/* * Copyright 2010 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrRenderTargetOpList_DEFINED #define GrRenderTargetOpList_DEFINED #include "GrAppliedClip.h" #include "GrOpList.h" #include "GrPathRendering.h" #include "GrPrimitiveProcessor.h" #include "SkArenaAlloc.h" #include "SkClipStack.h" #include "SkMatrix.h" #include "SkStringUtils.h" #include "SkStrokeRec.h" #include "SkTArray.h" #include "SkTLazy.h" #include "SkTypes.h" class GrAuditTrail; class GrClearOp; class GrCaps; class GrOp; class GrPipelineBuilder; class GrRenderTargetProxy; class GrRenderTargetOpList final : public GrOpList { private: using DstTexture = GrXferProcessor::DstTexture; public: GrRenderTargetOpList(GrRenderTargetProxy*, GrGpu*, GrAuditTrail*); ~GrRenderTargetOpList() override; void makeClosed(const GrCaps& caps) override { if (this->isClosed()) { return; } fLastFullClearOp = nullptr; this->forwardCombine(caps); INHERITED::makeClosed(caps); } bool isEmpty() const { return fRecordedOps.empty(); } /** * Empties the draw buffer of any queued up draws. */ void reset() override; void abandonGpuResources() override; void freeGpuResources() override; /** * Together these two functions flush all queued up draws to GrCommandBuffer. The return value * of executeOps() indicates whether any commands were actually issued to the GPU. */ void prepareOps(GrOpFlushState* flushState) override; bool executeOps(GrOpFlushState* flushState) override; uint32_t addOp(std::unique_ptr op, GrRenderTargetContext* renderTargetContext) { this->recordOp(std::move(op), renderTargetContext, nullptr, nullptr); return this->uniqueID(); } uint32_t addOp(std::unique_ptr op, GrRenderTargetContext* renderTargetContext, GrAppliedClip&& clip, const DstTexture& dstTexture) { this->recordOp(std::move(op), renderTargetContext, clip.doesClip() ? &clip : nullptr, &dstTexture); return this->uniqueID(); } /** Clears the entire render target */ void fullClear(GrRenderTargetContext*, GrColor color); /** * Copies a pixel rectangle from one surface to another. This call may finalize * reserved vertex/index data (as though a draw call was made). The src pixels * copied are specified by srcRect. They are copied to a rect of the same * size in dst with top left at dstPoint. If the src rect is clipped by the * src bounds then pixel values in the dst rect corresponding to area clipped * by the src rect are not overwritten. This method is not guaranteed to succeed * depending on the type of surface, configs, etc, and the backend-specific * limitations. */ bool copySurface(GrResourceProvider* resourceProvider, GrRenderTargetContext* dst, GrSurfaceProxy* src, const SkIRect& srcRect, const SkIPoint& dstPoint); gr_instanced::InstancedRendering* instancedRendering() const { SkASSERT(fInstancedRendering); return fInstancedRendering.get(); } GrRenderTargetOpList* asRenderTargetOpList() override { return this; } SkDEBUGCODE(void dump() const override;) SkDEBUGCODE(void validateTargetsSingleRenderTarget() const override;) SkDEBUGCODE(int numOps() const override { return fRecordedOps.count(); }) SkDEBUGCODE(int numClips() const override { return fNumClips; }) private: friend class GrRenderTargetContextPriv; // for stencil clip state. TODO: this is invasive struct RecordedOp { RecordedOp(std::unique_ptr op, GrRenderTarget* rt, const GrAppliedClip* appliedClip, const DstTexture* dstTexture) : fOp(std::move(op)) , fRenderTarget(rt) , fAppliedClip(appliedClip) { if (dstTexture) { fDstTexture = *dstTexture; } } std::unique_ptr fOp; // TODO: These ops will all to target the same render target and this won't be needed. GrPendingIOResource fRenderTarget; DstTexture fDstTexture; const GrAppliedClip* fAppliedClip; }; // If the input op is combined with an earlier op, this returns the combined op. Otherwise, it // returns the input op. GrOp* recordOp(std::unique_ptr, GrRenderTargetContext*, GrAppliedClip* = nullptr, const DstTexture* = nullptr); void forwardCombine(const GrCaps&); // If this returns true then b has been merged into a's op. bool combineIfPossible(const RecordedOp& a, GrOp* b, const GrAppliedClip* bClip, const DstTexture* bDstTexture, const GrCaps&); GrClearOp* fLastFullClearOp = nullptr; GrGpuResource::UniqueID fLastFullClearResourceID = GrGpuResource::UniqueID::InvalidID(); GrSurfaceProxy::UniqueID fLastFullClearProxyID = GrSurfaceProxy::UniqueID::InvalidID(); std::unique_ptr fInstancedRendering; int32_t fLastClipStackGenID; SkIRect fLastDevClipBounds; // For ops/opList we have mean: 5 stdDev: 28 SkSTArray<5, RecordedOp, true> fRecordedOps; // MDB TODO: 4096 for the first allocation of the clip space will be huge overkill. // Gather statistics to determine the correct size. SkArenaAlloc fClipAllocator{4096}; SkDEBUGCODE(int fNumClips;) typedef GrOpList INHERITED; }; #endif