/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /* * This file was autogenerated from GrBlurredEdgeFragmentProcessor.fp; do not modify. */ #ifndef GrBlurredEdgeFragmentProcessor_DEFINED #define GrBlurredEdgeFragmentProcessor_DEFINED #include "SkTypes.h" #if SK_SUPPORT_GPU #include "GrFragmentProcessor.h" #include "GrCoordTransform.h" class GrBlurredEdgeFragmentProcessor : public GrFragmentProcessor { public: enum class Mode { kSmoothStep = 1, kGaussian = 0 }; Mode mode() const { return fMode; } static std::unique_ptr Make(Mode mode) { return std::unique_ptr(new GrBlurredEdgeFragmentProcessor(mode)); } GrBlurredEdgeFragmentProcessor(const GrBlurredEdgeFragmentProcessor& src); std::unique_ptr clone() const override; const char* name() const override { return "BlurredEdgeFragmentProcessor"; } private: GrBlurredEdgeFragmentProcessor(Mode mode) : INHERITED(kGrBlurredEdgeFragmentProcessor_ClassID, kNone_OptimizationFlags) , fMode(mode) {} GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; bool onIsEqual(const GrFragmentProcessor&) const override; GR_DECLARE_FRAGMENT_PROCESSOR_TEST Mode fMode; typedef GrFragmentProcessor INHERITED; }; #endif #endif