/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /************************************************************************************************** *** This file was autogenerated from GrLumaColorFilterEffect.fp; do not modify. **************************************************************************************************/ #ifndef GrLumaColorFilterEffect_DEFINED #define GrLumaColorFilterEffect_DEFINED #include "SkTypes.h" #include "GrFragmentProcessor.h" #include "GrCoordTransform.h" class GrLumaColorFilterEffect : public GrFragmentProcessor { public: #include "SkColorData.h" GrColor4f constantOutputForConstantInput(GrColor4f input) const override { float luma = SK_ITU_BT709_LUM_COEFF_R * input.fRGBA[0] + SK_ITU_BT709_LUM_COEFF_G * input.fRGBA[1] + SK_ITU_BT709_LUM_COEFF_B * input.fRGBA[2]; return GrColor4f(0, 0, 0, luma); } static std::unique_ptr Make() { return std::unique_ptr(new GrLumaColorFilterEffect()); } GrLumaColorFilterEffect(const GrLumaColorFilterEffect& src); std::unique_ptr clone() const override; const char* name() const override { return "LumaColorFilterEffect"; } private: GrLumaColorFilterEffect() : INHERITED(kGrLumaColorFilterEffect_ClassID, kNone_OptimizationFlags) {} GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; bool onIsEqual(const GrFragmentProcessor&) const override; GR_DECLARE_FRAGMENT_PROCESSOR_TEST typedef GrFragmentProcessor INHERITED; }; #endif