/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrProcessor_DEFINED #define GrProcessor_DEFINED #include "../private/SkAtomics.h" #include "GrBuffer.h" #include "GrColor.h" #include "GrProcessorUnitTest.h" #include "GrProgramElement.h" #include "GrSamplerState.h" #include "GrShaderVar.h" #include "GrSurfaceProxyPriv.h" #include "GrSurfaceProxyRef.h" #include "GrTextureProxy.h" #include "SkMath.h" #include "SkString.h" class GrContext; class GrResourceProvider; /** * Used by processors to build their keys. It incorporates each per-processor key into a larger * shader key. */ class GrProcessorKeyBuilder { public: GrProcessorKeyBuilder(SkTArray* data) : fData(data), fCount(0) { SkASSERT(0 == fData->count() % sizeof(uint32_t)); } void add32(uint32_t v) { ++fCount; fData->push_back_n(4, reinterpret_cast(&v)); } /** Inserts count uint32_ts into the key. The returned pointer is only valid until the next add*() call. */ uint32_t* SK_WARN_UNUSED_RESULT add32n(int count) { SkASSERT(count > 0); fCount += count; return reinterpret_cast(fData->push_back_n(4 * count)); } size_t size() const { return sizeof(uint32_t) * fCount; } private: SkTArray* fData; // unowned ptr to the larger key. int fCount; // number of uint32_ts added to fData by the processor. }; /** Provides custom shader code to the Ganesh shading pipeline. GrProcessor objects *must* be immutable: after being constructed, their fields may not change. Dynamically allocated GrProcessors are managed by a per-thread memory pool. The ref count of an processor must reach 0 before the thread terminates and the pool is destroyed. */ class GrProcessor { public: enum ClassID { kBigKeyProcessor_ClassID, kBlockInputFragmentProcessor_ClassID, kButtCapStrokedCircleGeometryProcessor_ClassID, kCircleGeometryProcessor_ClassID, kCircularRRectEffect_ClassID, kClockwiseTestProcessor_ClassID, kColorMatrixEffect_ClassID, kColorTableEffect_ClassID, kComposeOneFragmentProcessor_ClassID, kComposeTwoFragmentProcessor_ClassID, kCoverageSetOpXP_ClassID, kCustomXP_ClassID, kDashingCircleEffect_ClassID, kDashingLineEffect_ClassID, kDefaultGeoProc_ClassID, kDIEllipseGeometryProcessor_ClassID, kDisableColorXP_ClassID, kTwoPointConicalEffect_ClassID, kEllipseGeometryProcessor_ClassID, kEllipticalRRectEffect_ClassID, kGP_ClassID, kVertexColorSpaceBenchGP_ClassID, kGrAARectEffect_ClassID, kGrAlphaThresholdFragmentProcessor_ClassID, kGrArithmeticFP_ClassID, kGrBicubicEffect_ClassID, kGrBitmapTextGeoProc_ClassID, kGrBlurredEdgeFragmentProcessor_ClassID, kGrCCClipProcessor_ClassID, kGrCCCoverageProcessor_ClassID, kGrCCPathProcessor_ClassID, kGrCircleBlurFragmentProcessor_ClassID, kGrCircleEffect_ClassID, kGrColorSpaceXformEffect_ClassID, kGrConfigConversionEffect_ClassID, kGrConicEffect_ClassID, kGrConstColorProcessor_ClassID, kGrConvexPolyEffect_ClassID, kGrCubicEffect_ClassID, kGrDeviceSpaceTextureDecalFragmentProcessor_ClassID, kGrDiffuseLightingEffect_ClassID, kGrDisplacementMapEffect_ClassID, kGrDistanceFieldA8TextGeoProc_ClassID, kGrDistanceFieldLCDTextGeoProc_ClassID, kGrDistanceFieldPathGeoProc_ClassID, kGrDitherEffect_ClassID, kGrEllipseEffect_ClassID, kGrGaussianConvolutionFragmentProcessor_ClassID, kGrImprovedPerlinNoiseEffect_ClassID, kGrLightingEffect_ClassID, kGrLinearGradient_ClassID, kGrLumaColorFilterEffect_ClassID, kGrMagnifierEffect_ClassID, kGrMatrixConvolutionEffect_ClassID, kGrMeshTestProcessor_ClassID, kGrMorphologyEffect_ClassID, kGrOverdrawFragmentProcessor_ClassID, kGrPathProcessor_ClassID, kGrPerlinNoise2Effect_ClassID, kGrPipelineDynamicStateTestProcessor_ClassID, kGrPremulInputFragmentProcessor_ClassID, kGrQuadEffect_ClassID, kGrRadialGradient_ClassID, kGrRectBlurEffect_ClassID, kGrRRectBlurEffect_ClassID, kGrRRectShadowGeoProc_ClassID, kGrSimpleTextureEffect_ClassID, kGrSkSLFP_ClassID, kGrSpecularLightingEffect_ClassID, kGrSRGBEffect_ClassID, kGrSweepGradient_ClassID, kGrTextureDomainEffect_ClassID, kGrUnpremulInputFragmentProcessor_ClassID, kGrYUVtoRGBEffect_ClassID, kHighContrastFilterEffect_ClassID, kInstanceProcessor_ClassID, kLatticeGP_ClassID, kLumaColorFilterEffect_ClassID, kMSAAQuadProcessor_ClassID, kPDLCDXferProcessor_ClassID, kPorterDuffXferProcessor_ClassID, kPremulFragmentProcessor_ClassID, kQuadEdgeEffect_ClassID, kReplaceInputFragmentProcessor_ClassID, kRRectsGaussianEdgeFP_ClassID, kSeriesFragmentProcessor_ClassID, kShaderPDXferProcessor_ClassID, kSwizzleFragmentProcessor_ClassID, kTestFP_ClassID, kTextureGeometryProcessor_ClassID, kFlatNormalsFP_ClassID, kMappedNormalsFP_ClassID, kLightingFP_ClassID, }; virtual ~GrProcessor() = default; /** Human-meaningful string to identify this prcoessor; may be embedded in generated shader code. */ virtual const char* name() const = 0; /** Human-readable dump of all information */ virtual SkString dumpInfo() const { SkString str; str.appendf("Missing data"); return str; } void* operator new(size_t size); void operator delete(void* target); void* operator new(size_t size, void* placement) { return ::operator new(size, placement); } void operator delete(void* target, void* placement) { ::operator delete(target, placement); } /** Helper for down-casting to a GrProcessor subclass */ template const T& cast() const { return *static_cast(this); } ClassID classID() const { return fClassID; } protected: GrProcessor(ClassID classID) : fClassID(classID) {} private: GrProcessor(const GrProcessor&) = delete; GrProcessor& operator=(const GrProcessor&) = delete; ClassID fClassID; }; #endif