/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrClearBatch_DEFINED #define GrClearBatch_DEFINED #include "GrBatch.h" #include "GrBatchFlushState.h" #include "GrFixedClip.h" #include "GrGpu.h" #include "GrGpuCommandBuffer.h" #include "GrRenderTarget.h" class GrClearBatch final : public GrBatch { public: DEFINE_BATCH_CLASS_ID static sk_sp Make(const GrFixedClip& clip, GrColor color, GrRenderTarget* rt) { sk_sp batch(new GrClearBatch(clip, color, rt)); if (!batch->renderTarget()) { return nullptr; // The clip did not contain any pixels within the render target. } return batch; } const char* name() const override { return "Clear"; } uint32_t renderTargetUniqueID() const override { return fRenderTarget.get()->uniqueID(); } GrRenderTarget* renderTarget() const override { return fRenderTarget.get(); } SkString dumpInfo() const override { SkString string("Scissor ["); if (fClip.scissorEnabled()) { const SkIRect& r = fClip.scissorRect(); string.appendf("L: %d, T: %d, R: %d, B: %d", r.fLeft, r.fTop, r.fRight, r.fBottom); } string.appendf("], Color: 0x%08x, RT: %d", fColor, fRenderTarget.get()->uniqueID()); string.append(INHERITED::dumpInfo()); return string; } void setColor(GrColor color) { fColor = color; } private: GrClearBatch(const GrFixedClip& clip, GrColor color, GrRenderTarget* rt) : INHERITED(ClassID()) , fClip(clip) , fColor(color) { SkIRect rtRect = SkIRect::MakeWH(rt->width(), rt->height()); if (fClip.scissorEnabled()) { // Don't let scissors extend outside the RT. This may improve batching. if (!fClip.intersect(rtRect)) { return; } if (fClip.scissorRect() == rtRect) { fClip.disableScissor(); } } this->setBounds(SkRect::Make(fClip.scissorEnabled() ? fClip.scissorRect() : rtRect), HasAABloat::kNo, IsZeroArea::kNo); fRenderTarget.reset(rt); } bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override { // This could be much more complicated. Currently we look at cases where the new clear // contains the old clear, or when the new clear is a subset of the old clear and is the // same color. GrClearBatch* cb = t->cast(); SkASSERT(cb->fRenderTarget == fRenderTarget); if (!fClip.windowRectsState().cheapEqualTo(cb->fClip.windowRectsState())) { return false; } if (cb->contains(this)) { fClip = cb->fClip; this->replaceBounds(*t); fColor = cb->fColor; return true; } else if (cb->fColor == fColor && this->contains(cb)) { return true; } return false; } bool contains(const GrClearBatch* that) const { // The constructor ensures that scissor gets disabled on any clip that fills the entire RT. return !fClip.scissorEnabled() || (that->fClip.scissorEnabled() && fClip.scissorRect().contains(that->fClip.scissorRect())); } void onPrepare(GrBatchFlushState*) override {} void onDraw(GrBatchFlushState* state, const SkRect& /*bounds*/) override { state->commandBuffer()->clear(fClip, fColor); } GrFixedClip fClip; GrColor fColor; GrPendingIOResource fRenderTarget; typedef GrBatch INHERITED; }; #endif