/* * Copyright 2010 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkGr.h" /* Fill out buffer with the compressed format Ganesh expects from a colortable based bitmap. [palette (colortable) + indices]. At the moment Ganesh only supports 8bit version. If Ganesh allowed we others we could detect that the colortable.count is <= 16, and then repack the indices as nibbles to save RAM, but it would take more time (i.e. a lot slower than memcpy), so skipping that for now. Ganesh wants a full 256 palette entry, even though Skia's ctable is only as big as the colortable.count says it is. */ static void build_compressed_data(void* buffer, const SkBitmap& bitmap) { SkASSERT(SkBitmap::kIndex8_Config == bitmap.config()); SkAutoLockPixels alp(bitmap); if (!bitmap.readyToDraw()) { SkDEBUGFAIL("bitmap not ready to draw!"); return; } SkColorTable* ctable = bitmap.getColorTable(); char* dst = (char*)buffer; memcpy(dst, ctable->lockColors(), ctable->count() * sizeof(SkPMColor)); ctable->unlockColors(false); // always skip a full 256 number of entries, even if we memcpy'd fewer dst += kGrColorTableSize; if ((unsigned)bitmap.width() == bitmap.rowBytes()) { memcpy(dst, bitmap.getPixels(), bitmap.getSize()); } else { // need to trim off the extra bytes per row size_t width = bitmap.width(); size_t rowBytes = bitmap.rowBytes(); const char* src = (const char*)bitmap.getPixels(); for (int y = 0; y < bitmap.height(); y++) { memcpy(dst, src, width); src += rowBytes; dst += width; } } } //////////////////////////////////////////////////////////////////////////////// static void generate_bitmap_cache_id(const SkBitmap& bitmap, GrCacheID* id) { // Our id includes the offset, width, and height so that bitmaps created by extractSubset() // are unique. uint32_t genID = bitmap.getGenerationID(); size_t offset = bitmap.pixelRefOffset(); int16_t width = static_cast(bitmap.width()); int16_t height = static_cast(bitmap.height()); GrCacheID::Key key; memcpy(key.fData8, &genID, 4); memcpy(key.fData8 + 4, &width, 2); memcpy(key.fData8 + 6, &height, 2); memcpy(key.fData8 + 8, &offset, sizeof(size_t)); static const size_t kKeyDataSize = 8 + sizeof(size_t); memset(key.fData8 + kKeyDataSize, 0, sizeof(key) - kKeyDataSize); GR_STATIC_ASSERT(sizeof(key) >= 8 + sizeof(size_t)); static const GrCacheID::Domain gBitmapTextureDomain = GrCacheID::GenerateDomain(); id->reset(gBitmapTextureDomain, key); } static void generate_bitmap_texture_desc(const SkBitmap& bitmap, GrTextureDesc* desc) { desc->fFlags = kNone_GrTextureFlags; desc->fWidth = bitmap.width(); desc->fHeight = bitmap.height(); desc->fConfig = SkBitmapConfig2GrPixelConfig(bitmap.config()); desc->fSampleCnt = 0; } static GrTexture* sk_gr_create_bitmap_texture(GrContext* ctx, bool cache, const GrTextureParams* params, const SkBitmap& origBitmap) { SkBitmap tmpBitmap; const SkBitmap* bitmap = &origBitmap; GrTextureDesc desc; generate_bitmap_texture_desc(*bitmap, &desc); if (SkBitmap::kIndex8_Config == bitmap->config()) { // build_compressed_data doesn't do npot->pot expansion // and paletted textures can't be sub-updated if (ctx->supportsIndex8PixelConfig(params, bitmap->width(), bitmap->height())) { size_t imagesize = bitmap->width() * bitmap->height() + kGrColorTableSize; SkAutoMalloc storage(imagesize); build_compressed_data(storage.get(), origBitmap); // our compressed data will be trimmed, so pass width() for its // "rowBytes", since they are the same now. if (cache) { GrCacheID cacheID; generate_bitmap_cache_id(origBitmap, &cacheID); return ctx->createTexture(params, desc, cacheID, storage.get(), bitmap->width()); } else { GrTexture* result = ctx->lockAndRefScratchTexture(desc, GrContext::kExact_ScratchTexMatch); result->writePixels(0, 0, bitmap->width(), bitmap->height(), desc.fConfig, storage.get()); return result; } } else { origBitmap.copyTo(&tmpBitmap, SkBitmap::kARGB_8888_Config); // now bitmap points to our temp, which has been promoted to 32bits bitmap = &tmpBitmap; desc.fConfig = SkBitmapConfig2GrPixelConfig(bitmap->config()); } } SkAutoLockPixels alp(*bitmap); if (!bitmap->readyToDraw()) { return NULL; } if (cache) { // This texture is likely to be used again so leave it in the cache GrCacheID cacheID; generate_bitmap_cache_id(origBitmap, &cacheID); return ctx->createTexture(params, desc, cacheID, bitmap->getPixels(), bitmap->rowBytes()); } else { // This texture is unlikely to be used again (in its present form) so // just use a scratch texture. This will remove the texture from the // cache so no one else can find it. Additionally, once unlocked, the // scratch texture will go to the end of the list for purging so will // likely be available for this volatile bitmap the next time around. GrTexture* result = ctx->lockAndRefScratchTexture(desc, GrContext::kExact_ScratchTexMatch); result->writePixels(0, 0, bitmap->width(), bitmap->height(), desc.fConfig, bitmap->getPixels(), bitmap->rowBytes()); return result; } } bool GrIsBitmapInCache(const GrContext* ctx, const SkBitmap& bitmap, const GrTextureParams* params) { GrCacheID cacheID; generate_bitmap_cache_id(bitmap, &cacheID); GrTextureDesc desc; generate_bitmap_texture_desc(bitmap, &desc); return ctx->isTextureInCache(desc, cacheID, params); } GrTexture* GrLockAndRefCachedBitmapTexture(GrContext* ctx, const SkBitmap& bitmap, const GrTextureParams* params) { GrTexture* result = NULL; bool cache = !bitmap.isVolatile(); if (cache) { // If the bitmap isn't changing try to find a cached copy first. GrCacheID cacheID; generate_bitmap_cache_id(bitmap, &cacheID); GrTextureDesc desc; generate_bitmap_texture_desc(bitmap, &desc); result = ctx->findAndRefTexture(desc, cacheID, params); } if (NULL == result) { result = sk_gr_create_bitmap_texture(ctx, cache, params, bitmap); } if (NULL == result) { GrPrintf("---- failed to create texture for cache [%d %d]\n", bitmap.width(), bitmap.height()); } return result; } void GrUnlockAndUnrefCachedBitmapTexture(GrTexture* texture) { GrAssert(NULL != texture->getContext()); texture->getContext()->unlockScratchTexture(texture); texture->unref(); } /////////////////////////////////////////////////////////////////////////////// GrPixelConfig SkBitmapConfig2GrPixelConfig(SkBitmap::Config config) { switch (config) { case SkBitmap::kA8_Config: return kAlpha_8_GrPixelConfig; case SkBitmap::kIndex8_Config: return kIndex_8_GrPixelConfig; case SkBitmap::kRGB_565_Config: return kRGB_565_GrPixelConfig; case SkBitmap::kARGB_4444_Config: return kRGBA_4444_GrPixelConfig; case SkBitmap::kARGB_8888_Config: return kSkia8888_GrPixelConfig; default: // kNo_Config, kA1_Config missing, and kRLE_Index8_Config return kUnknown_GrPixelConfig; } }