/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrTexturePriv_DEFINED #define GrTexturePriv_DEFINED #include "GrTexture.h" /** Class that adds methods to GrTexture that are only intended for use internal to Skia. This class is purely a privileged window into GrTexture. It should never have additional data members or virtual methods. Non-static methods that are not trivial inlines should be spring-boarded (e.g. declared and implemented privately in GrTexture with a inline public method here). */ class GrTexturePriv { public: void setFlag(GrTextureFlags flags) { fTexture->fDesc.fFlags = fTexture->fDesc.fFlags | flags; } void resetFlag(GrTextureFlags flags) { fTexture->fDesc.fFlags = fTexture->fDesc.fFlags & ~flags; } bool isSetFlag(GrTextureFlags flags) const { return 0 != (fTexture->fDesc.fFlags & flags); } void dirtyMipMaps(bool mipMapsDirty) { fTexture->dirtyMipMaps(mipMapsDirty); } bool mipMapsAreDirty() const { return GrTexture::kValid_MipMapsStatus != fTexture->fMipMapsStatus; } bool hasMipMaps() const { return GrTexture::kNotAllocated_MipMapsStatus != fTexture->fMipMapsStatus; } static GrResourceKey::ResourceType ResourceType() { static const GrResourceKey::ResourceType gType = GrResourceKey::GenerateResourceType(); return gType; } static GrResourceKey ComputeKey(const GrGpu* gpu, const GrTextureParams* params, const GrTextureDesc& desc, const GrCacheID& cacheID); static GrResourceKey ComputeScratchKey(const GrTextureDesc& desc); static bool NeedsResizing(const GrResourceKey& key); static bool NeedsBilerp(const GrResourceKey& key); // TODO: Move this logic and the shift values out of here and to the callers. SkFixed normalizeFixedX(SkFixed x) const { SkASSERT(SkIsPow2(fTexture->fDesc.fWidth)); return x >> fTexture->fShiftFixedX; } SkFixed normalizeFixedY(SkFixed y) const { SkASSERT(SkIsPow2(fTexture->fDesc.fHeight)); return y >> fTexture->fShiftFixedY; } private: GrTexturePriv(GrTexture* texture) : fTexture(texture) { } GrTexturePriv(const GrTexturePriv& that) : fTexture(that.fTexture) { } GrTexturePriv& operator=(const GrTexturePriv&); // unimpl // No taking addresses of this type. const GrTexturePriv* operator&() const; GrTexturePriv* operator&(); GrTexture* fTexture; friend class GrTexture; // to construct/copy this type. }; inline GrTexturePriv GrTexture::texturePriv() { return GrTexturePriv(this); } inline const GrTexturePriv GrTexture::texturePriv () const { return GrTexturePriv(const_cast(this)); } #endif