/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrTexturePriv_DEFINED #define GrTexturePriv_DEFINED #include "GrTexture.h" /** Class that adds methods to GrTexture that are only intended for use internal to Skia. This class is purely a privileged window into GrTexture. It should never have additional data members or virtual methods. Non-static methods that are not trivial inlines should be spring-boarded (e.g. declared and implemented privately in GrTexture with a inline public method here). */ class GrTexturePriv { public: void setFlag(GrSurfaceFlags flags) { fTexture->fDesc.fFlags = fTexture->fDesc.fFlags | flags; } void resetFlag(GrSurfaceFlags flags) { fTexture->fDesc.fFlags = fTexture->fDesc.fFlags & ~flags; } bool isSetFlag(GrSurfaceFlags flags) const { return 0 != (fTexture->fDesc.fFlags & flags); } void dirtyMipMaps(bool mipMapsDirty) { fTexture->dirtyMipMaps(mipMapsDirty); } bool mipMapsAreDirty() const { return GrTexture::kValid_MipMapsStatus != fTexture->fMipMapsStatus; } bool hasMipMaps() const { return GrTexture::kNotAllocated_MipMapsStatus != fTexture->fMipMapsStatus; } void setMaxMipMapLevel(int maxMipMapLevel) const { fTexture->fMaxMipMapLevel = maxMipMapLevel; } int maxMipMapLevel() const { return fTexture->fMaxMipMapLevel; } GrSLType imageStorageType() const { if (GrPixelConfigIsSint(fTexture->config())) { return kIImageStorage2D_GrSLType; } else { return kImageStorage2D_GrSLType; } } GrSLType samplerType() const { return fTexture->fSamplerType; } /** The filter used is clamped to this value in GrProcessor::TextureSampler. */ GrSamplerParams::FilterMode highestFilterMode() const { return fTexture->fHighestFilterMode; } void setMipColorMode(SkDestinationSurfaceColorMode colorMode) const { fTexture->fMipColorMode = colorMode; } SkDestinationSurfaceColorMode mipColorMode() const { return fTexture->fMipColorMode; } static void ComputeScratchKey(const GrSurfaceDesc&, GrScratchKey*); private: GrTexturePriv(GrTexture* texture) : fTexture(texture) { } GrTexturePriv(const GrTexturePriv& that) : fTexture(that.fTexture) { } GrTexturePriv& operator=(const GrTexturePriv&); // unimpl // No taking addresses of this type. const GrTexturePriv* operator&() const; GrTexturePriv* operator&(); GrTexture* fTexture; friend class GrTexture; // to construct/copy this type. }; inline GrTexturePriv GrTexture::texturePriv() { return GrTexturePriv(this); } inline const GrTexturePriv GrTexture::texturePriv () const { return GrTexturePriv(const_cast(this)); } #endif