/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrStencilAndCoverPathRenderer.h" #include "GrContext.h" #include "GrDrawTargetCaps.h" #include "GrGpu.h" #include "GrPath.h" #include "SkStrokeRec.h" GrPathRenderer* GrStencilAndCoverPathRenderer::Create(GrContext* context) { SkASSERT(NULL != context); SkASSERT(NULL != context->getGpu()); if (context->getGpu()->caps()->pathRenderingSupport()) { return SkNEW_ARGS(GrStencilAndCoverPathRenderer, (context->getGpu())); } else { return NULL; } } GrStencilAndCoverPathRenderer::GrStencilAndCoverPathRenderer(GrGpu* gpu) { SkASSERT(gpu->caps()->pathRenderingSupport()); fGpu = gpu; gpu->ref(); } GrStencilAndCoverPathRenderer::~GrStencilAndCoverPathRenderer() { fGpu->unref(); } bool GrStencilAndCoverPathRenderer::canDrawPath(const SkStrokeRec& stroke, const GrDrawTarget* target, bool antiAlias) const { return !stroke.isHairlineStyle() && !antiAlias && // doesn't do per-path AA, relies on the target having MSAA NULL != target->getDrawState().getRenderTarget()->getStencilBuffer() && target->getDrawState().getStencil().isDisabled(); } GrPathRenderer::StencilSupport GrStencilAndCoverPathRenderer::onGetStencilSupport( const SkStrokeRec& , const GrDrawTarget*) const { return GrPathRenderer::kStencilOnly_StencilSupport; } void GrStencilAndCoverPathRenderer::onStencilPath(const SkStrokeRec& stroke, GrDrawTarget* target) { SkASSERT(!this->path().isInverseFillType()); SkAutoTUnref p(fGpu->getContext()->createPath(this->path(), stroke)); target->stencilPath(p, this->path().getFillType()); } bool GrStencilAndCoverPathRenderer::onDrawPath(const SkStrokeRec& stroke, GrDrawTarget* target, bool antiAlias) { SkASSERT(!antiAlias); SkASSERT(!stroke.isHairlineStyle()); GrDrawState* drawState = target->drawState(); SkASSERT(drawState->getStencil().isDisabled()); SkAutoTUnref p(fGpu->getContext()->createPath(this->path(), stroke)); if (this->path().isInverseFillType()) { GR_STATIC_CONST_SAME_STENCIL(kInvertedStencilPass, kZero_StencilOp, kZero_StencilOp, // We know our rect will hit pixels outside the clip and the user bits will be 0 // outside the clip. So we can't just fill where the user bits are 0. We also need to // check that the clip bit is set. kEqualIfInClip_StencilFunc, 0xffff, 0x0000, 0xffff); *drawState->stencil() = kInvertedStencilPass; } else { GR_STATIC_CONST_SAME_STENCIL(kStencilPass, kZero_StencilOp, kZero_StencilOp, kNotEqual_StencilFunc, 0xffff, 0x0000, 0xffff); *drawState->stencil() = kStencilPass; } target->drawPath(p, this->path().getFillType()); target->drawState()->stencil()->setDisabled(); return true; }