/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrConvexPolyEffect.h" #include "GrInvariantOutput.h" #include "SkPath.h" #include "gl/GrGLProcessor.h" #include "gl/GrGLSL.h" #include "gl/builders/GrGLProgramBuilder.h" ////////////////////////////////////////////////////////////////////////////// class AARectEffect : public GrFragmentProcessor { public: const SkRect& getRect() const { return fRect; } static GrFragmentProcessor* Create(GrPrimitiveEdgeType edgeType, const SkRect& rect) { return SkNEW_ARGS(AARectEffect, (edgeType, rect)); } GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; } const char* name() const SK_OVERRIDE { return "AARect"; } void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE; GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE; private: AARectEffect(GrPrimitiveEdgeType edgeType, const SkRect& rect) : fRect(rect), fEdgeType(edgeType) { this->initClassID(); this->setWillReadFragmentPosition(); } bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE { const AARectEffect& aare = other.cast(); return fRect == aare.fRect; } void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE { if (fRect.isEmpty()) { // An empty rect will have no coverage anywhere. inout->mulByKnownSingleComponent(0); } else { inout->mulByUnknownSingleComponent(); } } SkRect fRect; GrPrimitiveEdgeType fEdgeType; typedef GrFragmentProcessor INHERITED; GR_DECLARE_FRAGMENT_PROCESSOR_TEST; }; GR_DEFINE_FRAGMENT_PROCESSOR_TEST(AARectEffect); GrFragmentProcessor* AARectEffect::TestCreate(SkRandom* random, GrContext*, const GrDrawTargetCaps& caps, GrTexture*[]) { SkRect rect = SkRect::MakeLTRB(random->nextSScalar1(), random->nextSScalar1(), random->nextSScalar1(), random->nextSScalar1()); GrFragmentProcessor* fp; do { GrPrimitiveEdgeType edgeType = static_cast(random->nextULessThan( kGrProcessorEdgeTypeCnt)); fp = AARectEffect::Create(edgeType, rect); } while (NULL == fp); return fp; } ////////////////////////////////////////////////////////////////////////////// class GLAARectEffect : public GrGLFragmentProcessor { public: GLAARectEffect(const GrProcessor&); virtual void emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray&) SK_OVERRIDE; static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*); void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; private: GrGLProgramDataManager::UniformHandle fRectUniform; SkRect fPrevRect; typedef GrGLFragmentProcessor INHERITED; }; GLAARectEffect::GLAARectEffect(const GrProcessor& effect) { fPrevRect.fLeft = SK_ScalarNaN; } void GLAARectEffect::emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray& samplers) { const AARectEffect& aare = fp.cast(); const char *rectName; // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bottom - 0.5), // respectively. fRectUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, kVec4f_GrSLType, kDefault_GrSLPrecision, "rect", &rectName); GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); const char* fragmentPos = fsBuilder->fragmentPosition(); if (GrProcessorEdgeTypeIsAA(aare.getEdgeType())) { // The amount of coverage removed in x and y by the edges is computed as a pair of negative // numbers, xSub and ySub. fsBuilder->codeAppend("\t\tfloat xSub, ySub;\n"); fsBuilder->codeAppendf("\t\txSub = min(%s.x - %s.x, 0.0);\n", fragmentPos, rectName); fsBuilder->codeAppendf("\t\txSub += min(%s.z - %s.x, 0.0);\n", rectName, fragmentPos); fsBuilder->codeAppendf("\t\tySub = min(%s.y - %s.y, 0.0);\n", fragmentPos, rectName); fsBuilder->codeAppendf("\t\tySub += min(%s.w - %s.y, 0.0);\n", rectName, fragmentPos); // Now compute coverage in x and y and multiply them to get the fraction of the pixel // covered. fsBuilder->codeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));\n"); } else { fsBuilder->codeAppendf("\t\tfloat alpha = 1.0;\n"); fsBuilder->codeAppendf("\t\talpha *= (%s.x - %s.x) > -0.5 ? 1.0 : 0.0;\n", fragmentPos, rectName); fsBuilder->codeAppendf("\t\talpha *= (%s.z - %s.x) > -0.5 ? 1.0 : 0.0;\n", rectName, fragmentPos); fsBuilder->codeAppendf("\t\talpha *= (%s.y - %s.y) > -0.5 ? 1.0 : 0.0;\n", fragmentPos, rectName); fsBuilder->codeAppendf("\t\talpha *= (%s.w - %s.y) > -0.5 ? 1.0 : 0.0;\n", rectName, fragmentPos); } if (GrProcessorEdgeTypeIsInverseFill(aare.getEdgeType())) { fsBuilder->codeAppend("\t\talpha = 1.0 - alpha;\n"); } fsBuilder->codeAppendf("\t\t%s = %s;\n", outputColor, (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); } void GLAARectEffect::setData(const GrGLProgramDataManager& pdman, const GrProcessor& processor) { const AARectEffect& aare = processor.cast(); const SkRect& rect = aare.getRect(); if (rect != fPrevRect) { pdman.set4f(fRectUniform, rect.fLeft + 0.5f, rect.fTop + 0.5f, rect.fRight - 0.5f, rect.fBottom - 0.5f); fPrevRect = rect; } } void GLAARectEffect::GenKey(const GrProcessor& processor, const GrGLCaps&, GrProcessorKeyBuilder* b) { const AARectEffect& aare = processor.cast(); b->add32(aare.getEdgeType()); } void AARectEffect::getGLProcessorKey(const GrGLCaps& caps, GrProcessorKeyBuilder* b) const { GLAARectEffect::GenKey(*this, caps, b); } GrGLFragmentProcessor* AARectEffect::createGLInstance() const { return SkNEW_ARGS(GLAARectEffect, (*this)); } ////////////////////////////////////////////////////////////////////////////// class GrGLConvexPolyEffect : public GrGLFragmentProcessor { public: GrGLConvexPolyEffect(const GrProcessor&); virtual void emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray&) SK_OVERRIDE; static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*); void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; private: GrGLProgramDataManager::UniformHandle fEdgeUniform; SkScalar fPrevEdges[3 * GrConvexPolyEffect::kMaxEdges]; typedef GrGLFragmentProcessor INHERITED; }; GrGLConvexPolyEffect::GrGLConvexPolyEffect(const GrProcessor&) { fPrevEdges[0] = SK_ScalarNaN; } void GrGLConvexPolyEffect::emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor& fp, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray& samplers) { const GrConvexPolyEffect& cpe = fp.cast(); const char *edgeArrayName; fEdgeUniform = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, kVec3f_GrSLType, kDefault_GrSLPrecision, "edges", cpe.getEdgeCount(), &edgeArrayName); GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); fsBuilder->codeAppend("\t\tfloat alpha = 1.0;\n"); fsBuilder->codeAppend("\t\tfloat edge;\n"); const char* fragmentPos = fsBuilder->fragmentPosition(); for (int i = 0; i < cpe.getEdgeCount(); ++i) { fsBuilder->codeAppendf("\t\tedge = dot(%s[%d], vec3(%s.x, %s.y, 1));\n", edgeArrayName, i, fragmentPos, fragmentPos); if (GrProcessorEdgeTypeIsAA(cpe.getEdgeType())) { fsBuilder->codeAppend("\t\tedge = clamp(edge, 0.0, 1.0);\n"); } else { fsBuilder->codeAppend("\t\tedge = edge >= 0.5 ? 1.0 : 0.0;\n"); } fsBuilder->codeAppend("\t\talpha *= edge;\n"); } // Woe is me. See skbug.com/2149. if (kTegra2_GrGLRenderer == builder->ctxInfo().renderer()) { fsBuilder->codeAppend("\t\tif (-1.0 == alpha) {\n\t\t\tdiscard;\n\t\t}\n"); } if (GrProcessorEdgeTypeIsInverseFill(cpe.getEdgeType())) { fsBuilder->codeAppend("\talpha = 1.0 - alpha;\n"); } fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); } void GrGLConvexPolyEffect::setData(const GrGLProgramDataManager& pdman, const GrProcessor& effect) { const GrConvexPolyEffect& cpe = effect.cast(); size_t byteSize = 3 * cpe.getEdgeCount() * sizeof(SkScalar); if (0 != memcmp(fPrevEdges, cpe.getEdges(), byteSize)) { pdman.set3fv(fEdgeUniform, cpe.getEdgeCount(), cpe.getEdges()); memcpy(fPrevEdges, cpe.getEdges(), byteSize); } } void GrGLConvexPolyEffect::GenKey(const GrProcessor& processor, const GrGLCaps&, GrProcessorKeyBuilder* b) { const GrConvexPolyEffect& cpe = processor.cast(); GR_STATIC_ASSERT(kGrProcessorEdgeTypeCnt <= 8); uint32_t key = (cpe.getEdgeCount() << 3) | cpe.getEdgeType(); b->add32(key); } ////////////////////////////////////////////////////////////////////////////// GrFragmentProcessor* GrConvexPolyEffect::Create(GrPrimitiveEdgeType type, const SkPath& path, const SkVector* offset) { if (kHairlineAA_GrProcessorEdgeType == type) { return NULL; } if (path.getSegmentMasks() != SkPath::kLine_SegmentMask || !path.isConvex()) { return NULL; } if (path.countPoints() > kMaxEdges) { return NULL; } SkPoint pts[kMaxEdges]; SkScalar edges[3 * kMaxEdges]; SkPath::Direction dir; SkAssertResult(path.cheapComputeDirection(&dir)); SkVector t; if (NULL == offset) { t.set(0, 0); } else { t = *offset; } int count = path.getPoints(pts, kMaxEdges); int n = 0; for (int lastPt = count - 1, i = 0; i < count; lastPt = i++) { if (pts[lastPt] != pts[i]) { SkVector v = pts[i] - pts[lastPt]; v.normalize(); if (SkPath::kCCW_Direction == dir) { edges[3 * n] = v.fY; edges[3 * n + 1] = -v.fX; } else { edges[3 * n] = -v.fY; edges[3 * n + 1] = v.fX; } SkPoint p = pts[i] + t; edges[3 * n + 2] = -(edges[3 * n] * p.fX + edges[3 * n + 1] * p.fY); ++n; } } if (path.isInverseFillType()) { type = GrInvertProcessorEdgeType(type); } return Create(type, n, edges); } GrFragmentProcessor* GrConvexPolyEffect::Create(GrPrimitiveEdgeType edgeType, const SkRect& rect) { if (kHairlineAA_GrProcessorEdgeType == edgeType){ return NULL; } return AARectEffect::Create(edgeType, rect); } GrConvexPolyEffect::~GrConvexPolyEffect() {} void GrConvexPolyEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { inout->mulByUnknownSingleComponent(); } void GrConvexPolyEffect::getGLProcessorKey(const GrGLCaps& caps, GrProcessorKeyBuilder* b) const { GrGLConvexPolyEffect::GenKey(*this, caps, b); } GrGLFragmentProcessor* GrConvexPolyEffect::createGLInstance() const { return SkNEW_ARGS(GrGLConvexPolyEffect, (*this)); } GrConvexPolyEffect::GrConvexPolyEffect(GrPrimitiveEdgeType edgeType, int n, const SkScalar edges[]) : fEdgeType(edgeType) , fEdgeCount(n) { this->initClassID(); // Factory function should have already ensured this. SkASSERT(n <= kMaxEdges); memcpy(fEdges, edges, 3 * n * sizeof(SkScalar)); // Outset the edges by 0.5 so that a pixel with center on an edge is 50% covered in the AA case // and 100% covered in the non-AA case. for (int i = 0; i < n; ++i) { fEdges[3 * i + 2] += SK_ScalarHalf; } this->setWillReadFragmentPosition(); } bool GrConvexPolyEffect::onIsEqual(const GrFragmentProcessor& other) const { const GrConvexPolyEffect& cpe = other.cast(); // ignore the fact that 0 == -0 and just use memcmp. return (cpe.fEdgeType == fEdgeType && cpe.fEdgeCount == fEdgeCount && 0 == memcmp(cpe.fEdges, fEdges, 3 * fEdgeCount * sizeof(SkScalar))); } ////////////////////////////////////////////////////////////////////////////// GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrConvexPolyEffect); GrFragmentProcessor* GrConvexPolyEffect::TestCreate(SkRandom* random, GrContext*, const GrDrawTargetCaps& caps, GrTexture*[]) { int count = random->nextULessThan(kMaxEdges) + 1; SkScalar edges[kMaxEdges * 3]; for (int i = 0; i < 3 * count; ++i) { edges[i] = random->nextSScalar1(); } GrFragmentProcessor* fp; do { GrPrimitiveEdgeType edgeType = static_cast( random->nextULessThan(kGrProcessorEdgeTypeCnt)); fp = GrConvexPolyEffect::Create(edgeType, count, edges); } while (NULL == fp); return fp; }