/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrConvolutionEffect_DEFINED #define GrConvolutionEffect_DEFINED #include "Gr1DKernelEffect.h" class GrGLConvolutionEffect; /** * A convolution effect. The kernel is specified as an array of 2 * half-width * + 1 weights. Each texel is multiplied by it's weight and summed to determine * the output color. The output color is modulated by the input color. */ class GrConvolutionEffect : public Gr1DKernelEffect { public: /// Convolve with an arbitrary user-specified kernel GrConvolutionEffect(GrTexture*, Direction, int halfWidth, const float* kernel = NULL); /// Convolve with a gaussian kernel GrConvolutionEffect(GrTexture*, Direction, int halfWidth, float gaussianSigma); virtual ~GrConvolutionEffect(); const float* kernel() const { return fKernel; } static const char* Name() { return "Convolution"; } typedef GrGLConvolutionEffect GLEffect; virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; virtual bool isEqual(const GrEffect&) const SK_OVERRIDE; enum { // This was decided based on the min allowed value for the max texture // samples per fragment program run in DX9SM2 (32). A sigma param of 4.0 // on a blur filter gives a kernel width of 25 while a sigma of 5.0 // would exceed a 32 wide kernel. kMaxKernelRadius = 12, // With a C++11 we could have a constexpr version of WidthFromRadius() // and not have to duplicate this calculation. kMaxKernelWidth = 2 * kMaxKernelRadius + 1, }; protected: float fKernel[kMaxKernelWidth]; private: GR_DECLARE_EFFECT_TEST; typedef Gr1DKernelEffect INHERITED; }; #endif