/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrShaderCaps.h" #include "GrContextOptions.h" #include "SkJSONWriter.h" //////////////////////////////////////////////////////////////////////////////////////////// GrShaderCaps::GrShaderCaps(const GrContextOptions& options) { fGLSLGeneration = k330_GrGLSLGeneration; fShaderDerivativeSupport = false; fGeometryShaderSupport = false; fGSInvocationsSupport = false; fPathRenderingSupport = false; fDstReadInShaderSupport = false; fDualSourceBlendingSupport = false; fIntegerSupport = false; fImageLoadStoreSupport = false; fDropsTileOnZeroDivide = false; fFBFetchSupport = false; fFBFetchNeedsCustomOutput = false; fUsesPrecisionModifiers = false; fCanUseAnyFunctionInShader = true; fCanUseMinAndAbsTogether = true; fCanUseFractForNegativeValues = true; fMustForceNegatedAtanParamToFloat = false; fAtan2ImplementedAsAtanYOverX = false; fMustDoOpBetweenFloorAndAbs = false; fRequiresLocalOutputColorForFBFetch = false; fMustObfuscateUniformColor = false; fMustGuardDivisionEvenAfterExplicitZeroCheck = false; fCanUseFragCoord = true; fIncompleteShortIntPrecision = false; fFlatInterpolationSupport = false; fPreferFlatInterpolation = false; fNoPerspectiveInterpolationSupport = false; fExternalTextureSupport = false; fVertexIDSupport = false; fFPManipulationSupport = false; fFloatIs32Bits = true; fHalfIs32Bits = false; fVersionDeclString = nullptr; fShaderDerivativeExtensionString = nullptr; fGeometryShaderExtensionString = nullptr; fGSInvocationsExtensionString = nullptr; fFragCoordConventionsExtensionString = nullptr; fSecondaryOutputExtensionString = nullptr; fExternalTextureExtensionString = nullptr; fSecondExternalTextureExtensionString = nullptr; fNoPerspectiveInterpolationExtensionString = nullptr; fFBFetchColorName = nullptr; fFBFetchExtensionString = nullptr; fImageLoadStoreExtensionString = nullptr; fMaxVertexSamplers = 0; fMaxGeometrySamplers = 0; fMaxFragmentSamplers = 0; fMaxCombinedSamplers = 0; fAdvBlendEqInteraction = kNotSupported_AdvBlendEqInteraction; // TODO: Default this to 0 and only enable image multitexturing when a "safe" threshold is // known for a GPU class. fDisableImageMultitexturingDstRectAreaThreshold = std::numeric_limits::max(); } void GrShaderCaps::dumpJSON(SkJSONWriter* writer) const { writer->beginObject(); writer->appendBool("Shader Derivative Support", fShaderDerivativeSupport); writer->appendBool("Geometry Shader Support", fGeometryShaderSupport); writer->appendBool("Geometry Shader Invocations Support", fGSInvocationsSupport); writer->appendBool("Path Rendering Support", fPathRenderingSupport); writer->appendBool("Dst Read In Shader Support", fDstReadInShaderSupport); writer->appendBool("Dual Source Blending Support", fDualSourceBlendingSupport); writer->appendBool("Integer Support", fIntegerSupport); writer->appendBool("Image Load Store Support", fImageLoadStoreSupport); static const char* kAdvBlendEqInteractionStr[] = { "Not Supported", "Automatic", "General Enable", "Specific Enables", }; GR_STATIC_ASSERT(0 == kNotSupported_AdvBlendEqInteraction); GR_STATIC_ASSERT(1 == kAutomatic_AdvBlendEqInteraction); GR_STATIC_ASSERT(2 == kGeneralEnable_AdvBlendEqInteraction); GR_STATIC_ASSERT(3 == kSpecificEnables_AdvBlendEqInteraction); GR_STATIC_ASSERT(SK_ARRAY_COUNT(kAdvBlendEqInteractionStr) == kLast_AdvBlendEqInteraction + 1); writer->appendBool("FB Fetch Support", fFBFetchSupport); writer->appendBool("Drops tile on zero divide", fDropsTileOnZeroDivide); writer->appendBool("Uses precision modifiers", fUsesPrecisionModifiers); writer->appendBool("Can use any() function", fCanUseAnyFunctionInShader); writer->appendBool("Can use min() and abs() together", fCanUseMinAndAbsTogether); writer->appendBool("Can use fract() for negative values", fCanUseFractForNegativeValues); writer->appendBool("Must force negated atan param to float", fMustForceNegatedAtanParamToFloat); writer->appendBool("Must do op between floor and abs", fMustDoOpBetweenFloorAndAbs); writer->appendBool("Must use local out color for FBFetch", fRequiresLocalOutputColorForFBFetch); writer->appendBool("Must obfuscate uniform color", fMustObfuscateUniformColor); writer->appendBool("Must guard division even after explicit zero check", fMustGuardDivisionEvenAfterExplicitZeroCheck); writer->appendBool("Can use gl_FragCoord", fCanUseFragCoord); writer->appendBool("Incomplete short int precision", fIncompleteShortIntPrecision); writer->appendBool("Flat interpolation support", fFlatInterpolationSupport); writer->appendBool("Prefer flat interpolation", fPreferFlatInterpolation); writer->appendBool("No perspective interpolation support", fNoPerspectiveInterpolationSupport); writer->appendBool("External texture support", fExternalTextureSupport); writer->appendBool("sk_VertexID support", fVertexIDSupport); writer->appendBool("Floating point manipulation support", fFPManipulationSupport); writer->appendBool("float == fp32", fFloatIs32Bits); writer->appendBool("half == fp32", fHalfIs32Bits); writer->appendS32("Max VS Samplers", fMaxVertexSamplers); writer->appendS32("Max GS Samplers", fMaxGeometrySamplers); writer->appendS32("Max FS Samplers", fMaxFragmentSamplers); writer->appendS32("Max Combined Samplers", fMaxFragmentSamplers); writer->appendString("Advanced blend equation interaction", kAdvBlendEqInteractionStr[fAdvBlendEqInteraction]); writer->appendU64("Disable image multitexturing dst area threshold", fDisableImageMultitexturingDstRectAreaThreshold); writer->endObject(); } void GrShaderCaps::applyOptionsOverrides(const GrContextOptions& options) { if (options.fDisableDriverCorrectnessWorkarounds) { SkASSERT(fCanUseAnyFunctionInShader); SkASSERT(fCanUseMinAndAbsTogether); SkASSERT(fCanUseFractForNegativeValues); SkASSERT(!fMustForceNegatedAtanParamToFloat); SkASSERT(!fAtan2ImplementedAsAtanYOverX); SkASSERT(!fMustDoOpBetweenFloorAndAbs); SkASSERT(!fRequiresLocalOutputColorForFBFetch); SkASSERT(!fMustObfuscateUniformColor); SkASSERT(!fMustGuardDivisionEvenAfterExplicitZeroCheck); SkASSERT(fCanUseFragCoord); SkASSERT(!fIncompleteShortIntPrecision); } #if GR_TEST_UTILS fDualSourceBlendingSupport = fDualSourceBlendingSupport && !options.fSuppressDualSourceBlending; if (options.fDisableImageMultitexturing) { fDisableImageMultitexturingDstRectAreaThreshold = 0; } #endif }