/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrRenderTarget.h" #include "GrContext.h" #include "GrContextPriv.h" #include "GrRenderTargetContext.h" #include "GrGpu.h" #include "GrRenderTargetOpList.h" #include "GrRenderTargetPriv.h" #include "GrStencilAttachment.h" #include "GrStencilSettings.h" GrRenderTarget::GrRenderTarget(GrGpu* gpu, const GrSurfaceDesc& desc, Flags flags, GrStencilAttachment* stencil) : INHERITED(gpu, desc) , fStencilAttachment(stencil) , fMultisampleSpecsID(0) , fFlags(flags) { SkASSERT(!(fFlags & Flags::kMixedSampled) || fDesc.fSampleCnt > 0); SkASSERT(!(fFlags & Flags::kWindowRectsSupport) || gpu->caps()->maxWindowRectangles() > 0); fResolveRect.setLargestInverted(); } void GrRenderTarget::discard() { // go through context so that all necessary flushing occurs GrContext* context = this->getContext(); if (!context) { return; } sk_sp renderTargetContext( context->contextPriv().makeWrappedRenderTargetContext(sk_ref_sp(this), nullptr)); if (!renderTargetContext) { return; } renderTargetContext->discard(); } void GrRenderTarget::flagAsNeedingResolve(const SkIRect* rect) { if (kCanResolve_ResolveType == getResolveType()) { if (rect) { fResolveRect.join(*rect); if (!fResolveRect.intersect(0, 0, this->width(), this->height())) { fResolveRect.setEmpty(); } } else { fResolveRect.setLTRB(0, 0, this->width(), this->height()); } } } void GrRenderTarget::overrideResolveRect(const SkIRect rect) { fResolveRect = rect; if (fResolveRect.isEmpty()) { fResolveRect.setLargestInverted(); } else { if (!fResolveRect.intersect(0, 0, this->width(), this->height())) { fResolveRect.setLargestInverted(); } } } void GrRenderTarget::onRelease() { SkSafeSetNull(fStencilAttachment); INHERITED::onRelease(); } void GrRenderTarget::onAbandon() { SkSafeSetNull(fStencilAttachment); // The contents of this renderTarget are gone/invalid. It isn't useful to point back // the creating opList. this->setLastOpList(nullptr); INHERITED::onAbandon(); } /////////////////////////////////////////////////////////////////////////////// bool GrRenderTargetPriv::attachStencilAttachment(GrStencilAttachment* stencil) { if (!stencil && !fRenderTarget->fStencilAttachment) { // No need to do any work since we currently don't have a stencil attachment and // we're not actually adding one. return true; } fRenderTarget->fStencilAttachment = stencil; if (!fRenderTarget->completeStencilAttachment()) { SkSafeSetNull(fRenderTarget->fStencilAttachment); return false; } return true; } int GrRenderTargetPriv::numStencilBits() const { SkASSERT(this->getStencilAttachment()); return this->getStencilAttachment()->bits(); } const GrGpu::MultisampleSpecs& GrRenderTargetPriv::getMultisampleSpecs(const GrPipeline& pipeline) const { SkASSERT(fRenderTarget == pipeline.getRenderTarget()); // TODO: remove RT from pipeline. GrGpu* gpu = fRenderTarget->getGpu(); if (auto id = fRenderTarget->fMultisampleSpecsID) { SkASSERT(gpu->queryMultisampleSpecs(pipeline).fUniqueID == id); return gpu->getMultisampleSpecs(id); } const GrGpu::MultisampleSpecs& specs = gpu->queryMultisampleSpecs(pipeline); fRenderTarget->fMultisampleSpecsID = specs.fUniqueID; return specs; }