/* * Copyright 2010 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkGr.h" /* Fill out buffer with the compressed format Ganesh expects from a colortable based bitmap. [palette (colortable) + indices]. At the moment Ganesh only supports 8bit version. If Ganesh allowed we others we could detect that the colortable.count is <= 16, and then repack the indices as nibbles to save RAM, but it would take more time (i.e. a lot slower than memcpy), so skipping that for now. Ganesh wants a full 256 palette entry, even though Skia's ctable is only as big as the colortable.count says it is. */ static void build_compressed_data(void* buffer, const SkBitmap& bitmap) { SkASSERT(SkBitmap::kIndex8_Config == bitmap.config()); SkAutoLockPixels apl(bitmap); if (!bitmap.readyToDraw()) { SkDEBUGFAIL("bitmap not ready to draw!"); return; } SkColorTable* ctable = bitmap.getColorTable(); char* dst = (char*)buffer; memcpy(dst, ctable->lockColors(), ctable->count() * sizeof(SkPMColor)); ctable->unlockColors(false); // always skip a full 256 number of entries, even if we memcpy'd fewer dst += kGrColorTableSize; if (bitmap.width() == bitmap.rowBytes()) { memcpy(dst, bitmap.getPixels(), bitmap.getSize()); } else { // need to trim off the extra bytes per row size_t width = bitmap.width(); size_t rowBytes = bitmap.rowBytes(); const char* src = (const char*)bitmap.getPixels(); for (int y = 0; y < bitmap.height(); y++) { memcpy(dst, src, width); src += rowBytes; dst += width; } } } //////////////////////////////////////////////////////////////////////////////// static GrTexture* sk_gr_create_bitmap_texture(GrContext* ctx, uint64_t key, const GrTextureParams* params, const SkBitmap& origBitmap) { SkAutoLockPixels alp(origBitmap); if (!origBitmap.readyToDraw()) { return NULL; } SkBitmap tmpBitmap; const SkBitmap* bitmap = &origBitmap; GrTextureDesc desc; desc.fWidth = bitmap->width(); desc.fHeight = bitmap->height(); desc.fConfig = SkBitmapConfig2GrPixelConfig(bitmap->config()); GrCacheData cacheData(key); if (SkBitmap::kIndex8_Config == bitmap->config()) { // build_compressed_data doesn't do npot->pot expansion // and paletted textures can't be sub-updated if (ctx->supportsIndex8PixelConfig(params, bitmap->width(), bitmap->height())) { size_t imagesize = bitmap->width() * bitmap->height() + kGrColorTableSize; SkAutoMalloc storage(imagesize); build_compressed_data(storage.get(), origBitmap); // our compressed data will be trimmed, so pass width() for its // "rowBytes", since they are the same now. if (GrCacheData::kScratch_CacheID != key) { return ctx->createTexture(params, desc, cacheData, storage.get(), bitmap->width()); } else { GrTexture* result = ctx->lockScratchTexture(desc, GrContext::kExact_ScratchTexMatch); result->writePixels(0, 0, bitmap->width(), bitmap->height(), desc.fConfig, storage.get()); return result; } } else { origBitmap.copyTo(&tmpBitmap, SkBitmap::kARGB_8888_Config); // now bitmap points to our temp, which has been promoted to 32bits bitmap = &tmpBitmap; } } desc.fConfig = SkBitmapConfig2GrPixelConfig(bitmap->config()); if (GrCacheData::kScratch_CacheID != key) { // This texture is likely to be used again so leave it in the cache // but locked. return ctx->createTexture(params, desc, cacheData, bitmap->getPixels(), bitmap->rowBytes()); } else { // This texture is unlikely to be used again (in its present form) so // just use a scratch texture. This will remove the texture from the // cache so no one else can find it. Additionally, once unlocked, the // scratch texture will go to the end of the list for purging so will // likely be available for this volatile bitmap the next time around. GrTexture* result = ctx->lockScratchTexture(desc, GrContext::kExact_ScratchTexMatch); result->writePixels(0, 0, bitmap->width(), bitmap->height(), desc.fConfig, bitmap->getPixels(), bitmap->rowBytes()); return result; } } /////////////////////////////////////////////////////////////////////////////// GrTexture* GrLockCachedBitmapTexture(GrContext* ctx, const SkBitmap& bitmap, const GrTextureParams* params) { GrTexture* result = NULL; if (!bitmap.isVolatile()) { // If the bitmap isn't changing try to find a cached copy first uint64_t key = bitmap.getGenerationID(); key |= ((uint64_t) bitmap.pixelRefOffset()) << 32; GrTextureDesc desc; desc.fWidth = bitmap.width(); desc.fHeight = bitmap.height(); desc.fConfig = SkBitmapConfig2GrPixelConfig(bitmap.config()); GrCacheData cacheData(key); result = ctx->findTexture(desc, cacheData, params); if (NULL == result) { // didn't find a cached copy so create one result = sk_gr_create_bitmap_texture(ctx, key, params, bitmap); } } else { result = sk_gr_create_bitmap_texture(ctx, GrCacheData::kScratch_CacheID, params, bitmap); } if (NULL == result) { GrPrintf("---- failed to create texture for cache [%d %d]\n", bitmap.width(), bitmap.height()); } return result; } void GrUnlockCachedBitmapTexture(GrTexture* texture) { GrAssert(NULL != texture->getContext()); texture->getContext()->unlockScratchTexture(texture); } /////////////////////////////////////////////////////////////////////////////// GrPixelConfig SkBitmapConfig2GrPixelConfig(SkBitmap::Config config) { switch (config) { case SkBitmap::kA8_Config: return kAlpha_8_GrPixelConfig; case SkBitmap::kIndex8_Config: return kIndex_8_GrPixelConfig; case SkBitmap::kRGB_565_Config: return kRGB_565_GrPixelConfig; case SkBitmap::kARGB_4444_Config: return kRGBA_4444_GrPixelConfig; case SkBitmap::kARGB_8888_Config: return kSkia8888_PM_GrPixelConfig; default: // kNo_Config, kA1_Config missing, and kRLE_Index8_Config return kUnknown_GrPixelConfig; } }