/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrTexureOpList_DEFINED #define GrTexureOpList_DEFINED #include "GrGpuResource.h" #include "GrOpList.h" #include "GrSurfaceProxy.h" #include "SkTArray.h" class GrAuditTrail; class GrGpu; class GrOp; class GrTextureProxy; struct SkIPoint; struct SkIRect; class GrTextureOpList final : public GrOpList { public: GrTextureOpList(GrResourceProvider*, sk_sp, GrTextureProxy*, GrAuditTrail*); ~GrTextureOpList() override; /** * Empties the draw buffer of any queued ops. */ void endFlush() override; /** * Together these two functions flush all queued ops to GrGpuCommandBuffer. The return value * of executeOps() indicates whether any commands were actually issued to the GPU. */ void onPrepare(GrOpFlushState* flushState) override; bool onExecute(GrOpFlushState* flushState) override; /** * Copies a pixel rectangle from one surface to another. This call may finalize * reserved vertex/index data (as though a draw call was made). The src pixels * copied are specified by srcRect. They are copied to a rect of the same * size in dst with top left at dstPoint. If the src rect is clipped by the * src bounds then pixel values in the dst rect corresponding to area clipped * by the src rect are not overwritten. This method is not guaranteed to succeed * depending on the type of surface, configs, etc, and the backend-specific * limitations. */ bool copySurface(GrContext*, GrSurfaceProxy* dst, GrSurfaceProxy* src, const SkIRect& srcRect, const SkIPoint& dstPoint) override; GrTextureOpList* asTextureOpList() override { return this; } SkDEBUGCODE(void dump(bool printDependencies) const override;) SkDEBUGCODE(int numOps() const override { return fRecordedOps.count(); }) private: void deleteOp(int index); void deleteOps(); void purgeOpsWithUninstantiatedProxies() override; void gatherProxyIntervals(GrResourceAllocator*) const override; void recordOp(std::unique_ptr); // The memory for the ops in 'fRecordedOps' is actually stored in 'fOpMemoryPool' SkSTArray<2, std::unique_ptr, true> fRecordedOps; typedef GrOpList INHERITED; }; #endif