/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrCCPathProcessor_DEFINED #define GrCCPathProcessor_DEFINED #include "GrCaps.h" #include "GrGeometryProcessor.h" #include "SkPath.h" #include class GrOnFlushResourceProvider; class GrOpFlushState; class GrPipeline; /** * This class draws AA paths using the coverage count masks produced by GrCCCoverageProcessor. * * Paths are drawn as bloated octagons, and coverage is derived from the coverage count mask and * fill rule. * * To draw paths, the caller must set up an instance buffer as detailed below, then call drawPaths() * providing its own instance buffer alongside the buffers found by calling FindIndexBuffer/ * FindVertexBuffer. */ class GrCCPathProcessor : public GrGeometryProcessor { public: enum class InstanceAttribs { kDevBounds, kDevBounds45, kAtlasOffset, kColor }; static constexpr int kNumInstanceAttribs = 1 + (int)InstanceAttribs::kColor; struct Instance { SkRect fDevBounds; // "right < left" indicates even-odd fill type. SkRect fDevBounds45; // Bounding box in "| 1 -1 | * devCoords" space. // | 1 1 | std::array fAtlasOffset; uint32_t fColor; void set(SkPath::FillType, const SkRect& devBounds, const SkRect& devBounds45, int16_t atlasOffsetX, int16_t atlasOffsetY, uint32_t color); }; GR_STATIC_ASSERT(4 * 10 == sizeof(Instance)); static sk_sp FindVertexBuffer(GrOnFlushResourceProvider*); static sk_sp FindIndexBuffer(GrOnFlushResourceProvider*); GrCCPathProcessor(GrResourceProvider*, sk_sp atlas, const SkMatrix& viewMatrixIfUsingLocalCoords = SkMatrix::I()); const char* name() const override { return "GrCCPathProcessor"; } const GrSurfaceProxy* atlasProxy() const { return fAtlasAccess.proxy(); } const GrTexture* atlas() const { return fAtlasAccess.peekTexture(); } const SkMatrix& localMatrix() const { return fLocalMatrix; } const Attribute& getInstanceAttrib(InstanceAttribs attribID) const { const Attribute& attrib = this->getAttrib((int)attribID); SkASSERT(Attribute::InputRate::kPerInstance == attrib.inputRate()); return attrib; } const Attribute& getEdgeNormsAttrib() const { SkASSERT(1 + kNumInstanceAttribs == this->numAttribs()); const Attribute& attrib = this->getAttrib(kNumInstanceAttribs); SkASSERT(Attribute::InputRate::kPerVertex == attrib.inputRate()); return attrib; } void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {} GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; void drawPaths(GrOpFlushState*, const GrPipeline&, const GrBuffer* indexBuffer, const GrBuffer* vertexBuffer, GrBuffer* instanceBuffer, int baseInstance, int endInstance, const SkRect& bounds) const; private: const TextureSampler fAtlasAccess; SkMatrix fLocalMatrix; typedef GrGeometryProcessor INHERITED; }; inline void GrCCPathProcessor::Instance::set(SkPath::FillType fillType, const SkRect& devBounds, const SkRect& devBounds45, int16_t atlasOffsetX, int16_t atlasOffsetY, uint32_t color) { if (SkPath::kEvenOdd_FillType == fillType) { // "right < left" indicates even-odd fill type. fDevBounds.setLTRB(devBounds.fRight, devBounds.fTop, devBounds.fLeft, devBounds.fBottom); } else { SkASSERT(SkPath::kWinding_FillType == fillType); fDevBounds = devBounds; } fDevBounds45 = devBounds45; fAtlasOffset = {{atlasOffsetX, atlasOffsetY}}; fColor = color; } #endif