/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrNonAAStrokeRectBatch.h" #include "GrBatchTest.h" #include "GrBatchFlushState.h" #include "GrColor.h" #include "GrDefaultGeoProcFactory.h" #include "GrVertexBatch.h" #include "SkRandom.h" /* create a triangle strip that strokes the specified rect. There are 8 unique vertices, but we repeat the last 2 to close up. Alternatively we could use an indices array, and then only send 8 verts, but not sure that would be faster. */ static void init_stroke_rect_strip(SkPoint verts[10], const SkRect& rect, SkScalar width) { const SkScalar rad = SkScalarHalf(width); // TODO we should be able to enable this assert, but we'd have to filter these draws // this is a bug //SkASSERT(rad < rect.width() / 2 && rad < rect.height() / 2); verts[0].set(rect.fLeft + rad, rect.fTop + rad); verts[1].set(rect.fLeft - rad, rect.fTop - rad); verts[2].set(rect.fRight - rad, rect.fTop + rad); verts[3].set(rect.fRight + rad, rect.fTop - rad); verts[4].set(rect.fRight - rad, rect.fBottom - rad); verts[5].set(rect.fRight + rad, rect.fBottom + rad); verts[6].set(rect.fLeft + rad, rect.fBottom - rad); verts[7].set(rect.fLeft - rad, rect.fBottom + rad); verts[8] = verts[0]; verts[9] = verts[1]; } class NonAAStrokeRectBatch : public GrVertexBatch { public: DEFINE_BATCH_CLASS_ID struct Geometry { SkMatrix fViewMatrix; SkRect fRect; SkScalar fStrokeWidth; GrColor fColor; }; static NonAAStrokeRectBatch* Create() { return new NonAAStrokeRectBatch; } const char* name() const override { return "GrStrokeRectBatch"; } void computePipelineOptimizations(GrInitInvariantOutput* color, GrInitInvariantOutput* coverage, GrBatchToXPOverrides* overrides) const override { // When this is called on a batch, there is only one geometry bundle color->setKnownFourComponents(fGeoData[0].fColor); coverage->setKnownSingleComponent(0xff); } void append(GrColor color, const SkMatrix& viewMatrix, const SkRect& rect, SkScalar strokeWidth) { Geometry& geometry = fGeoData.push_back(); geometry.fViewMatrix = viewMatrix; geometry.fRect = rect; geometry.fStrokeWidth = strokeWidth; geometry.fColor = color; // Sort the rect for hairlines geometry.fRect.sort(); } void appendAndUpdateBounds(GrColor color, const SkMatrix& viewMatrix, const SkRect& rect, SkScalar strokeWidth, bool snapToPixelCenters) { this->append(color, viewMatrix, rect, strokeWidth); SkRect bounds; this->setupBounds(&bounds, fGeoData.back(), snapToPixelCenters); this->joinBounds(bounds); } void init(bool snapToPixelCenters) { const Geometry& geo = fGeoData[0]; fBatch.fHairline = geo.fStrokeWidth == 0; // setup bounds this->setupBounds(&fBounds, geo, snapToPixelCenters); } private: void setupBounds(SkRect* bounds, const Geometry& geo, bool snapToPixelCenters) { *bounds = geo.fRect; SkScalar rad = SkScalarHalf(geo.fStrokeWidth); bounds->outset(rad, rad); geo.fViewMatrix.mapRect(&fBounds); // If our caller snaps to pixel centers then we have to round out the bounds if (snapToPixelCenters) { bounds->roundOut(); } } void onPrepareDraws(Target* target) const override { SkAutoTUnref gp; { using namespace GrDefaultGeoProcFactory; Color color(this->color()); Coverage coverage(this->coverageIgnored() ? Coverage::kSolid_Type : Coverage::kNone_Type); LocalCoords localCoords(this->usesLocalCoords() ? LocalCoords::kUsePosition_Type : LocalCoords::kUnused_Type); gp.reset(GrDefaultGeoProcFactory::Create(color, coverage, localCoords, this->viewMatrix())); } target->initDraw(gp, this->pipeline()); size_t vertexStride = gp->getVertexStride(); SkASSERT(vertexStride == sizeof(GrDefaultGeoProcFactory::PositionAttr)); const Geometry& args = fGeoData[0]; int vertexCount = kVertsPerHairlineRect; if (args.fStrokeWidth > 0) { vertexCount = kVertsPerStrokeRect; } const GrVertexBuffer* vertexBuffer; int firstVertex; void* verts = target->makeVertexSpace(vertexStride, vertexCount, &vertexBuffer, &firstVertex); if (!verts) { SkDebugf("Could not allocate vertices\n"); return; } SkPoint* vertex = reinterpret_cast(verts); GrPrimitiveType primType; if (args.fStrokeWidth > 0) {; primType = kTriangleStrip_GrPrimitiveType; init_stroke_rect_strip(vertex, args.fRect, args.fStrokeWidth); } else { // hairline primType = kLineStrip_GrPrimitiveType; vertex[0].set(args.fRect.fLeft, args.fRect.fTop); vertex[1].set(args.fRect.fRight, args.fRect.fTop); vertex[2].set(args.fRect.fRight, args.fRect.fBottom); vertex[3].set(args.fRect.fLeft, args.fRect.fBottom); vertex[4].set(args.fRect.fLeft, args.fRect.fTop); } GrVertices vertices; vertices.init(primType, vertexBuffer, firstVertex, vertexCount); target->draw(vertices); } void initBatchTracker(const GrXPOverridesForBatch& overrides) override { // Handle any color overrides if (!overrides.readsColor()) { fGeoData[0].fColor = GrColor_ILLEGAL; } overrides.getOverrideColorIfSet(&fGeoData[0].fColor); // setup batch properties fBatch.fColorIgnored = !overrides.readsColor(); fBatch.fColor = fGeoData[0].fColor; fBatch.fUsesLocalCoords = overrides.readsLocalCoords(); fBatch.fCoverageIgnored = !overrides.readsCoverage(); } NonAAStrokeRectBatch() : INHERITED(ClassID()) {} GrColor color() const { return fBatch.fColor; } bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } bool colorIgnored() const { return fBatch.fColorIgnored; } const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } bool hairline() const { return fBatch.fHairline; } bool coverageIgnored() const { return fBatch.fCoverageIgnored; } bool onCombineIfPossible(GrBatch* t, const GrCaps&) override { // if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *t->pipeline(), // t->bounds(), caps)) { // return false; // } // GrStrokeRectBatch* that = t->cast(); // NonAA stroke rects cannot batch right now // TODO make these batchable return false; } struct BatchTracker { GrColor fColor; bool fUsesLocalCoords; bool fColorIgnored; bool fCoverageIgnored; bool fHairline; }; const static int kVertsPerHairlineRect = 5; const static int kVertsPerStrokeRect = 10; BatchTracker fBatch; SkSTArray<1, Geometry, true> fGeoData; typedef GrVertexBatch INHERITED; }; namespace GrNonAAStrokeRectBatch { GrDrawBatch* Create(GrColor color, const SkMatrix& viewMatrix, const SkRect& rect, SkScalar strokeWidth, bool snapToPixelCenters) { NonAAStrokeRectBatch* batch = NonAAStrokeRectBatch::Create(); batch->append(color, viewMatrix, rect, strokeWidth); batch->init(snapToPixelCenters); return batch; } void Append(GrBatch* origBatch, GrColor color, const SkMatrix& viewMatrix, const SkRect& rect, SkScalar strokeWidth, bool snapToPixelCenters) { NonAAStrokeRectBatch* batch = origBatch->cast(); batch->appendAndUpdateBounds(color, viewMatrix, rect, strokeWidth, snapToPixelCenters); } }; #ifdef GR_TEST_UTILS DRAW_BATCH_TEST_DEFINE(NonAAStrokeRectBatch) { SkMatrix viewMatrix = GrTest::TestMatrix(random); GrColor color = GrRandomColor(random); SkRect rect = GrTest::TestRect(random); SkScalar strokeWidth = random->nextBool() ? 0.0f : 1.0f; return GrNonAAStrokeRectBatch::Create(color, viewMatrix, rect, strokeWidth, random->nextBool()); } #endif