modes (GrSamplerParams) and accepts * a matrix that is used to compute texture coordinates from local coordinates. */ class GrSimpleTextureEffect : public GrSingleTextureEffect { public: /* unfiltered, clamp mode */ static sk_sp Make(GrTexture* tex, sk_sp colorSpaceXform, const SkMatrix& matrix) { return sk_sp( new GrSimpleTextureEffect(tex, std::move(colorSpaceXform), matrix, GrSamplerParams::kNone_FilterMode)); } /* clamp mode */ static sk_sp Make(GrTexture* tex, sk_sp colorSpaceXform, const SkMatrix& matrix, GrSamplerParams::FilterMode filterMode) { return sk_sp( new GrSimpleTextureEffect(tex, std::move(colorSpaceXform), matrix, filterMode)); } static sk_sp Make(GrTexture* tex, sk_sp colorSpaceXform, const SkMatrix& matrix, const GrSamplerParams& p) { return sk_sp(new GrSimpleTextureEffect(tex, std::move(colorSpaceXform), matrix, p)); } /* unfiltered, clamp mode */ static sk_sp Make(GrResourceProvider* resourceProvider, sk_sp proxy, sk_sp colorSpaceXform, const SkMatrix& matrix) { return sk_sp( new GrSimpleTextureEffect(resourceProvider, std::move(proxy), std::move(colorSpaceXform), matrix, GrSamplerParams::kNone_FilterMode)); } /* clamp mode */ static sk_sp Make(GrResourceProvider* resourceProvider, sk_sp proxy, sk_sp colorSpaceXform, const SkMatrix& matrix, GrSamplerParams::FilterMode filterMode) { return sk_sp( new GrSimpleTextureEffect(resourceProvider, std::move(proxy), std::move(colorSpaceXform), matrix, filterMode)); } static sk_sp Make(GrResourceProvider* resourceProvider, sk_sp proxy, sk_sp colorSpaceXform, const SkMatrix& matrix, const GrSamplerParams& p) { return sk_sp(new GrSimpleTextureEffect(resourceProvider, std::move(proxy), std::move(colorSpaceXform), matrix, p)); } ~GrSimpleTextureEffect() override {} const char* name() const override { return "SimpleTexture"; } private: GrSimpleTextureEffect(GrTexture* texture, sk_sp colorSpaceXform, const SkMatrix& matrix, GrSamplerParams::FilterMode filterMode) : INHERITED(texture, std::move(colorSpaceXform), matrix, filterMode, ModulationFlags(texture->config())) { this->initClassID(); } GrSimpleTextureEffect(GrTexture* texture, sk_spcolorSpaceXform, const SkMatrix& matrix, const GrSamplerParams& params) : INHERITED(texture, std::move(colorSpaceXform), matrix, params, ModulationFlags(texture->config())) { this->initClassID(); } GrSimpleTextureEffect(GrResourceProvider*, sk_sp, sk_sp, const SkMatrix& matrix, GrSamplerParams::FilterMode); GrSimpleTextureEffect(GrResourceProvider*, sk_sp, sk_sp, const SkMatrix& matrix, const GrSamplerParams&); GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; bool onIsEqual(const GrFragmentProcessor& other) const override { return true; } GR_DECLARE_FRAGMENT_PROCESSOR_TEST; typedef GrSingleTextureEffect INHERITED; }; #endif