/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrTargetCommands.h" #include "GrInOrderDrawBuffer.h" void GrTargetCommands::reset() { fCmdBuffer.reset(); fBatchTarget.reset(); } void GrTargetCommands::flush(GrInOrderDrawBuffer* iodb) { if (fCmdBuffer.empty()) { return; } GrGpu* gpu = iodb->getGpu(); // Loop over all batches and generate geometry CmdBuffer::Iter genIter(fCmdBuffer); while (genIter.next()) { if (Cmd::kDrawBatch_CmdType == genIter->type()) { DrawBatch* db = reinterpret_cast(genIter.get()); fBatchTarget.resetNumberOfDraws(); db->fBatch->generateGeometry(&fBatchTarget, db->fState->getPipeline()); db->fBatch->setNumberOfDraws(fBatchTarget.numberOfDraws()); } } fBatchTarget.preFlush(); CmdBuffer::Iter iter(fCmdBuffer); while (iter.next()) { GrGpuTraceMarker newMarker("", -1); SkString traceString; if (iter->isTraced()) { traceString = iodb->getCmdString(iter->markerID()); newMarker.fMarker = traceString.c_str(); gpu->addGpuTraceMarker(&newMarker); } iter->execute(gpu); if (iter->isTraced()) { gpu->removeGpuTraceMarker(&newMarker); } } fBatchTarget.postFlush(); } void GrTargetCommands::StencilPath::execute(GrGpu* gpu) { GrPathRendering::StencilPathArgs args(fUseHWAA, fRenderTarget.get(), &fViewMatrix, &fScissor, &fStencil); gpu->pathRendering()->stencilPath(args, this->path()); } void GrTargetCommands::DrawPath::execute(GrGpu* gpu) { if (!fState->fCompiled) { gpu->buildProgramDesc(&fState->fDesc, *fState->fPrimitiveProcessor, *fState->getPipeline(), fState->fBatchTracker); fState->fCompiled = true; } GrPathRendering::DrawPathArgs args(fState->fPrimitiveProcessor.get(), fState->getPipeline(), &fState->fDesc, &fState->fBatchTracker, &fStencilSettings); gpu->pathRendering()->drawPath(args, this->path()); } void GrTargetCommands::DrawPaths::execute(GrGpu* gpu) { if (!fState->fCompiled) { gpu->buildProgramDesc(&fState->fDesc, *fState->fPrimitiveProcessor, *fState->getPipeline(), fState->fBatchTracker); fState->fCompiled = true; } GrPathRendering::DrawPathArgs args(fState->fPrimitiveProcessor.get(), fState->getPipeline(), &fState->fDesc, &fState->fBatchTracker, &fStencilSettings); gpu->pathRendering()->drawPaths(args, this->pathRange(), fIndices, fIndexType, fTransforms, fTransformType, fCount); } void GrTargetCommands::DrawBatch::execute(GrGpu*) { fBatchTarget->flushNext(fBatch->numberOfDraws()); } void GrTargetCommands::Clear::execute(GrGpu* gpu) { if (GrColor_ILLEGAL == fColor) { gpu->discard(this->renderTarget()); } else { gpu->clear(&fRect, fColor, fCanIgnoreRect, this->renderTarget()); } } void GrTargetCommands::ClearStencilClip::execute(GrGpu* gpu) { gpu->clearStencilClip(fRect, fInsideClip, this->renderTarget()); } void GrTargetCommands::CopySurface::execute(GrGpu* gpu) { gpu->copySurface(this->dst(), this->src(), fSrcRect, fDstPoint); } void GrTargetCommands::XferBarrier::execute(GrGpu* gpu) { gpu->xferBarrier(fRenderTarget.get(), fBarrierType); }