/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /************************************************************************************************** *** This file was autogenerated from GrCircleEffect.fp; do not modify. **************************************************************************************************/ #ifndef GrCircleEffect_DEFINED #define GrCircleEffect_DEFINED #include "SkTypes.h" #include "GrFragmentProcessor.h" #include "GrCoordTransform.h" class GrCircleEffect : public GrFragmentProcessor { public: GrClipEdgeType edgeType() const { return fEdgeType; } SkPoint center() const { return fCenter; } float radius() const { return fRadius; } static std::unique_ptr Make(GrClipEdgeType edgeType, SkPoint center, float radius) { // A radius below half causes the implicit insetting done by this processor to become // inverted. We could handle this case by making the processor code more complicated. if (radius < .5f && GrProcessorEdgeTypeIsInverseFill(edgeType)) { return nullptr; } return std::unique_ptr(new GrCircleEffect(edgeType, center, radius)); } GrCircleEffect(const GrCircleEffect& src); std::unique_ptr clone() const override; const char* name() const override { return "CircleEffect"; } private: GrCircleEffect(GrClipEdgeType edgeType, SkPoint center, float radius) : INHERITED(kGrCircleEffect_ClassID, (OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag) , fEdgeType(edgeType) , fCenter(center) , fRadius(radius) {} GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; bool onIsEqual(const GrFragmentProcessor&) const override; GR_DECLARE_FRAGMENT_PROCESSOR_TEST GrClipEdgeType fEdgeType; SkPoint fCenter; float fRadius; typedef GrFragmentProcessor INHERITED; }; #endif