/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrRenderTargetProxy.h" #include "GrCaps.h" #include "GrRenderTargetOpList.h" #include "GrRenderTargetPriv.h" #include "GrTextureProvider.h" #include "GrTextureRenderTargetProxy.h" // Deferred version // TODO: we can probably munge the 'desc' in both the wrapped and deferred // cases to make the sampleConfig/numSamples stuff more rational. GrRenderTargetProxy::GrRenderTargetProxy(const GrCaps& caps, const GrSurfaceDesc& desc, SkBackingFit fit, SkBudgeted budgeted) : INHERITED(desc, fit, budgeted) , fFlags(GrRenderTarget::Flags::kNone) { // Since we know the newly created render target will be internal, we are able to precompute // what the flags will ultimately end up being. if (caps.usesMixedSamples() && fDesc.fSampleCnt > 0) { fFlags |= GrRenderTarget::Flags::kMixedSampled; } if (caps.maxWindowRectangles() > 0) { fFlags |= GrRenderTarget::Flags::kWindowRectsSupport; } } // Wrapped version GrRenderTargetProxy::GrRenderTargetProxy(sk_sp surf) : INHERITED(std::move(surf), SkBackingFit::kExact) , fFlags(fTarget->asRenderTarget()->renderTargetPriv().flags()) { } int GrRenderTargetProxy::maxWindowRectangles(const GrCaps& caps) const { return (fFlags & GrRenderTarget::Flags::kWindowRectsSupport) ? caps.maxWindowRectangles() : 0; } GrRenderTarget* GrRenderTargetProxy::instantiate(GrTextureProvider* texProvider) { SkASSERT(fDesc.fFlags & GrSurfaceFlags::kRenderTarget_GrSurfaceFlag); GrSurface* surf = INHERITED::instantiate(texProvider); if (!surf || !surf->asRenderTarget()) { return nullptr; } // Check that our a priori computation matched the ultimate reality SkASSERT(fFlags == surf->asRenderTarget()->renderTargetPriv().flags()); return surf->asRenderTarget(); } #ifdef SK_DEBUG void GrRenderTargetProxy::validate(GrContext* context) const { if (fTarget) { SkASSERT(fTarget->getContext() == context); } INHERITED::validate(); } #endif size_t GrRenderTargetProxy::onGpuMemorySize() const { if (fTarget) { return fTarget->gpuMemorySize(); } // TODO: do we have enough information to improve this worst case estimate? return GrSurface::ComputeSize(fDesc, fDesc.fSampleCnt+1, false, SkBackingFit::kApprox == fFit); }