/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrTextureOpList.h" #include "GrAuditTrail.h" #include "GrGpu.h" #include "GrTextureProxy.h" #include "SkStringUtils.h" #include "ops/GrCopySurfaceOp.h" //////////////////////////////////////////////////////////////////////////////// GrTextureOpList::GrTextureOpList(GrTextureProxy* tex, GrGpu* gpu, GrAuditTrail* auditTrail) : INHERITED(tex, auditTrail) , fGpu(SkRef(gpu)) { } GrTextureOpList::~GrTextureOpList() { fGpu->unref(); } //////////////////////////////////////////////////////////////////////////////// #ifdef SK_DEBUG void GrTextureOpList::dump() const { INHERITED::dump(); SkDebugf("ops (%d):\n", fRecordedOps.count()); for (int i = 0; i < fRecordedOps.count(); ++i) { SkDebugf("*******************************\n"); SkDebugf("%d: %s\n", i, fRecordedOps[i]->name()); SkString str = fRecordedOps[i]->dumpInfo(); SkDebugf("%s\n", str.c_str()); const SkRect& clippedBounds = fRecordedOps[i]->bounds(); SkDebugf("ClippedBounds: [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n", clippedBounds.fLeft, clippedBounds.fTop, clippedBounds.fRight, clippedBounds.fBottom); } } #endif void GrTextureOpList::prepareOps(GrOpFlushState* flushState) { // Semi-usually the GrOpLists are already closed at this point, but sometimes Ganesh // needs to flush mid-draw. In that case, the SkGpuDevice's GrOpLists won't be closed // but need to be flushed anyway. Closing such GrOpLists here will mean new // GrOpLists will be created to replace them if the SkGpuDevice(s) write to them again. this->makeClosed(); // Loop over the ops that haven't yet generated their geometry for (int i = 0; i < fRecordedOps.count(); ++i) { if (fRecordedOps[i]) { fRecordedOps[i]->prepare(flushState); } } } bool GrTextureOpList::executeOps(GrOpFlushState* flushState) { if (0 == fRecordedOps.count()) { return false; } for (int i = 0; i < fRecordedOps.count(); ++i) { fRecordedOps[i]->execute(flushState, fRecordedOps[i]->bounds()); } fGpu->finishOpList(); return true; } void GrTextureOpList::reset() { fRecordedOps.reset(); } //////////////////////////////////////////////////////////////////////////////// bool GrTextureOpList::copySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect, const SkIPoint& dstPoint) { std::unique_ptr op = GrCopySurfaceOp::Make(dst, src, srcRect, dstPoint); if (!op) { return false; } #ifdef ENABLE_MDB this->addDependency(src); #endif // See the comment in GrRenderTargetOpList about why we pass the invalid ID here. this->recordOp(std::move(op), GrGpuResource::UniqueID::InvalidID()); return true; } void GrTextureOpList::recordOp(std::unique_ptr op, GrGpuResource::UniqueID renderTargetID) { // A closed GrOpList should never receive new/more ops SkASSERT(!this->isClosed()); GR_AUDIT_TRAIL_ADD_OP(fAuditTrail, op.get(), renderTargetID); GrOP_INFO("Re-Recording (%s, B%u)\n" "\tBounds LRTB (%f, %f, %f, %f)\n", op->name(), op->uniqueID(), op->bounds().fLeft, op->bounds().fRight, op->bounds().fTop, op->bounds().fBottom); GrOP_INFO(SkTabString(op->dumpInfo(), 1).c_str()); GR_AUDIT_TRAIL_OP_RESULT_NEW(fAuditTrail, op.get()); fRecordedOps.emplace_back(std::move(op)); }