/* * Copyright 2010 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrTextContext.h" #include "GrContext.h" #include "GrDrawTarget.h" #include "GrFontScaler.h" #include "SkAutoKern.h" #include "SkDrawFilter.h" #include "SkDrawProcs.h" #include "SkGlyphCache.h" #include "SkGpuDevice.h" #include "SkTextBlob.h" #include "SkTextMapStateProc.h" #include "SkTextToPathIter.h" GrTextContext::GrTextContext(GrContext* context, SkGpuDevice* gpuDevice, const SkDeviceProperties& properties) : fFallbackTextContext(NULL) , fContext(context) , fGpuDevice(gpuDevice) , fDeviceProperties(properties) , fDrawTarget(NULL) { } GrTextContext::~GrTextContext() { SkDELETE(fFallbackTextContext); } void GrTextContext::init(GrRenderTarget* rt, const GrClip& clip, const GrPaint& grPaint, const SkPaint& skPaint, const SkIRect& regionClipBounds) { fClip = clip; fRenderTarget.reset(SkRef(rt)); fRegionClipBounds = regionClipBounds; fClip.getConservativeBounds(fRenderTarget->width(), fRenderTarget->height(), &fClipRect); fDrawTarget = fContext->getTextTarget(); fPaint = grPaint; fSkPaint = skPaint; } void GrTextContext::drawText(GrRenderTarget* rt, const GrClip& clip, const GrPaint& paint, const SkPaint& skPaint, const SkMatrix& viewMatrix, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkIRect& clipBounds) { if (!fContext->getTextTarget()) { return; } GrTextContext* textContext = this; do { if (textContext->canDraw(rt, clip, paint, skPaint, viewMatrix)) { textContext->onDrawText(rt, clip, paint, skPaint, viewMatrix, text, byteLength, x, y, clipBounds); return; } textContext = textContext->fFallbackTextContext; } while (textContext); // fall back to drawing as a path SkASSERT(fGpuDevice); this->drawTextAsPath(skPaint, viewMatrix, text, byteLength, x, y, clipBounds); } void GrTextContext::drawPosText(GrRenderTarget* rt, const GrClip& clip, const GrPaint& paint, const SkPaint& skPaint, const SkMatrix& viewMatrix, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset, const SkIRect& clipBounds) { if (!fContext->getTextTarget()) { return; } GrTextContext* textContext = this; do { if (textContext->canDraw(rt, clip, paint, skPaint, viewMatrix)) { textContext->onDrawPosText(rt, clip, paint, skPaint, viewMatrix, text, byteLength, pos, scalarsPerPosition, offset, clipBounds); return; } textContext = textContext->fFallbackTextContext; } while (textContext); // fall back to drawing as a path SkASSERT(fGpuDevice); this->drawPosTextAsPath(skPaint, viewMatrix, text, byteLength, pos, scalarsPerPosition, offset, clipBounds); } void GrTextContext::drawTextBlob(GrRenderTarget* rt, const GrClip& clip, const SkPaint& skPaint, const SkMatrix& viewMatrix, const SkTextBlob* blob, SkScalar x, SkScalar y, SkDrawFilter* drawFilter, const SkIRect& clipBounds) { SkPaint runPaint = skPaint; SkTextBlob::RunIterator it(blob); for (;!it.done(); it.next()) { size_t textLen = it.glyphCount() * sizeof(uint16_t); const SkPoint& offset = it.offset(); // applyFontToPaint() always overwrites the exact same attributes, // so it is safe to not re-seed the paint for this reason. it.applyFontToPaint(&runPaint); if (drawFilter && !drawFilter->filter(&runPaint, SkDrawFilter::kText_Type)) { // A false return from filter() means we should abort the current draw. runPaint = skPaint; continue; } runPaint.setFlags(fGpuDevice->filterTextFlags(runPaint)); GrPaint grPaint; if (!SkPaint2GrPaint(fContext, fRenderTarget, runPaint, viewMatrix, true, &grPaint)) { return; } switch (it.positioning()) { case SkTextBlob::kDefault_Positioning: this->drawText(rt, clip, grPaint, runPaint, viewMatrix, (const char *)it.glyphs(), textLen, x + offset.x(), y + offset.y(), clipBounds); break; case SkTextBlob::kHorizontal_Positioning: this->drawPosText(rt, clip, grPaint, runPaint, viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), 1, SkPoint::Make(x, y + offset.y()), clipBounds); break; case SkTextBlob::kFull_Positioning: this->drawPosText(rt, clip, grPaint, runPaint, viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), 2, SkPoint::Make(x, y), clipBounds); break; default: SkFAIL("unhandled positioning mode"); } if (drawFilter) { // A draw filter may change the paint arbitrarily, so we must re-seed in this case. runPaint = skPaint; } } } void GrTextContext::drawTextAsPath(const SkPaint& skPaint, const SkMatrix& viewMatrix, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkIRect& clipBounds) { SkTextToPathIter iter(text, byteLength, skPaint, true); SkMatrix matrix; matrix.setScale(iter.getPathScale(), iter.getPathScale()); matrix.postTranslate(x, y); const SkPath* iterPath; SkScalar xpos, prevXPos = 0; while (iter.next(&iterPath, &xpos)) { matrix.postTranslate(xpos - prevXPos, 0); if (iterPath) { const SkPaint& pnt = iter.getPaint(); fGpuDevice->internalDrawPath(*iterPath, pnt, viewMatrix, &matrix, clipBounds, false); } prevXPos = xpos; } } void GrTextContext::drawPosTextAsPath(const SkPaint& origPaint, const SkMatrix& viewMatrix, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset, const SkIRect& clipBounds) { // setup our std paint, in hopes of getting hits in the cache SkPaint paint(origPaint); SkScalar matrixScale = paint.setupForAsPaths(); SkMatrix matrix; matrix.setScale(matrixScale, matrixScale); // Temporarily jam in kFill, so we only ever ask for the raw outline from the cache. paint.setStyle(SkPaint::kFill_Style); paint.setPathEffect(NULL); SkDrawCacheProc glyphCacheProc = paint.getDrawCacheProc(); SkAutoGlyphCache autoCache(paint, NULL, NULL); SkGlyphCache* cache = autoCache.getCache(); const char* stop = text + byteLength; SkTextAlignProc alignProc(paint.getTextAlign()); SkTextMapStateProc tmsProc(SkMatrix::I(), offset, scalarsPerPosition); // Now restore the original settings, so we "draw" with whatever style/stroking. paint.setStyle(origPaint.getStyle()); paint.setPathEffect(origPaint.getPathEffect()); while (text < stop) { const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); if (glyph.fWidth) { const SkPath* path = cache->findPath(glyph); if (path) { SkPoint tmsLoc; tmsProc(pos, &tmsLoc); SkPoint loc; alignProc(tmsLoc, glyph, &loc); matrix[SkMatrix::kMTransX] = loc.fX; matrix[SkMatrix::kMTransY] = loc.fY; fGpuDevice->internalDrawPath(*path, paint, viewMatrix, &matrix, clipBounds, false); } } pos += scalarsPerPosition; } } //*** change to output positions? int GrTextContext::MeasureText(SkGlyphCache* cache, SkDrawCacheProc glyphCacheProc, const char text[], size_t byteLength, SkVector* stopVector) { SkFixed x = 0, y = 0; const char* stop = text + byteLength; SkAutoKern autokern; int numGlyphs = 0; while (text < stop) { // don't need x, y here, since all subpixel variants will have the // same advance const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); x += autokern.adjust(glyph) + glyph.fAdvanceX; y += glyph.fAdvanceY; ++numGlyphs; } stopVector->set(SkFixedToScalar(x), SkFixedToScalar(y)); SkASSERT(text == stop); return numGlyphs; } static void GlyphCacheAuxProc(void* data) { GrFontScaler* scaler = (GrFontScaler*)data; SkSafeUnref(scaler); } GrFontScaler* GrTextContext::GetGrFontScaler(SkGlyphCache* cache) { void* auxData; GrFontScaler* scaler = NULL; if (cache->getAuxProcData(GlyphCacheAuxProc, &auxData)) { scaler = (GrFontScaler*)auxData; } if (NULL == scaler) { scaler = SkNEW_ARGS(GrFontScaler, (cache)); cache->setAuxProc(GlyphCacheAuxProc, scaler); } return scaler; }