/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /* * This file was autogenerated from GrCircleEffect.fp; do not modify. */ #ifndef GrCircleEffect_DEFINED #define GrCircleEffect_DEFINED #include "SkTypes.h" #if SK_SUPPORT_GPU #include "GrFragmentProcessor.h" #include "GrCoordTransform.h" #include "GrColorSpaceXform.h" #include "effects/GrProxyMove.h" class GrCircleEffect : public GrFragmentProcessor { public: int edgeType() const { return fEdgeType; } SkPoint center() const { return fCenter; } float radius() const { return fRadius; } static sk_sp Make(int edgeType, SkPoint center, float radius) { return sk_sp(new GrCircleEffect(edgeType, center, radius)); } const char* name() const override { return "CircleEffect"; } private: GrCircleEffect(int edgeType, SkPoint center, float radius) : INHERITED((OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag) , fEdgeType(edgeType) , fCenter(center) , fRadius(radius) { this->initClassID(); } GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; bool onIsEqual(const GrFragmentProcessor&) const override; GR_DECLARE_FRAGMENT_PROCESSOR_TEST int fEdgeType; SkPoint fCenter; float fRadius; typedef GrFragmentProcessor INHERITED; }; #endif #endif