/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /************************************************************************************************** *** This file was autogenerated from GrLumaColorFilterEffect.fp; do not modify. **************************************************************************************************/ #include "GrLumaColorFilterEffect.h" #include "glsl/GrGLSLFragmentProcessor.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" #include "glsl/GrGLSLProgramBuilder.h" #include "GrTexture.h" #include "SkSLCPP.h" #include "SkSLUtil.h" class GrGLSLLumaColorFilterEffect : public GrGLSLFragmentProcessor { public: GrGLSLLumaColorFilterEffect() {} void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; const GrLumaColorFilterEffect& _outer = args.fFp.cast(); (void)_outer; fragBuilder->codeAppendf( "\nhalf luma = dot(half3(0.21260000000000001, 0.71519999999999995, 0.0722), " "%s.xyz);\n%s = half4(0.0, 0.0, 0.0, luma);\n", args.fInputColor ? args.fInputColor : "half4(1)", args.fOutputColor); } private: void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {} }; GrGLSLFragmentProcessor* GrLumaColorFilterEffect::onCreateGLSLInstance() const { return new GrGLSLLumaColorFilterEffect(); } void GrLumaColorFilterEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {} bool GrLumaColorFilterEffect::onIsEqual(const GrFragmentProcessor& other) const { const GrLumaColorFilterEffect& that = other.cast(); (void)that; return true; } GrLumaColorFilterEffect::GrLumaColorFilterEffect(const GrLumaColorFilterEffect& src) : INHERITED(kGrLumaColorFilterEffect_ClassID, src.optimizationFlags()) {} std::unique_ptr GrLumaColorFilterEffect::clone() const { return std::unique_ptr(new GrLumaColorFilterEffect(*this)); }