/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrSurfacePriv_DEFINED #define GrSurfacePriv_DEFINED #include "GrSurface.h" /** Class that adds methods to GrSurface that are only intended for use internal to Skia. This class is purely a privileged window into GrSurface. It should never have additional data members or virtual methods. Non-static methods that are not trivial inlines should be spring-boarded (e.g. declared and implemented privately in GrSurface with a inline public method here). */ class GrSurfacePriv { public: /** * Derive a SkImageInfo from the surface's descriptor. This is lossy as ImageInfo has fields not * known to GrSurface (e.g. alphaType). */ SkImageInfo info() const { return fSurface->info(); } /** * Checks whether this GrSurface refers to the same GPU object as other. This * catches the case where a GrTexture and GrRenderTarget refer to the same * GPU memory. */ bool isSameAs(const GrSurface* other) const { return fSurface->isSameAs(other); } /** * Write the contents of the surface to a PNG. Returns true if successful. * @param filename Full path to desired file */ bool savePixels(const char* filename) { return fSurface->savePixels(filename); } bool hasPendingRead() const { return fSurface->hasPendingRead(); } bool hasPendingWrite() const { return fSurface->hasPendingWrite(); } bool hasPendingIO() const { return fSurface->hasPendingIO(); } private: GrSurfacePriv(GrSurface* surface) : fSurface(surface) { } GrSurfacePriv(const GrSurfacePriv& that) : fSurface(that.fSurface) { } GrSurfacePriv& operator=(const GrSurface&); // unimpl // No taking addresses of this type. const GrSurfacePriv* operator&() const; GrSurfacePriv* operator&(); GrSurface* fSurface; friend class GrSurface; // to construct/copy this type. }; inline GrSurfacePriv GrSurface::surfacePriv() { return GrSurfacePriv(this); } inline const GrSurfacePriv GrSurface::surfacePriv() const { return GrSurfacePriv(const_cast(this)); } #endif