/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrConvexPolyEffect.h" #include "gl/GrGLEffect.h" #include "gl/GrGLShaderBuilder.h" #include "gl/GrGLSL.h" #include "GrTBackendEffectFactory.h" #include "SkPath.h" ////////////////////////////////////////////////////////////////////////////// class GLAARectEffect; class AARectEffect : public GrEffect { public: typedef GLAARectEffect GLEffect; const SkRect& getRect() const { return fRect; } static const char* Name() { return "AARect"; } static GrEffect* Create(GrEffectEdgeType edgeType, const SkRect& rect) { return SkNEW_ARGS(AARectEffect, (edgeType, rect)); } virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE { if (fRect.isEmpty()) { // An empty rect will have no coverage anywhere. *color = 0x00000000; *validFlags = kRGBA_GrColorComponentFlags; } else { *validFlags = 0; } } GrEffectEdgeType getEdgeType() const { return fEdgeType; } virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; private: AARectEffect(GrEffectEdgeType edgeType, const SkRect& rect) : fRect(rect), fEdgeType(edgeType) { this->setWillReadFragmentPosition(); } virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { const AARectEffect& aare = CastEffect(other); return fRect == aare.fRect; } SkRect fRect; GrEffectEdgeType fEdgeType; typedef GrEffect INHERITED; GR_DECLARE_EFFECT_TEST; }; GR_DEFINE_EFFECT_TEST(AARectEffect); GrEffect* AARectEffect::TestCreate(SkRandom* random, GrContext*, const GrDrawTargetCaps& caps, GrTexture*[]) { SkRect rect = SkRect::MakeLTRB(random->nextSScalar1(), random->nextSScalar1(), random->nextSScalar1(), random->nextSScalar1()); GrEffect* effect; do { GrEffectEdgeType edgeType = static_cast(random->nextULessThan( kGrEffectEdgeTypeCnt)); effect = AARectEffect::Create(edgeType, rect); } while (NULL == effect); return effect; } ////////////////////////////////////////////////////////////////////////////// class GLAARectEffect : public GrGLEffect { public: GLAARectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); virtual void emitCode(GrGLShaderBuilder* builder, const GrDrawEffect& drawEffect, const GrEffectKey& key, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray&) SK_OVERRIDE; static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder*); virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_OVERRIDE; private: GrGLProgramDataManager::UniformHandle fRectUniform; SkRect fPrevRect; typedef GrGLEffect INHERITED; }; GLAARectEffect::GLAARectEffect(const GrBackendEffectFactory& factory, const GrDrawEffect& drawEffect) : INHERITED (factory) { fPrevRect.fLeft = SK_ScalarNaN; } void GLAARectEffect::emitCode(GrGLShaderBuilder* builder, const GrDrawEffect& drawEffect, const GrEffectKey& key, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray& samplers) { const AARectEffect& aare = drawEffect.castEffect(); const char *rectName; // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bottom - 0.5), // respectively. fRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, kVec4f_GrSLType, "rect", &rectName); const char* fragmentPos = builder->fragmentPosition(); if (GrEffectEdgeTypeIsAA(aare.getEdgeType())) { // The amount of coverage removed in x and y by the edges is computed as a pair of negative // numbers, xSub and ySub. builder->fsCodeAppend("\t\tfloat xSub, ySub;\n"); builder->fsCodeAppendf("\t\txSub = min(%s.x - %s.x, 0.0);\n", fragmentPos, rectName); builder->fsCodeAppendf("\t\txSub += min(%s.z - %s.x, 0.0);\n", rectName, fragmentPos); builder->fsCodeAppendf("\t\tySub = min(%s.y - %s.y, 0.0);\n", fragmentPos, rectName); builder->fsCodeAppendf("\t\tySub += min(%s.w - %s.y, 0.0);\n", rectName, fragmentPos); // Now compute coverage in x and y and multiply them to get the fraction of the pixel // covered. builder->fsCodeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));\n"); } else { builder->fsCodeAppendf("\t\tfloat alpha = 1.0;\n"); builder->fsCodeAppendf("\t\talpha *= (%s.x - %s.x) > -0.5 ? 1.0 : 0.0;\n", fragmentPos, rectName); builder->fsCodeAppendf("\t\talpha *= (%s.z - %s.x) > -0.5 ? 1.0 : 0.0;\n", rectName, fragmentPos); builder->fsCodeAppendf("\t\talpha *= (%s.y - %s.y) > -0.5 ? 1.0 : 0.0;\n", fragmentPos, rectName); builder->fsCodeAppendf("\t\talpha *= (%s.w - %s.y) > -0.5 ? 1.0 : 0.0;\n", rectName, fragmentPos); } if (GrEffectEdgeTypeIsInverseFill(aare.getEdgeType())) { builder->fsCodeAppend("\t\talpha = 1.0 - alpha;\n"); } builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); } void GLAARectEffect::setData(const GrGLProgramDataManager& pdman, const GrDrawEffect& drawEffect) { const AARectEffect& aare = drawEffect.castEffect(); const SkRect& rect = aare.getRect(); if (rect != fPrevRect) { pdman.set4f(fRectUniform, rect.fLeft + 0.5f, rect.fTop + 0.5f, rect.fRight - 0.5f, rect.fBottom - 0.5f); fPrevRect = rect; } } void GLAARectEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, GrEffectKeyBuilder* b) { const AARectEffect& aare = drawEffect.castEffect(); b->add32(aare.getEdgeType()); } const GrBackendEffectFactory& AARectEffect::getFactory() const { return GrTBackendEffectFactory::getInstance(); } ////////////////////////////////////////////////////////////////////////////// class GrGLConvexPolyEffect : public GrGLEffect { public: GrGLConvexPolyEffect(const GrBackendEffectFactory&, const GrDrawEffect&); virtual void emitCode(GrGLShaderBuilder* builder, const GrDrawEffect& drawEffect, const GrEffectKey& key, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray&) SK_OVERRIDE; static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder*); virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_OVERRIDE; private: GrGLProgramDataManager::UniformHandle fEdgeUniform; SkScalar fPrevEdges[3 * GrConvexPolyEffect::kMaxEdges]; typedef GrGLEffect INHERITED; }; GrGLConvexPolyEffect::GrGLConvexPolyEffect(const GrBackendEffectFactory& factory, const GrDrawEffect& drawEffect) : INHERITED (factory) { fPrevEdges[0] = SK_ScalarNaN; } void GrGLConvexPolyEffect::emitCode(GrGLShaderBuilder* builder, const GrDrawEffect& drawEffect, const GrEffectKey& key, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray& samplers) { const GrConvexPolyEffect& cpe = drawEffect.castEffect(); const char *edgeArrayName; fEdgeUniform = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, kVec3f_GrSLType, "edges", cpe.getEdgeCount(), &edgeArrayName); builder->fsCodeAppend("\t\tfloat alpha = 1.0;\n"); builder->fsCodeAppend("\t\tfloat edge;\n"); const char* fragmentPos = builder->fragmentPosition(); for (int i = 0; i < cpe.getEdgeCount(); ++i) { builder->fsCodeAppendf("\t\tedge = dot(%s[%d], vec3(%s.x, %s.y, 1));\n", edgeArrayName, i, fragmentPos, fragmentPos); if (GrEffectEdgeTypeIsAA(cpe.getEdgeType())) { builder->fsCodeAppend("\t\tedge = clamp(edge, 0.0, 1.0);\n"); } else { builder->fsCodeAppend("\t\tedge = edge >= 0.5 ? 1.0 : 0.0;\n"); } builder->fsCodeAppend("\t\talpha *= edge;\n"); } // Woe is me. See skbug.com/2149. if (kTegra2_GrGLRenderer == builder->ctxInfo().renderer()) { builder->fsCodeAppend("\t\tif (-1.0 == alpha) {\n\t\t\tdiscard;\n\t\t}\n"); } if (GrEffectEdgeTypeIsInverseFill(cpe.getEdgeType())) { builder->fsCodeAppend("\talpha = 1.0 - alpha;\n"); } builder->fsCodeAppendf("\t%s = %s;\n", outputColor, (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); } void GrGLConvexPolyEffect::setData(const GrGLProgramDataManager& pdman, const GrDrawEffect& drawEffect) { const GrConvexPolyEffect& cpe = drawEffect.castEffect(); size_t byteSize = 3 * cpe.getEdgeCount() * sizeof(SkScalar); if (0 != memcmp(fPrevEdges, cpe.getEdges(), byteSize)) { pdman.set3fv(fEdgeUniform, cpe.getEdgeCount(), cpe.getEdges()); memcpy(fPrevEdges, cpe.getEdges(), byteSize); } } void GrGLConvexPolyEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, GrEffectKeyBuilder* b) { const GrConvexPolyEffect& cpe = drawEffect.castEffect(); GR_STATIC_ASSERT(kGrEffectEdgeTypeCnt <= 8); uint32_t key = (cpe.getEdgeCount() << 3) | cpe.getEdgeType(); b->add32(key); } ////////////////////////////////////////////////////////////////////////////// GrEffect* GrConvexPolyEffect::Create(GrEffectEdgeType type, const SkPath& path, const SkVector* offset) { if (kHairlineAA_GrEffectEdgeType == type) { return NULL; } if (path.getSegmentMasks() != SkPath::kLine_SegmentMask || !path.isConvex()) { return NULL; } if (path.countPoints() > kMaxEdges) { return NULL; } SkPoint pts[kMaxEdges]; SkScalar edges[3 * kMaxEdges]; SkPath::Direction dir; SkAssertResult(path.cheapComputeDirection(&dir)); SkVector t; if (NULL == offset) { t.set(0, 0); } else { t = *offset; } int count = path.getPoints(pts, kMaxEdges); int n = 0; for (int lastPt = count - 1, i = 0; i < count; lastPt = i++) { if (pts[lastPt] != pts[i]) { SkVector v = pts[i] - pts[lastPt]; v.normalize(); if (SkPath::kCCW_Direction == dir) { edges[3 * n] = v.fY; edges[3 * n + 1] = -v.fX; } else { edges[3 * n] = -v.fY; edges[3 * n + 1] = v.fX; } SkPoint p = pts[i] + t; edges[3 * n + 2] = -(edges[3 * n] * p.fX + edges[3 * n + 1] * p.fY); ++n; } } if (path.isInverseFillType()) { type = GrInvertEffectEdgeType(type); } return Create(type, n, edges); } GrEffect* GrConvexPolyEffect::Create(GrEffectEdgeType edgeType, const SkRect& rect) { if (kHairlineAA_GrEffectEdgeType == edgeType){ return NULL; } return AARectEffect::Create(edgeType, rect); } GrConvexPolyEffect::~GrConvexPolyEffect() {} void GrConvexPolyEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { *validFlags = 0; } const GrBackendEffectFactory& GrConvexPolyEffect::getFactory() const { return GrTBackendEffectFactory::getInstance(); } GrConvexPolyEffect::GrConvexPolyEffect(GrEffectEdgeType edgeType, int n, const SkScalar edges[]) : fEdgeType(edgeType) , fEdgeCount(n) { // Factory function should have already ensured this. SkASSERT(n <= kMaxEdges); memcpy(fEdges, edges, 3 * n * sizeof(SkScalar)); // Outset the edges by 0.5 so that a pixel with center on an edge is 50% covered in the AA case // and 100% covered in the non-AA case. for (int i = 0; i < n; ++i) { fEdges[3 * i + 2] += SK_ScalarHalf; } this->setWillReadFragmentPosition(); } bool GrConvexPolyEffect::onIsEqual(const GrEffect& other) const { const GrConvexPolyEffect& cpe = CastEffect(other); // ignore the fact that 0 == -0 and just use memcmp. return (cpe.fEdgeType == fEdgeType && cpe.fEdgeCount == fEdgeCount && 0 == memcmp(cpe.fEdges, fEdges, 3 * fEdgeCount * sizeof(SkScalar))); } ////////////////////////////////////////////////////////////////////////////// GR_DEFINE_EFFECT_TEST(GrConvexPolyEffect); GrEffect* GrConvexPolyEffect::TestCreate(SkRandom* random, GrContext*, const GrDrawTargetCaps& caps, GrTexture*[]) { int count = random->nextULessThan(kMaxEdges) + 1; SkScalar edges[kMaxEdges * 3]; for (int i = 0; i < 3 * count; ++i) { edges[i] = random->nextSScalar1(); } GrEffect* effect; do { GrEffectEdgeType edgeType = static_cast( random->nextULessThan(kGrEffectEdgeTypeCnt)); effect = GrConvexPolyEffect::Create(edgeType, count, edges); } while (NULL == effect); return effect; }