/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrSoftwarePathRenderer.h" #include "GrContext.h" #include "GrSWMaskHelper.h" //////////////////////////////////////////////////////////////////////////////// bool GrSoftwarePathRenderer::canDrawPath(const SkPath& path, GrPathFill fill, const GrDrawTarget* target, bool antiAlias) const { if (!antiAlias || NULL == fContext) { // TODO: We could allow the SW path to also handle non-AA paths but // this would mean that GrDefaultPathRenderer would never be called // (since it appears after the SW renderer in the path renderer // chain). Some testing would need to be done r.e. performance // and consistency of the resulting images before removing // the "!antiAlias" clause from the above test return false; } return true; } namespace { //////////////////////////////////////////////////////////////////////////////// // gets device coord bounds of path (not considering the fill) and clip. The // path bounds will be a subset of the clip bounds. returns false if // path bounds would be empty. bool get_path_and_clip_bounds(const GrDrawTarget* target, const SkPath& path, const GrMatrix& matrix, GrIRect* devPathBounds, GrIRect* devClipBounds) { // compute bounds as intersection of rt size, clip, and path const GrRenderTarget* rt = target->getDrawState().getRenderTarget(); if (NULL == rt) { return false; } *devPathBounds = GrIRect::MakeWH(rt->width(), rt->height()); target->getClip()->getConservativeBounds(rt, devClipBounds); // TODO: getConservativeBounds already intersects with the // render target's bounding box. Remove this next line if (!devPathBounds->intersect(*devClipBounds)) { return false; } if (!path.getBounds().isEmpty()) { GrRect pathSBounds; matrix.mapRect(&pathSBounds, path.getBounds()); GrIRect pathIBounds; pathSBounds.roundOut(&pathIBounds); if (!devPathBounds->intersect(pathIBounds)) { // set the correct path bounds, as this would be used later. *devPathBounds = pathIBounds; return false; } } else { *devPathBounds = GrIRect::EmptyIRect(); return false; } return true; } //////////////////////////////////////////////////////////////////////////////// void draw_around_inv_path(GrDrawTarget* target, const GrIRect& devClipBounds, const GrIRect& devPathBounds) { GrDrawTarget::AutoDeviceCoordDraw adcd(target); if (!adcd.succeeded()) { return; } GrRect rect; if (devClipBounds.fTop < devPathBounds.fTop) { rect.iset(devClipBounds.fLeft, devClipBounds.fTop, devClipBounds.fRight, devPathBounds.fTop); target->drawSimpleRect(rect, NULL); } if (devClipBounds.fLeft < devPathBounds.fLeft) { rect.iset(devClipBounds.fLeft, devPathBounds.fTop, devPathBounds.fLeft, devPathBounds.fBottom); target->drawSimpleRect(rect, NULL); } if (devClipBounds.fRight > devPathBounds.fRight) { rect.iset(devPathBounds.fRight, devPathBounds.fTop, devClipBounds.fRight, devPathBounds.fBottom); target->drawSimpleRect(rect, NULL); } if (devClipBounds.fBottom > devPathBounds.fBottom) { rect.iset(devClipBounds.fLeft, devPathBounds.fBottom, devClipBounds.fRight, devClipBounds.fBottom); target->drawSimpleRect(rect, NULL); } } } //////////////////////////////////////////////////////////////////////////////// // return true on success; false on failure bool GrSoftwarePathRenderer::onDrawPath(const SkPath& path, GrPathFill fill, const GrVec* translate, GrDrawTarget* target, bool antiAlias) { if (NULL == fContext) { return false; } GrDrawState* drawState = target->drawState(); GrMatrix vm = drawState->getViewMatrix(); if (NULL != translate) { vm.postTranslate(translate->fX, translate->fY); } GrIRect devPathBounds, devClipBounds; if (!get_path_and_clip_bounds(target, path, vm, &devPathBounds, &devClipBounds)) { if (GrIsFillInverted(fill)) { draw_around_inv_path(target, devClipBounds, devPathBounds); } return true; } SkAutoTUnref texture( GrSWMaskHelper::DrawPathMaskToTexture(fContext, path, devPathBounds, fill, antiAlias, &vm)); if (NULL == texture) { return false; } GrSWMaskHelper::DrawToTargetWithPathMask(texture, target, devPathBounds); if (GrIsFillInverted(fill)) { draw_around_inv_path(target, devClipBounds, devPathBounds); } return true; }